Related papers: Two-stream Fusion Model for Dynamic Hand Gesture R…
Recognizing target objects using an event-based camera draws more and more attention in recent years. Existing works usually represent the event streams into point-cloud, voxel, image, etc, and learn the feature representations using…
Despite significant progress in image-based 3D scene flow estimation, the performance of such approaches has not yet reached the fidelity required by many applications. Simultaneously, these applications are often not restricted to…
Reconstructing Dynamic 3D Gaussian Splatting (3DGS) from low-framerate RGB videos is challenging. This is because large inter-frame motions will increase the uncertainty of the solution space. For example, one pixel in the first frame might…
Recently, synthetic palmprints have been increasingly used as substitutes for real data to train recognition models. To be effective, such synthetic data must reflect the diversity of real palmprints, including both style variation and…
Recent years have seen significant progress in human image generation, particularly with the advancements in diffusion models. However, existing diffusion methods encounter challenges when producing consistent hand anatomy and the generated…
Standard frame-based cameras that sample light intensity frames are heavily impacted by motion blur for high-speed motion and fail to perceive scene accurately when the dynamic range is high. Event-based cameras, on the other hand, overcome…
This paper presents a user interface designed to enable computer cursor control through hand detection and gesture classification. A comprehensive hand dataset comprising 6720 image samples was collected, encompassing four distinct classes:…
Human action Recognition for unknown views is a challenging task. We propose a view-invariant deep human action recognition framework, which is a novel integration of two important action cues: motion and shape temporal dynamics (STD). The…
3D Multi-Object Tracking (MOT) is an important part of the unmanned vehicle perception module. Most methods optimize object detection and data association independently. These methods make the network structure complicated and limit the…
Previous methods based on 3DCNN, convLSTM, or optical flow have achieved great success in video salient object detection (VSOD). However, they still suffer from high computational costs or poor quality of the generated saliency maps. To…
The discrimination of human gestures using wearable solutions is extremely important as a supporting technique for assisted living, healthcare of the elderly and neurorehabilitation. This paper presents a mobile electromyography (EMG)…
Gesture recognition is a cornerstone of Human-Computer Interaction (HCI) for smart eyewear, enabling natural and device-free control in augmented reality environments. Traditional vision-based approaches face significant challenges…
We propose a fully automatic method for learning gestures on big touch devices in a potentially multi-user context. The goal is to learn general models capable of adapting to different gestures, user styles and hardware variations (e.g.…
Among the existing modalities for 3D action recognition, 3D flow has been poorly examined, although conveying rich motion information cues for human actions. Presumably, its susceptibility to noise renders it intractable, thus challenging…
Transformer models have demonstrated remarkable success in many domains such as natural language processing (NLP) and computer vision. With the growing interest in transformer-based architectures, they are now utilized for gesture…
As a fundamental and challenging problem in computer vision, hand pose estimation aims to estimate the hand joint locations from depth images. Typically, the problem is modeled as learning a mapping function from images to hand joint…
The optical flow of humans is well known to be useful for the analysis of human action. Given this, we devise an optical flow algorithm specifically for human motion and show that it is superior to generic flow methods. Designing a method…
3D scene flow estimation is a vital tool in perceiving our environment given depth or range sensors. Unlike optical flow, the data is usually sparse and in most cases partially occluded in between two temporal samplings. Here we propose a…
During construction, continuous monitoring of underground tunnels can mitigate potential hazards and facilitate an in-depth understanding of the ground-tunnel interaction behavior. Traditional vision-based monitoring can directly capture an…
Electromyography (EMG) is extensively used in key biomedical areas, such as prosthetics, and assistive and interactive technologies. This paper presents a new hybrid neural network named ConSGruNet for precise and efficient hand gesture…