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In this paper, we strive to answer two questions: What is the current state of 3D hand pose estimation from depth images? And, what are the next challenges that need to be tackled? Following the successful Hands In the Million Challenge…
Head-mounted device-based human-computer interaction often requires egocentric recognition of hand gestures and fingertips detection. In this paper, a unified approach of egocentric hand gesture recognition and fingertip detection is…
Motion prediction is a classic problem in computer vision, which aims at forecasting future motion given the observed pose sequence. Various deep learning models have been proposed, achieving state-of-the-art performance on motion…
We propose a three-stage 6 DoF object detection method called DPODv2 (Dense Pose Object Detector) that relies on dense correspondences. We combine a 2D object detector with a dense correspondence estimation network and a multi-view pose…
3D human pose estimation has been researched for decades with promising fruits. 3D human pose lifting is one of the promising research directions toward the task where both estimated pose and ground truth pose data are used for training.…
This paper presents a novel method for 3D human pose and shape estimation from images with sparse views, using joint points and silhouettes, based on a parametric model. Firstly, the parametric model is fitted to the joint points estimated…
This paper addresses the problem of 3D human pose and shape estimation from a single image. Previous approaches consider a parametric model of the human body, SMPL, and attempt to regress the model parameters that give rise to a mesh…
While many recent hand pose estimation methods critically rely on a training set of labelled frames, the creation of such a dataset is a challenging task that has been overlooked so far. As a result, existing datasets are limited to a few…
Estimating 3D hand meshes from single RGB images is challenging, due to intrinsic 2D-3D mapping ambiguities and limited training data. We adopt a compact parametric 3D hand model that represents deformable and articulated hand meshes. To…
In this paper, we propose efficient and effective methods for 2D human pose estimation. A new ResBlock is proposed based on depthwise separable convolution and is utilized instead of the original one in Hourglass network. It can be further…
Reconstructing 3D human shape and pose from monocular images is challenging despite the promising results achieved by the most recent learning-based methods. The commonly occurred misalignment comes from the facts that the mapping from…
3D human pose estimation is fundamental to understanding human behavior. Recently, promising results have been achieved by graph convolutional networks (GCNs), which achieve state-of-the-art performance and provide rather light-weight…
By leveraging temporal dependency in video sequences, multi-frame human pose estimation algorithms have demonstrated remarkable results in complicated situations, such as occlusion, motion blur, and video defocus. These algorithms are…
3D human pose estimation is a vital task in computer vision, involving the prediction of human joint positions from images or videos to reconstruct a skeleton of a human in three-dimensional space. This technology is pivotal in various…
3D hand pose estimation has received a lot of attention for its wide range of applications and has made great progress owing to the development of deep learning. Existing approaches mainly consider different input modalities and settings,…
This paper addresses the challenge of 3D full-body human pose estimation from a monocular image sequence. Here, two cases are considered: (i) the image locations of the human joints are provided and (ii) the image locations of joints are…
Over the past decade, there has been a growing interest in human pose estimation. Although much work has been done on 2D pose estimation, 3D pose estimation has still been relatively studied less. In this paper, we propose a top-bottom…
As a fundamental and challenging problem in computer vision, hand pose estimation aims to estimate the hand joint locations from depth images. Typically, the problem is modeled as learning a mapping function from images to hand joint…
Estimating 3D human poses from a monocular video is still a challenging task. Many existing methods' performance drops when the target person is occluded by other objects, or the motion is too fast/slow relative to the scale and speed of…
3D hand pose estimation methods have made significant progress recently. However, the estimation accuracy is often far from sufficient for specific real-world applications, and thus there is significant room for improvement. This paper…