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We introduce SurgFormer, a multiresolution gated transformer for data driven soft tissue simulation on volumetric meshes. High fidelity biomechanical solvers are often too costly for interactive use, so we train SurgFormer on solver…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Ashkan Shahbazi , Elaheh Akbari , Kyvia Pereira , Jon S. Heiselman , Annie C. Benson , Garrison L. H. Johnston , Jie Ying Wu , Nabil Simaan , Michael I. Miga , Soheil Kolouri

We present CaPhy, a novel method for reconstructing animatable human avatars with realistic dynamic properties for clothing. Specifically, we aim for capturing the geometric and physical properties of the clothing from real observations.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Zhaoqi Su , Liangxiao Hu , Siyou Lin , Hongwen Zhang , Shengping Zhang , Justus Thies , Yebin Liu

Finite element simulations of large-deformation sheet material forming involve node-element coupling between nodal kinematics and element-level deformation measures. Machine-learning surrogates can accelerate such simulations, but most…

Computational Engineering, Finance, and Science · Computer Science 2026-05-25 Yingxue Zhao , Haoran Li , Haosu Zhou , Tobias Pfaff , Nan Li

This paper proposes a novel algorithm for the problem of structural image segmentation through an interactive model-based approach. Interaction is expressed in the model creation, which is done according to user traces drawn over a given…

Computer Vision and Pattern Recognition · Computer Science 2008-05-16 Alexandre Noma , Ana B. V. Graciano , Luis Augusto Consularo , Roberto M. Cesar-Jr , Isabelle Bloch

Approximate convex decomposition aims to decompose a 3D shape into a set of almost convex components, whose convex hulls can then be used to represent the input shape. It thus enables efficient geometry processing algorithms specifically…

Graphics · Computer Science 2022-05-09 Xinyue Wei , Minghua Liu , Zhan Ling , Hao Su

Text-driven avatar generation has gained significant attention owing to its convenience. However, existing methods typically model the human body with all garments as a single 3D model, limiting its usability, such as clothing replacement,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Jingyu Zhuang , Di Kang , Linchao Bao , Liang Lin , Guanbin Li

Computer animation in conjunction with 3D printing has the potential to positively impact traditional stop-motion animation. As 3D printing every frame of a computer animation is prohibitively slow and expensive, 3D printed stop-motion can…

Graphics · Computer Science 2019-07-25 Rinat Abdrashitov , Alec Jacobson , Karan Singh

Decentralized learning enables a group of collaborative agents to learn models using a distributed dataset without the need for a central parameter server. Recently, decentralized learning algorithms have demonstrated state-of-the-art…

Machine Learning · Computer Science 2021-06-30 Yasaman Esfandiari , Sin Yong Tan , Zhanhong Jiang , Aditya Balu , Ethan Herron , Chinmay Hegde , Soumik Sarkar

We propose Floating Isogeometric Analysis (FLIGA), which extends the concepts of IGA to Lagrangian extreme deformation analysis. The method is based on a novel tensor-product construction of B-Splines for the update of the basis functions…

Computational Engineering, Finance, and Science · Computer Science 2022-02-15 Helge C. Hille , Siddhant Kumar , Laura De Lorenzis

Simulating physically realistic garment deformations is an essential task for virtual immersive experience, which is often achieved by physics simulation methods. However, these methods are typically time-consuming, computationally…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Chengfeng Zhao , Junbo Qi , Yulou Liu , Zhiyang Dou , Minchen Li , Taku Komura , Ziwei Liu , Wenping Wang , Yuan Liu

Geometric algebra (GA) is a mathematical tool for geometric computing, providing a framework that allows a unified and compact approach to geometric relations which in other mathematical systems are typically described using different more…

Mathematical Software · Computer Science 2025-05-09 Manel Velasco , Isiah Zaplana , Arnau Dória-Cerezo , Pau Martí

Sketch-based shape modeling aims to bridge the gap between 2D drawing and 3D modeling by providing an intuitive and accessible approach to create 3D shapes from 2D sketches. However, existing methods still suffer from limitations in…

Graphics · Computer Science 2023-09-13 Jie Zhou , Zhongjin Luo , Qian Yu , Xiaoguang Han , Hongbo Fu

Recent advances in deep generative models have demonstrated impressive results in photo-realistic facial image synthesis and editing. Facial expressions are inherently the result of muscle movement. However, existing neural network-based…

Computer Vision and Pattern Recognition · Computer Science 2019-11-07 ShahRukh Athar , Zhixin Shu , Dimitris Samaras

We propose a deep videorealistic 3D human character model displaying highly realistic shape, motion, and dynamic appearance learned in a new weakly supervised way from multi-view imagery. In contrast to previous work, our controllable 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-09-01 Marc Habermann , Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Gerard Pons-Moll , Christian Theobalt

In medical imaging, most of the image registration methods implicitly assume a one-to-one correspondence between the source and target images (i.e., diffeomorphism). However, this is not necessarily the case when dealing with pathological…

Image and Video Processing · Electrical Eng. & Systems 2022-02-03 Matthis Maillard , Anton François , Joan Glaunès , Isabelle Bloch , Pietro Gori

With the growth of machine learning algorithms with geometry primitives, a high-efficiency library with differentiable geometric operators are desired. We present an optimized Differentiable Geometry Algorithm Library (DGAL) loaded with…

Computational Geometry · Computer Science 2020-11-24 Yuanxin Zhong

Recent advances in 3D face stylization have made significant strides in few to zero-shot settings. However, the degree of stylization achieved by existing methods is often not sufficient for practical applications because they are mostly…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Soyeon Yoon , Kwan Yun , Kwanggyoon Seo , Sihun Cha , Jung Eun Yoo , Junyong Noh

Deep generative models learned through adversarial training have become increasingly popular for their ability to generate naturalistic image textures. However, aside from their texture, the visual appearance of objects is significantly…

Computer Vision and Pattern Recognition · Computer Science 2018-03-29 Jean Kossaifi , Linh Tran , Yannis Panagakis , Maja Pantic

In this paper, we introduce two types of deformation maps of quasi-twilled associative algebras. Each type of deformation maps unify various operators on associative algebras. Right deformation maps unify modified Rota-Baxter operators of…

Rings and Algebras · Mathematics 2024-09-05 Shanshan Liu , Abdenacer Makhlouf , Lina Song

We propose a learning based method for generating new animations of a cartoon character given a few example images. Our method is designed to learn from a traditionally animated sequence, where each frame is drawn by an artist, and thus the…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Omid Poursaeed , Vladimir G. Kim , Eli Shechtman , Jun Saito , Serge Belongie