English

3D Human Pose Estimation Using M\"obius Graph Convolutional Networks

Computer Vision and Pattern Recognition 2022-03-22 v1

Abstract

3D human pose estimation is fundamental to understanding human behavior. Recently, promising results have been achieved by graph convolutional networks (GCNs), which achieve state-of-the-art performance and provide rather light-weight architectures. However, a major limitation of GCNs is their inability to encode all the transformations between joints explicitly. To address this issue, we propose a novel spectral GCN using the M\"obius transformation (M\"obiusGCN). In particular, this allows us to directly and explicitly encode the transformation between joints, resulting in a significantly more compact representation. Compared to even the lightest architectures so far, our novel approach requires 90-98% fewer parameters, i.e. our lightest M\"obiusGCN uses only 0.042M trainable parameters. Besides the drastic parameter reduction, explicitly encoding the transformation of joints also enables us to achieve state-of-the-art results. We evaluate our approach on the two challenging pose estimation benchmarks, Human3.6M and MPI-INF-3DHP, demonstrating both state-of-the-art results and the generalization capabilities of M\"obiusGCN.

Keywords

Cite

@article{arxiv.2203.10554,
  title  = {3D Human Pose Estimation Using M\"obius Graph Convolutional Networks},
  author = {Niloofar Azizi and Horst Possegger and Emanuele Rodolà and Horst Bischof},
  journal= {arXiv preprint arXiv:2203.10554},
  year   = {2022}
}
R2 v1 2026-06-24T10:19:37.475Z