Related papers: Line-Up Elections: Parallel Voting with Shared Can…
The goal of this paper is to simulate the voters behaviour given a voting method. Our approach uses a multi-agent simulation in order to model a voting process through many iterations, so that the voters can vote by taking into account the…
We consider the notions of agreement, diversity, and polarization in ordinal elections (that is, in elections where voters rank the candidates). While (computational) social choice offers good measures of agreement between the voters, such…
We consider synchronous iterative voting, where voters are given the opportunity to strategically choose their ballots depending on the outcome deduced from the previous collective choices.We propose two settings for synchronous iterative…
A voting center is in charge of collecting and aggregating voter preferences. In an iterative process, the center sends comparison queries to voters, requesting them to submit their preference between two items. Voters might discuss the…
The basic idea of voting protocols is that nodes query a sample of other nodes and adjust their own opinion throughout several rounds based on the proportion of the sampled opinions. In the classic model, it is assumed that all nodes have…
In the celebrated stable-matching problem, there are two sets of agents M and W, and the members of M only have preferences over the members of W and vice versa. It is usually assumed that each member of M and W is a single entity. However,…
Electing a leader is a classical problem in distributed computing system. Synchronization between processes often requires one process acting as a coordinator. If an elected leader node fails, the other nodes of the system need to elect…
A natural partial ordering exists on the set of all weighted games and, more broadly, on all linear games. We describe several properties of the partially ordered sets formed by these games and utilize this perspective to enumerate proper…
We study the problem of designing multiwinner voting rules that are candidate monotone and proportional. We show that the set of committees satisfying the proportionality axiom of proportionality for solid coalitions is candidate monotone.…
A matching game is a cooperative profit game defined on an edge-weighted graph, where the players are the vertices and the profit of a coalition is the maximum weight of matchings in the subgraph induced by the coalition. A population…
We analyse a mathematical model of seeding for sports contests with round-robin qualifying tournaments. The standard seeding system based on coefficients measuring the historical performance of the teams is shown to be unfair as it might…
Targeted data selection aims to identify training samples from a large candidate pool that improve performance on a specific downstream task. Many recent methods estimate candidate utility by aggregating local attribution scores along a…
A most debated topic of the last years is whether simple statistical physics models can explain collective features of social dynamics. A necessary step in this line of endeavour is to find regularities in data referring to large scale…
We investigate binary voting systems with two types of voters and a hierarchy among the members in each type, so that members in one class have more influence or importance than members in the other class. The purpose of this paper is to…
We consider two-player stochastic games played on a finite graph for infinitely many rounds. Stochastic games generalize both Markov decision processes (MDP) by adding an adversary player, and two-player deterministic games by adding…
Strategic manipulation of elections is typically studied in the context of promoting individual candidates. In parliamentary elections, however, the focus shifts: voters may care more about the overall governing coalition than the…
We study the multifaceted question of how to sample approval elections in a meaningful way. Our analysis aims to discern the properties of various statistical cultures (both established and new ones). Based on the map-of-elections framework…
Many networks do not live in isolation but are strongly interacting, with profound consequences on their dynamics. Here, we consider the case of two interacting social networks and, in the context of a simple model, we address the case of…
The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…
We consider elections where the voters come one at a time, in a streaming fashion, and devise space-efficient algorithms which identify an approximate winning committee with respect to common multiwinner proportional representation voting…