English

Poising on Ariadne's thread: An algorithm for computing a maximum clique in polynomial time

Computer Science and Game Theory 2021-11-05 v9 Computational Complexity

Abstract

In this paper, we present a polynomial-time algorithm for the maximum clique problem, which implies P = NP. Our algorithm is based on a continuous game-theoretic representation of this problem and at its heart lies a discrete-time dynamical system. The rule of our dynamical system depends on a parameter such that if this parameter is equal to the maximum-clique size, the iterates of our dynamical system are guaranteed to converge to a maximum clique.

Keywords

Cite

@article{arxiv.2008.06167,
  title  = {Poising on Ariadne's thread: An algorithm for computing a maximum clique in polynomial time},
  author = {Ioannis Avramopoulos},
  journal= {arXiv preprint arXiv:2008.06167},
  year   = {2021}
}
R2 v1 2026-06-23T17:51:01.725Z