Related papers: Octahedral Frames for Feature-Aligned Cross-Fields
We present algorithms for computing strongly singular and near-singular surface integrals over curved triangular patches, based on singularity subtraction, the continuation approach, and transplanted Gauss quadrature. We demonstrate the…
Tetrahedral frame fields have applications to certain classes of nematic liquid crystals and frustrated media. We consider the problem of constructing a tetrahedral frame field in three dimensional domains in which the boundary normal…
This work presents a novel framework for spherical mesh parameterization. An efficient angle-preserving spherical parameterization algorithm is introduced, which is based on dynamic Yamabe flow and the conformal welding method with solid…
This paper presents a high-order accurate numerical quadrature algorithm for evaluating integrals over curved surfaces and regions defined implicitly via a level set of a given function restricted to a hyperrectangle. The domain is divided…
High-quality quadrilateral mesh generation is a fundamental challenge in computer graphics. Traditional optimization-based methods are often constrained by the topological quality of input meshes and suffer from severe efficiency…
We introduce an arbitrary order, computationally efficient method to smooth corners on curves in the plane, as well as edges and vertices on surfaces in $\mathbb R^3$. The method is local, only modifying the original surface in a…
A new conformally invariant energy for four-dimensional hypersurfaces is devised. It renders possible the study of a large class of curvature energies, and we show that their critical points are smooth. As corollaries, we obtain the…
Signed distance fields (SDFs) are a widely used implicit surface representation, with broad applications in computer graphics, computer vision, and applied mathematics. To reconstruct an explicit triangle mesh surface corresponding to an…
In this exploratory article, we present a constructive method for scattering points on the surface of $d$ dimensional spheres which we believe is new and of interest. Indeed, the problem of uniformly distributing points on spheres is an…
In this paper, we present the implicit equations for one special class of real-valued spherical harmonics with octahedral symmetry. Based on this representation, we construct the rotationally invariant measure of deviation from the…
Some methods based on simple regularizing geometric element transformations have heuristically been shown to give runtime efficient and quality effective smoothing algorithms for meshes. We describe the mathematical framework and a…
This paper solves the problem of computing conformal structures of general 2-manifolds represented as triangle meshes. We compute conformal structures in the following way: first compute homology bases from simplicial complex structures,…
Computational analysis with the finite element method requires geometrically accurate meshes. It is well known that high-order meshes can accurately capture curved surfaces with fewer degrees of freedom in comparison to low-order meshes.…
3D asymmetric tensor fields have found many applications in science and engineering domains, such as fluid dynamics and solid mechanics. 3D asymmetric tensors can have complex eigenvalues, which makes their analysis and visualization more…
We make a systematic study of the focal surface of a congruence of lines in the projective space. Using differential techniques together with techniques from intersection theory, we reobtain in particular all the invariants of the focal…
Visualization of implicit surfaces is an actively researched topic. While raytracing can produce high quality images, it is not well suited for creating a quick preview of the surface. Indirect algorithms (e.g. Marching Cubes) create an…
In this work we present an algorithm to construct an infinitely differentiable smooth surface from an input consisting of a (rectilinear) triangulation of a surface of arbitrary shape. The original surface can have non-trivial genus and…
We introduce manifold-based basis functions for isogeometric analysis of surfaces with arbitrary smoothness, prescribed $C^0$ continuous creases and boundaries. The utility of the manifold-based surface construction techniques in…
3D shapes from scanning, reconstruction, or AI-generated content often lack simple quad mesh layouts -- critical for efficient editing and modeling. Existing quad-remeshing techniques typically produce complex layouts with irregular loops,…
In this paper we introduce a $C^1$ spline space over mixed meshes composed of triangles and quadrilaterals, suitable for FEM-based or isogeometric analysis. In this context, a mesh is considered to be a partition of a planar polygonal…