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Eliciting the preferences of a set of agents over a set of alternatives is a problem of fundamental importance in social choice theory. Prior work on this problem has studied the query complexity of preference elicitation for the…

Computer Science and Game Theory · Computer Science 2016-04-19 Palash Dey , Neeldhara Misra

Voting is a general method for aggregating the preferences of multiple agents. Each agent ranks all the possible alternatives, and based on this, an aggregate ranking of the alternatives (or at least a winning alternative) is produced.…

Computer Science and Game Theory · Computer Science 2014-01-16 Vincent Conitzer

We provide novel simple representations of strategy-proof voting rules when voters have uni-dimensional single-peaked preferences (as well as multi-dimensional separable preferences). The analysis recovers, links and unifies existing…

Computer Science and Game Theory · Computer Science 2022-06-17 Andrew Jennings , Rida Laraki , Clemens Puppe , Estelle Varloot

The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…

Computer Science and Game Theory · Computer Science 2018-02-27 Batya Kenig

In elections, a set of candidates ranked consecutively (though possibly in different order) by all voters is called a clone set, and its members are called clones. A clone structure is a family of all clone sets of a given election. In this…

Computer Science and Game Theory · Computer Science 2011-10-19 Edith Elkind , Piotr Faliszewski , Arkadii Slinko

In economics and social choice single-peakedness is one of the most important and commonly studied models for preferences. It is well known that single-peaked consistency for total orders is in P. However in practice a preference profile is…

Computer Science and Game Theory · Computer Science 2016-06-27 Zack Fitzsimmons

Manipulation, bribery, and control are well-studied ways of changing the outcome of an election. Many voting rules are, in the general case, computationally resistant to some of these manipulative actions. However when restricted to…

Computational Complexity · Computer Science 2017-07-24 Gábor Erdélyi , Martin Lackner , Andreas Pfandler

We investigate two systems of fully proportional representation suggested by Chamberlin Courant and Monroe. Both systems assign a representative to each voter so that the "sum of misrepresentations" is minimized. The winner determination…

Computer Science and Game Theory · Computer Science 2014-02-05 Nadja Betzler , Arkadii Slinko , Johannes Uhlmann

This paper describes experiments, on two domains, to investigate the effect of averaging over predictions of multiple decision trees, instead of using a single tree. Other authors have pointed out theoretical and commonsense reasons for…

Machine Learning · Computer Science 2013-04-10 Suk Wah Kwok , Chris Carter

Approval-Based Committee (ABC) rules are an important tool for choosing a fair set of candidates when given the preferences of a collection of voters. Though finding a winning committee for many ABC rules is NP-hard, natural variations for…

Computer Science and Game Theory · Computer Science 2025-08-06 Zack Fitzsimmons , Zohair Raza Hassan , Edith Hemaspaandra

Given a set of agents with approval preferences over each other, we study the task of finding $k$ matchings fairly representing everyone's preferences. We model the problem as an approval-based multiwinner election where the set of…

Computer Science and Game Theory · Computer Science 2021-02-16 Niclas Boehmer , Markus Brill , Ulrike Schmidt-Kraepelin

Two distinct specifications of single peakedness as currently met in the relevant literature are singled out and discussed. Then, it is shown that, under both of those specifications, a voting rule as defined on a bounded distributive…

Economics · Quantitative Finance 2014-06-20 Ernesto Savaglio , Stefano Vannucci

Social networks are increasingly being used to conduct polls. We introduce a simple model of such social polling. We suppose agents vote sequentially, but the order in which agents choose to vote is not necessarily fixed. We also suppose…

Computer Science and Game Theory · Computer Science 2013-02-08 Serge Gaspers , Victor Naroditskiy , Nina Narodytska , Toby Walsh

Purpose: Multiwinner voting rules typically require full knowledge of voter preferences, which becomes impractical in large-scale or attention-limited settings. This paper investigates how accurately a winning committee can be approximated…

Computer Science and Game Theory · Computer Science 2026-04-01 Itay Asher Zimet , Shiri Alouf-Heffetz , Nimrod Talmon

The tree share structure proposed by Dockins et al. is an elegant model for tracking disjoint ownership in concurrent separation logic, but decision procedures for tree shares are hard to implement due to a lack of a systematic theoretical…

Logic in Computer Science · Computer Science 2020-10-19 Xuan-Bach Le , Aquinas Hobor , Anthony W. Lin

Eliciting preferences from human judgements is inherently imprecise, yet most decision analysis methods force a single priority vector from pairwise comparisons, discarding the information embedded in inconsistencies. We instead leverage…

General Economics · Economics 2026-02-27 Salvatore Greco , Sajid Siraj , Michele Lundy

We consider multi-agent systems where agents' preferences are aggregated via sequential majority voting: each decision is taken by performing a sequence of pairwise comparisons where each comparison is a weighted majority vote among the…

Artificial Intelligence · Computer Science 2012-04-18 Maria Pini , Francesca Rossi , Brent Venable , Toby Walsh

For object reallocation problems, if preferences are strict but otherwise unrestricted, the Top Trading Cycles rule (TTC) is the leading rule: It is the only rule satisfying efficiency, individual rationality, and strategy-proofness.…

Theoretical Economics · Economics 2022-03-01 Yuki Tamura , Hadi Hosseini

We present a novel preference learning framework to capture participant preferences efficiently within limited interaction rounds. It involves three main contributions. First, we develop a variational Bayesian approach to infer the…

Machine Learning · Computer Science 2025-03-20 Yan Wang , Jiapeng Liu , Milosz Kadziński , Xiuwu Liao

We consider opinion diffusion for undirected networks with sequential updates when the opinions of the agents are single-peaked preference rankings. Our starting point is the study of preserving single-peakedness. We identify voting rules…

Computer Science and Game Theory · Computer Science 2022-05-02 Robert Bredereck , Anne-Marie George , Jonas Israel , Leon Kellerhals