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The sound effects that designers add to videos are designed to convey a particular artistic effect and, thus, may be quite different from a scene's true sound. Inspired by the challenges of creating a soundtrack for a video that differs…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Yuexi Du , Ziyang Chen , Justin Salamon , Bryan Russell , Andrew Owens

Generating sound effects for videos often requires creating artistic sound effects that diverge significantly from real-life sources and flexible control in the sound design. To address this problem, we introduce MultiFoley, a model…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Ziyang Chen , Prem Seetharaman , Bryan Russell , Oriol Nieto , David Bourgin , Andrew Owens , Justin Salamon

Conventional music visualisation systems rely on handcrafted ad hoc transformations of shapes and colours that offer only limited expressiveness. We propose two novel pipelines for automatically generating music videos from any…

We present a novel system that gets as an input video frames of a musician playing the piano and generates the music for that video. Generation of music from visual cues is a challenging problem and it is not clear whether it is an…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Kun Su , Xiulong Liu , Eli Shlizerman

Generating realistic audio effects for movies and other media is a challenging task that is accomplished today primarily through physical techniques known as Foley art. Foley artists create sounds with common objects (e.g., boxing gloves,…

Sound · Computer Science 2023-08-25 Matthew Martel , Jackson Wagner

Foley sound synthesis is crucial for multimedia production, enhancing user experience by synchronizing audio and video both temporally and semantically. Recent studies on automating this labor-intensive process through video-to-sound…

Sound · Computer Science 2025-09-18 Junwon Lee , Jaekwon Im , Dabin Kim , Juhan Nam

Foley sound synthesis refers to the creation of authentic, diegetic sound effects for media, such as film or radio. In this study, we construct a neural Foley synthesizer capable of generating mono-audio clips across seven predefined…

Sound · Computer Science 2023-09-12 Ashwin Pillay , Sage Betko , Ari Liloia , Hao Chen , Ankit Shah

Foley is a term commonly used in filmmaking, referring to the addition of daily sound effects to silent films or videos to enhance the auditory experience. Video-to-Audio (V2A), as a particular type of automatic foley task, presents…

Sound · Computer Science 2024-09-12 Qi Yang , Binjie Mao , Zili Wang , Xing Nie , Pengfei Gao , Ying Guo , Cheng Zhen , Pengfei Yan , Shiming Xiang

"Foley" refers to sound effects that are added to multimedia during post-production to enhance its perceived acoustic properties, e.g., by simulating the sounds of footsteps, ambient environmental sounds, or visible objects on the screen.…

Sound · Computer Science 2022-07-25 Keunwoo Choi , Sangshin Oh , Minsung Kang , Brian McFee

In movie productions, the Foley Artist is responsible for creating an overlay soundtrack that helps the movie come alive for the audience. This requires the artist to first identify the sounds that will enhance the experience for the…

Sound · Computer Science 2020-06-29 Sanchita Ghose , John J. Prevost

Foley is a key element in video production, refers to the process of adding an audio signal to a silent video while ensuring semantic and temporal alignment. In recent years, the rise of personalized content creation and advancements in…

Sound · Computer Science 2025-04-18 Roi Benita , Michael Finkelson , Tavi Halperin , Gleb Sterkin , Yossi Adi

Traditional sound design workflows rely on manual alignment of audio events to visual cues, as in Foley sound design, where everyday actions like footsteps or object interactions are recreated to match the on-screen motion. This process is…

Creation of images using generative adversarial networks has been widely adapted into multi-modal regime with the advent of multi-modal representation models pre-trained on large corpus. Various modalities sharing a common representation…

Sound · Computer Science 2022-06-10 Yoonjeon Kim , Joel Jang , Sumin Shin

Visuals can enhance our experience of music, owing to the way they can amplify the emotions and messages conveyed within it. However, creating music visualization is a complex, time-consuming, and resource-intensive process. We introduce…

Human-Computer Interaction · Computer Science 2023-09-29 Vivian Liu , Tao Long , Nathan Raw , Lydia Chilton

We present the Melody-Guided Music Generation (MG2) model, a novel approach using melody to guide the text-to-music generation that, despite a simple method and limited resources, achieves excellent performance. Specifically, we first align…

Sound · Computer Science 2024-12-31 Shaopeng Wei , Manzhen Wei , Haoyu Wang , Yu Zhao , Gang Kou

Sound design involves creatively selecting, recording, and editing sound effects for various media like cinema, video games, and virtual/augmented reality. One of the most time-consuming steps when designing sound is synchronizing audio…

In this paper, we introduce Story2MIDI, a sequence-to-sequence Transformer-based model for generating emotion-aligned music from a given piece of text. To develop this model, we construct the Story2MIDI dataset by merging existing datasets…

We study Neural Foley, the automatic generation of high-quality sound effects synchronizing with videos, enabling an immersive audio-visual experience. Despite its wide range of applications, existing approaches encounter limitations when…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Yiming Zhang , Yicheng Gu , Yanhong Zeng , Zhening Xing , Yuancheng Wang , Zhizheng Wu , Kai Chen

Dancing to music is an instinctive move by humans. Learning to model the music-to-dance generation process is, however, a challenging problem. It requires significant efforts to measure the correlation between music and dance as one needs…

Computer Vision and Pattern Recognition · Computer Science 2019-11-06 Hsin-Ying Lee , Xiaodong Yang , Ming-Yu Liu , Ting-Chun Wang , Yu-Ding Lu , Ming-Hsuan Yang , Jan Kautz

We propose a step-by-step video-to-audio (V2A) generation method for finer controllability over the generation process and more realistic audio synthesis. Inspired by traditional Foley workflows, our approach aims to comprehensively capture…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Akio Hayakawa , Masato Ishii , Takashi Shibuya , Yuki Mitsufuji
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