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We consider an N-player hierarchical game in which the i-th player's objective comprises of an expectation-valued term, parametrized by rival decisions, and a hierarchical term. Such a framework allows for capturing a broad range of…

Optimization and Control · Mathematics 2024-01-26 Shisheng Cui , Uday V. Shanbhag , Mathias Staudigl

In this paper, we aim to design a distributed approximate algorithm for seeking Nash equilibria of an aggregative game. Due to the local set constraints of each player, projectionbased algorithms have been widely employed for solving such…

Optimization and Control · Mathematics 2021-08-30 Gehui Xu , Guanpu Chen , Hongsheng Qi , Yiguang Hong

We study the behavior of the entangled value of two-player one-round projection games under parallel repetition. We show that for any projection game $G$ of entangled value 1-eps < 1, the value of the $k$-fold repetition of G goes to zero…

Quantum Physics · Physics 2015-03-04 Irit Dinur , David Steurer , Thomas Vidick

An extensive literature in economics and social science addresses contests, in which players compete to outperform each other on some measurable criterion, often referred to as a player's score, or output. Players incur costs that are an…

Computer Science and Game Theory · Computer Science 2013-08-01 Leslie Ann Goldberg , Paul W. Goldberg , Piotr Krysta , Carmine Ventre

Stochastic games are an important class of problems that generalize Markov decision processes to game theoretic scenarios. We consider finite state two-player zero-sum stochastic games over an infinite time horizon with discounted rewards.…

Optimization and Control · Mathematics 2008-06-17 Parikshit Shah , Pablo A. Parrilo

The article provides a solution algorithm for the linear programming problem (LPP) with the latter being presented as an antagonistic matrix game so the game's further solution is based on the iterative method. The algorithm is presented as…

Optimization and Control · Mathematics 2019-05-15 Vilisov V. Ya

We prove that the simplex method with the highest gain/most-negative-reduced cost pivoting rule converges in strongly polynomial time for deterministic Markov decision processes (MDPs) regardless of the discount factor. For a deterministic…

Data Structures and Algorithms · Computer Science 2013-02-01 Ian Post , Yinyu Ye

Balanced knockout tournaments are ubiquitous in sports competitions and are also used in decision-making and elections. The traditional computational question, that asks to compute a draw (optimal draw) that maximizes the winning…

Computer Science and Game Theory · Computer Science 2016-04-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen , Josef Tkadlec

Randomized mechanisms, which map a set of bids to a probability distribution over outcomes rather than a single outcome, are an important but ill-understood area of computational mechanism design. We investigate the role of randomized…

Computer Science and Game Theory · Computer Science 2009-04-17 Patrick Briest , Shuchi Chawla , Robert Kleinberg , S. Matthew Weinberg

We study the complexity of solving two-player infinite duration games played on a fixed finite graph, where the control of a node is not predetermined but rather assigned randomly. In classic random-turn games, control of each node is…

Computer Science and Game Theory · Computer Science 2026-01-13 Sarvin Bahmani , Rasmus Ibsen-Jensen , Soumyajit Paul , Sven Schewe , Friedrich Slivovsky , Qiyi Tang , Dominik Wojtczak , Shufang Zhu

We study a generalized binary search problem on the line and general trees. On the line (e.g., a sorted array), binary search finds a target node in $O(\log n)$ queries in the worst case, where $n$ is the number of nodes. In situations with…

Data Structures and Algorithms · Computer Science 2024-06-19 Agustín Caracci , Christoph Dürr , José Verschae

In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objective is to ensure that the running sum of weights is always…

Computer Science and Game Theory · Computer Science 2012-09-17 Yaron Velner , Krishnendu Chatterjee , Laurent Doyen , Thomas A. Henzinger , Alexander Rabinovich , Jean-Francois Raskin

We propose a game-based formulation for learning dimensionality-reducing representations of feature vectors, when only a prior knowledge on future prediction tasks is available. In this game, the first player chooses a representation, and…

Machine Learning · Computer Science 2024-03-12 Neria Uzan , Nir Weinberger

We revisit the problem of finding optimal strategies for deterministic Markov Decision Processes (DMDPs), and a closely related problem of testing feasibility of systems of $m$ linear inequalities on $n$ real variables with at most two…

Data Structures and Algorithms · Computer Science 2021-10-29 Adam Karczmarz

We consider the capacitated selfish replication (CSR) game with binary preferences, over general undirected networks. We first show that such games have an associated ordinary potential function, and hence always admit a pure-strategy Nash…

Computer Science and Game Theory · Computer Science 2016-03-14 Seyed Rasoul Etesami , Tamer Basar

We generalise the hyperplane separation technique (Chatterjee and Velner, 2013) from multi-dimensional mean-payoff to energy games, and achieve an algorithm for solving the latter whose running time is exponential only in the dimension, but…

Computer Science and Game Theory · Computer Science 2021-09-07 Marcin Jurdziński , Ranko Lazić , Sylvain Schmitz

We consider graph games of infinite duration with winning conditions in parameterized linear temporal logic, where the temporal operators are equipped with variables for time bounds. In model checking such specifications were introduced as…

Computer Science and Game Theory · Computer Science 2011-06-08 Martin Zimmermann

The UNIQUE GAMES problem is a central problem in algorithms and complexity theory. Given an instance of UNIQUE GAMES, the STRONG UNIQUE GAMES problem asks to find the largest subset of vertices, such that the UNIQUE GAMES instance induced…

Data Structures and Algorithms · Computer Science 2020-05-19 Suprovat Ghoshal , Anand Louis

We consider two-player games played on weighted directed graphs with mean-payoff and total-payoff objectives, two classical quantitative objectives. While for single-dimensional games the complexity and memory bounds for both objectives…

Computer Science and Game Theory · Computer Science 2014-11-04 Krishnendu Chatterjee , Laurent Doyen , Mickael Randour , Jean-François Raskin

We consider games played on graphs with the winning conditions for the players specified as weak-parity conditions. In weak-parity conditions the winner of a play is decided by looking into the set of states appearing in the play, rather…

Logic in Computer Science · Computer Science 2008-12-18 Krishnendu Chatterjee