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We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt

Despite recent progress, video generative models still struggle to animate static images into videos that portray delicate human actions, particularly when handling uncommon or novel actions whose training data are limited. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Haoxin Li , Yingchen Yu , Qilong Wu , Hanwang Zhang , Song Bai , Boyang Li

Modern visual effects (VFX) software has made it possible for skilled artists to create imagery of virtually anything. However, the creation process remains laborious, complex, and largely inaccessible to everyday users. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Hao-Yu Hsu , Zhi-Hao Lin , Albert Zhai , Hongchi Xia , Shenlong Wang

Tutorial videos of mobile apps have become a popular and compelling way for users to learn unfamiliar app features. To make the video accessible to the users, video creators always need to annotate the actions in the video, including what…

Human-Computer Interaction · Computer Science 2023-08-08 Sidong Feng , Chunyang Chen , Zhenchang Xing

Although recent text-to-video generative models are getting more capable of following external camera controls, imposed by either text descriptions or camera trajectories, they still struggle to generalize to unconventional camera motions,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Qiucheng Wu , Handong Zhao , Zhixin Shu , Jing Shi , Yang Zhang , Shiyu Chang

Spatio-temporal action detection is an important and challenging problem in video understanding. However, the application of the existing large-scale spatio-temporal action datasets in specific fields is limited, and there is currently no…

Computer Vision and Pattern Recognition · Computer Science 2022-04-27 Fan Yang

Deep neural networks have become the primary learning technique for object recognition. Videos, unlike still images, are temporally coherent which makes the application of deep networks non-trivial. Here, we investigate how motion can aid…

Computer Vision and Pattern Recognition · Computer Science 2015-09-08 Ivan Bogun , Anelia Angelova , Navdeep Jaitly

We propose a method for representing motion information for video classification and retrieval. We improve upon local descriptor based methods that have been among the most popular and successful models for representing videos. The desired…

Computer Vision and Pattern Recognition · Computer Science 2015-02-17 Zhenzhong Lan , Xuanchong Li , Ming Lin , Alexander G. Hauptmann

We present a method for augmenting real-world videos with newly generated dynamic content. Given an input video and a simple user-provided text instruction describing the desired content, our method synthesizes dynamic objects or complex…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Danah Yatim , Rafail Fridman , Omer Bar-Tal , Tali Dekel

Generating videos for visual storytelling can be a tedious and complex process that typically requires either live-action filming or graphics animation rendering. To bypass these challenges, our key idea is to utilize the abundance of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-14 Yingqing He , Menghan Xia , Haoxin Chen , Xiaodong Cun , Yuan Gong , Jinbo Xing , Yong Zhang , Xintao Wang , Chao Weng , Ying Shan , Qifeng Chen

We propose technology to enable a new medium of expression, where video elements can be looped, merged, and triggered, interactively. Like audio, video is easy to sample from the real world but hard to segment into clean reusable elements.…

Human-Computer Interaction · Computer Science 2017-05-23 Corneliu Ilisescu , Halil Aytac Kanaci , Matteo Romagnoli , Neill D. F. Campbell , Gabriel J. Brostow

This demo is about automatic authoring of various motion effects that are provided with audiovisual content to improve user experiences. Traditionally, motion effects have been used for simulators, e.g., flight simulators for pilots and…

Human-Computer Interaction · Computer Science 2024-11-11 Jiwan Lee , Seungmoon Choi

This paper proposes a simple yet effective method for human action recognition in video. The proposed method separately extracts local appearance and motion features using state-of-the-art three-dimensional convolutional neural networks…

Computer Vision and Pattern Recognition · Computer Science 2020-02-24 David Torpey , Turgay Celik

In this paper we present a new deep learning-driven approach to image-based synthesis of animations involving humanoid characters. Unlike previous deep approaches to image-based animation our method makes no assumptions on the type of…

Graphics · Computer Science 2019-08-14 John Kanji , David I. W. Levin

We present visual action prompts, a unified action representation for action-to-video generation of complex high-DoF interactions while maintaining transferable visual dynamics across domains. Action-driven video generation faces a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Yuang Wang , Chao Wen , Haoyu Guo , Sida Peng , Minghan Qin , Hujun Bao , Xiaowei Zhou , Ruizhen Hu

Visual effects (VFX) are crucial to the expressive power of digital media, yet their creation remains a major challenge for generative AI. Prevailing methods often rely on the one-LoRA-per-effect paradigm, which is resource-intensive and…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Baolu Li , Yiming Zhang , Qinghe Wang , Liqian Ma , Xiaoyu Shi , Xintao Wang , Pengfei Wan , Zhenfei Yin , Yunzhi Zhuge , Huchuan Lu , Xu Jia

Video-to-video synthesis (vid2vid) aims at converting an input semantic video, such as videos of human poses or segmentation masks, to an output photorealistic video. While the state-of-the-art of vid2vid has advanced significantly,…

Computer Vision and Pattern Recognition · Computer Science 2019-10-29 Ting-Chun Wang , Ming-Yu Liu , Andrew Tao , Guilin Liu , Jan Kautz , Bryan Catanzaro

Human motion transfer aims to transfer motions from a target dynamic person to a source static one for motion synthesis. An accurate matching between the source person and the target motion in both large and subtle motion changes is vital…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Hongyu Liu , Xintong Han , Chengbin Jin , Lihui Qian , Huawei Wei , Zhe Lin , Faqiang Wang , Haoye Dong , Yibing Song , Jia Xu , Qifeng Chen

Automated human action recognition is one of the most attractive and practical research fields in computer vision, in spite of its high computational costs. In such systems, the human action labelling is based on the appearance and patterns…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Fatemeh Serpush , Mahdi Rezaei

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun
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