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In this work, we seek a more refined understanding of the complexity of local optimum computation for Max-Cut and pure Nash equilibrium (PNE) computation for congestion games with weighted players and linear latency functions. We show that…

Computational Complexity · Computer Science 2020-02-25 Dimitris Fotakis , Vardis Kandiros , Thanasis Lianeas , Nikos Mouzakis , Panagiotis Patsilinakos , Stratis Skoulakis

This paper investigates repeated win-lose coordination games (WLC-games). We analyse which protocols are optimal for these games, covering both the worst case and average case scenarios, i,e., optimizing the guaranteed and expected…

Computer Science and Game Theory · Computer Science 2021-09-20 Antti Kuusisto , Raine Rönnholm

We study a sequence of independent one-shot non-cooperative games where agents play equilibria determined by a tunable mechanism. Observing only equilibrium decisions, without parametric or distributional knowledge of utilities, we aim to…

Computer Science and Game Theory · Computer Science 2025-11-10 Luke Snow , Vikram Krishnamurthy

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

Computational Complexity · Computer Science 2009-09-25 Erik D. Demaine , Robert A. Hearn

In this paper, a novel approach for the optimal combination of binary classifiers is proposed. The classifier combination problem is approached from a Game Theory perspective. The proposed framework of adapted weighted majority rules (WMR)…

Machine Learning · Computer Science 2013-02-05 Harris V. Georgiou , Michael E. Mavroforakis

We study the problem of choosing the best subset of p features in linear regression given n observations. This problem naturally contains two objective functions including minimizing the amount of bias and minimizing the number of…

Methodology · Statistics 2018-04-24 Hadi Charkhgard , Ali Eshragh

The problem of selecting an algorithm that appears most suitable for a specific instance of an algorithmic problem class, such as the Boolean satisfiability problem, is called instance-specific algorithm selection. Over the past decade, the…

Machine Learning · Computer Science 2021-07-21 Alexander Tornede , Lukas Gehring , Tanja Tornede , Marcel Wever , Eyke Hüllermeier

Considering higher-order interactions allows for a more comprehensive understanding of network structures beyond simple pairwise connections. While leveraging all cliques in a network to handle higher-order interactions is intuitive, it…

Social and Information Networks · Computer Science 2025-09-30 Eunho Koo , Tongseok Lim

For a directed graph $G$, and a linear order $\ll$ on the vertices of $G$, we define backedge graph $G^\ll$ to be the undirected graph on the same vertex set with edge $\{u,w\}$ in $G^\ll$ if and only if $(u,w)$ is an arc in $G$ and $w \ll…

Computational Complexity · Computer Science 2026-02-13 Grzegorz Gutowski , Mikołaj Rams

The fragility of deep neural networks to adversarially-chosen inputs has motivated the need to revisit deep learning algorithms. Including adversarial examples during training is a popular defense mechanism against adversarial attacks. This…

Optimization and Control · Mathematics 2020-05-05 Jacob H. Seidman , Mahyar Fazlyab , Victor M. Preciado , George J. Pappas

This paper addresses a mixed integer programming (MIP) formulation for the multi-item uncapacitated lot-sizing problem that is inspired from the trailer manufacturer. The proposed MIP model has been utilized to find out the optimum order…

Optimization and Control · Mathematics 2012-06-01 Maryam Mohammadi , Masine Md. Tap

We study the optimization version of the set partition problem (where the difference between the partition sums are minimized), which has numerous applications in decision theory literature. While the set partitioning problem is NP-hard and…

Data Structures and Algorithms · Computer Science 2021-09-13 Kaan Gokcesu , Hakan Gokcesu

We explain a highly efficient algorithm for playing the simplest type of dots and boxes endgame optimally (by which we mean "in such a way so as to maximise the number of boxes that you take"). The algorithm is sufficiently simple that it…

Combinatorics · Mathematics 2014-05-19 Kevin Buzzard , Michael Ciere

The method for analyzing algorithmic runtime complexity using decision trees is discussed using the sorting algorithm. This method is then extended to optimal algorithms which may find all cliques of size q in network N, or simply the first…

Computational Complexity · Computer Science 2025-05-09 Daniel Uribe

We propose a numerical algorithm for computing approximately optimal solutions of the matching for teams problem. Our algorithm is efficient for problems involving large number of agent categories and allows for non-discrete agent type…

Optimization and Control · Mathematics 2025-05-27 Ariel Neufeld , Qikun Xiang

The task of learning to pick a single preferred example out a finite set of examples, an "optimal choice problem", is a supervised machine learning problem with complex, structured input. Problems of optimal choice emerge often in various…

Artificial Intelligence · Computer Science 2017-07-07 Marina Sapir

We study the applicability of quantum algorithms in computational game theory and generalize some results related to Subtraction games, which are sometimes referred to as one-heap Nim games. In quantum game theory, a subset of Subtraction…

Quantum Physics · Physics 2020-06-15 Dmitry Kravchenko , Kamil Khadiev , Danil Serov , Ruslan Kapralov

Bilevel linear programming (LP) is one of the simplest classes of bilevel optimization problems, yet it is known to be NP-hard in general. Specifically, determining whether the optimal objective value of a bilevel LP is at least as good as…

Optimization and Control · Mathematics 2026-03-23 Nagisa Sugishita , Margarida Carvalho

In this paper, we present a polynomial-time algorithm for the maximum clique problem, which implies P = NP. Our algorithm is based on a continuous game-theoretic representation of this problem and at its heart lies a discrete-time dynamical…

Computer Science and Game Theory · Computer Science 2021-11-05 Ioannis Avramopoulos

Perfect Matching-Cut is the problem of deciding whether a graph has a perfect matching that contains an edge-cut. We show that this problem is NP-complete for planar graphs with maximum degree four, for planar graphs with girth five, for…

Combinatorics · Mathematics 2021-11-01 Valentin Bouquet , Christophe Picouleau