Related papers: How to Morph Graphs on the Torus
We describe an algorithm for the exhaustive generation of non-isomorphic graphs with a given number $k \ge 0$ of hamiltonian cycles, which is especially efficient for small $k$. Our main findings, combining applications of this algorithm…
We define the \emph{visual complexity} of a plane graph drawing to be the number of basic geometric objects needed to represent all its edges. In particular, one object may represent multiple edges (e.g., one needs only one line segment to…
The evaluation of graphs on 2-spheres is a central ingredient of the Turaev-Viro construction of three-dimensional topological field theories. In this article, we introduce a class of graphs, called extruded graphs, that is relevant for the…
We study cross-graph charging schemes for graphs drawn in the plane. These are charging schemes where charge is moved across vertices of different graphs. Such methods have been recently applied to obtain various properties of…
Given a graph of which the n vertices form a regular two-dimensional grid, and in which each (possibly weighted and/or directed) edge connects a vertex to one of its eight neighbours, the following can be done in O(scan(n)) I/Os, provided M…
Graph embedding aims at learning a vector-based representation of vertices that incorporates the structure of the graph. This representation then enables inference of graph properties. Existing graph embedding techniques, however, do not…
A digraph is 2-regular if every vertex has both indegree and outdegree two. We define an embedding of a 2-regular digraph to be a 2-cell embedding of the underlying graph in a closed surface with the added property that for every…
We present an algorithm for solving inverse problems on graphs analogous to those arising in diffuse optical tomography for continuous media. In particular, we formulate and analyze a discrete version of the inverse Born series, proving…
An oriented graph is a directed graph without any cycle of length at most 2. To push a vertex of a directed graph is to reverse the orientation of the arcs incident to that vertex. Klostermeyer and MacGillivray defined push graphs which are…
The Graph Isomorphism problem has both theoretical and practical interest. In this paper we present an algorithm, called conauto-1.2, that efficiently tests whether two graphs are isomorphic, and finds an isomorphism if they are. This…
The paper focuses on two problems: (i) how to orient the edges of an undirected graph in order to maximize the number of ordered vertex pairs (x,y) such that there is a directed path from x to y, and (ii) how to orient the edges so as to…
The number of embeddings of minimally rigid graphs in $\mathbb{R}^D$ is (by definition) finite, modulo rigid transformations, for every generic choice of edge lengths. Even though various approaches have been proposed to compute it, the gap…
Given a planar graph $G$ and a partition of the neighbors of each vertex $v$ in four sets $UR(v)$, $UL(v)$, $DL(v)$, and $DR(v)$, the problem Windrose Planarity asks to decide whether $G$ admits a windrose-planar drawing, that is, a planar…
We define the total curvature of a semialgebraic embedding of a graph in the 3-dimensional Euclidean space. We prove that it satisfies a Chern-Lashof type inequality and we describe when the equality holds. We also prove a generalization of…
A visualized graph is a powerful tool for data analysis and synthesis tasks. In this case, the task of visualization constitutes not only in displaying vertices and edges according to the graph representation, but also in ensuring that the…
We give an algorithm to calculate the minimal and maximal genus of the orientable closed surface where a graph $G$ can be embedded. For this, we construct some special branched coverings of the 2-sphere. We apply this algorithm to calculate…
Higher dimensional graphs can be used to colour two-dimensional geometric graphs. If G the boundary of a three dimensional graph H for example, we can refine the interior until it is colourable with 4 colours. The later goal is achieved if…
Untangling is a process in which some vertices of a planar graph are moved to obtain a straight-line plane drawing. The aim is to move as few vertices as possible. We present an algorithm that untangles the cycle graph C_n while keeping at…
The algorithm of Tutte for constructing convex planar straight-line drawings and the algorithm of Floater and Gotsman for constructing planar straight-line morphs are among the most popular graph drawing algorithms. In this paper, focusing…
We investigate properties of spatial graphs on the standard torus. It is known that nontrivial embeddings of planar graphs in the torus contain a nontrivial knot or a nonsplit link due to [1],[2]. Building on this and using the chirality of…