Related papers: Two-stream Fusion Model for Dynamic Hand Gesture R…
In this paper, we propose a 3D Convolutional Neural Network (3DCNN) based multi-stream framework to recognize American Sign Language (ASL) manual signs (consisting of movements of the hands, as well as non-manual face movements in some…
Optical flow is the motion of a pixel between at least two consecutive video frames and can be estimated through an end-to-end trainable convolutional neural network. To this end, large training datasets are required to improve the accuracy…
Motion representation plays an important role in video understanding and has many applications including action recognition, robot and autonomous guidance or others. Lately, transformer networks, through their self-attention mechanism…
Human action recognition in videos is a critical task with significant implications for numerous applications, including surveillance, sports analytics, and healthcare. The challenge lies in creating models that are both precise in their…
This study mainly explores the application of natural gesture recognition based on computer vision in human-computer interaction, aiming to improve the fluency and naturalness of human-computer interaction through gesture recognition…
Video object detection is a tough task due to the deteriorated quality of video sequences captured under complex environments. Currently, this area is dominated by a series of feature enhancement based methods, which distill beneficial…
Soft robotic hand shows considerable promise for various grasping applications. However, the sensing and reconstruction of the robot pose will cause limitation during the design and fabrication. In this work, we present a novel 3D pose…
Hand gestures have evolved into a natural and intuitive means of engaging with technology. The objective of this research is to develop a robust system that can accurately recognize and classify hand gestures representing numbers. The…
Due to the instability and limitations of unimodal biometric systems, multimodal systems have attracted more and more attention from researchers. However, how to exploit the independent and complementary information between different…
Hand gesture detection is a well-explored area in computer vision with applications in various forms of Human-Computer Interactions. In this work, we propose a technique for simultaneous hand gesture classification, handedness detection,…
With the rapid growth of surveillance cameras in many public places to mon-itor human activities such as in malls, streets, schools and, prisons, there is a strong demand for such systems to detect violence events automatically. Au-tomatic…
High-fidelity hand gesture generation represents a significant challenge in human-centric generation tasks. Existing methods typically employ a single-view mesh-rendered image prior to enhancing gesture generation quality. However, the…
The deep two-stream architecture exhibited excellent performance on video based action recognition. The most computationally expensive step in this approach comes from the calculation of optical flow which prevents it to be real-time. This…
In recent years, many works in the video action recognition literature have shown that two stream models (combining spatial and temporal input streams) are necessary for achieving state of the art performance. In this paper we show the…
Micro-expression (ME) recognition plays a crucial role in a wide range of applications, particularly in public security and psychotherapy. Recently, traditional methods rely excessively on machine learning design and the recognition rate is…
New and more natural human-robot interfaces are of crucial interest to the evolution of robotics. This paper addresses continuous and real-time hand gesture spotting, i.e., gesture segmentation plus gesture recognition. Gesture patterns are…
This project aims to develop a robust video surveillance system, which can segment videos into smaller clips based on the detection of activities. It uses CCTV footage, for example, to record only major events-like the appearance of a…
Using a layered representation for motion estimation has the advantage of being able to cope with discontinuities and occlusions. In this paper, we learn to estimate optical flow by combining a layered motion representation with deep…
Scene flow describes the motion of 3D objects in real world and potentially could be the basis of a good feature for 3D action recognition. However, its use for action recognition, especially in the context of convolutional neural networks…
In this paper, we deal with the problem to predict the future 3D motions of 3D object scans from previous two consecutive frames. Previous methods mostly focus on sparse motion prediction in the form of skeletons. While in this paper we…