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E-learning can be loosely defined as a wide set of applications and processes, which uses available electronic media (and tools) to deliver vocational education and training. With its increasing recognition as an ubiquitous mode of…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 Zaheer Abbas , Muhammad Umer , Mohammed Odeh , Richard McClatchey , Arshad Ali , Farooq Ahmad

This research focuses on the experiences of seven undergraduate women who were majoring in physics in a medium-size physics department at a small liberal arts college. In the semi-structured, empathetic interviews we conducted, the women…

Physics Education · Physics 2024-07-17 Lisabeth Marie Santana , Chandralekha Singh

The students following Engineering disciplines should not only acquire the conceptual understanding of the concepts but also the processors and attitudes. There are two recognizable learning environments for students, namely, classroom…

Computers and Society · Computer Science 2021-07-07 W. D. Kularatne , Lasanthika H. Dissawa , T. M. S. S. K. Ekanayake , Janaka B. Ekanayake

The ability to categorize problems based upon underlying principles, rather than contexts, is considered a hallmark of expertise in physics problem solving. With inspiration from a classic study by Chi, Feltovich, and Glaser, we compared…

Physics Education · Physics 2016-02-26 Andrew Mason , Chandralekha Singh

Search engines are considered the primary tool to assist and empower learners in finding information relevant to their learning goals-be it learning something new, improving their existing skills, or just fulfilling a curiosity. While…

Information Retrieval · Computer Science 2021-11-30 Arthur Câmara , Nirmal Roy , David Maxwell , Claudia Hauff

Research on nontraditional laboratory (lab) activities in physics shows that students often expect to verify predetermined results, as takes place in traditional activities. This understanding of what is taking place, or epistemic framing,…

This paper examines the educational impact of the implementation of "Changes in Energy and Momentum" from the Tutorials in Introductory Physics in five different instructional settings. These settings include (1) a completely computer-based…

Physics Education · Physics 2012-01-04 C. Slezak , K. M. Koenig , R. J. Endorf , G. A. Braun

An educational system, the tutor-web (http://tutor-web.net), has been developed and used for educational research. The system is accessible and free to use for anyone having access to the Web. It is based on open source software and the…

Applications · Statistics 2013-10-18 Anna Helga Jonsdottir , Gunnar Stefansson

Hands-on computing education requires a realistic learning environment that enables students to gain and deepen their skills. Available learning environments, including virtual and physical labs, provide students with real-world computer…

Cryptography and Security · Computer Science 2023-07-12 Jan Vykopal , Pavel Seda , Valdemar Švábenský , Pavel Čeleda

This paper presents a personalized lecture concept using educational blocks and its demonstrative application in a new university lecture. Higher education faces daily challenges: deep and specialized knowledge is available from everywhere…

Systems and Control · Electrical Eng. & Systems 2025-09-11 Balint Varga , Lars Fischer , Levente Kovacs

A hybrid teaching approach that relied on combining Project Based Learning with Team Based Learning was trialled in an engineering module during the past five years. Our motivation was to expose students to real-world authentic engineering…

Systems and Control · Electrical Eng. & Systems 2021-11-29 Rami Ghannam , Cecilia Chan

Even though there has been a tremendous amount of research done in how to help students learn physics, students are still coming away missing a crucial piece of the puzzle: why bother with physics? Students learn fundamental laws and how to…

Physics Education · Physics 2009-11-13 Gintaras Duda , Katherine Garrett

Formal methods yet advantageous, face challenges towards wide acceptance and adoption in software development practices. The major reason being presumed complexity. The issue can be addressed by academia with a thoughtful plan of teaching…

Software Engineering · Computer Science 2019-06-05 Mansur Khazeev , Manuel Mazzara , Daniel De Carvalho , Hamna Aslam

Implementation of cognitive apprenticeship in an introductory physics lab group problem solving exercise may be mitigated by epistemic views toward physics of non-physics science majors. Quantitative pre-post data of the Force Concept…

Physics Education · Physics 2016-03-01 Andrew J. Mason , Charles A. Bertram

In the info-tech age E-Methods of learning are becoming the most important vehicle in disseminating knowledge in higher education institutions. This sector is growing and changing at a rapid speed due to developments in technologies. But…

Computers and Society · Computer Science 2011-08-30 Boumedyen , Kaneez , Rafael , Victor

Most education and workplace learning takes place in classroom contexts far removed from laboratories or field sites with special arrangements for scientific research. But digital online resources provide a novel opportunity for large scale…

Computers and Society · Computer Science 2015-02-17 Joseph Jay Williams , Juho Kim , Brian C. Keegan

The Colorado Learning Attitudes about Science Survey for Experimental Physics (E-CLASS) was developed as a broadly applicable assessment tool for undergraduate physics lab courses. At the beginning and end of the semester, the E-CLASS…

Physics Education · Physics 2013-07-23 Benjamin M. Zwickl , Takako Hirokawa , Noah Finkelstein , H. J. Lewandowski

Modeling the dynamics of real-world physical systems is critical for spatiotemporal prediction tasks, but challenging when data is limited. The scarcity of real-world data and the difficulty in reproducing the data distribution hinder…

Machine Learning · Computer Science 2021-06-09 Sungyong Seo , Chuizheng Meng , Sirisha Rambhatla , Yan Liu

Active Learning (AL) is a well-known teaching method in engineering because it allows to foster learning and critical thinking of the students by employing debate, hands-on activities, and experimentation. However, most educational results…

Computers and Society · Computer Science 2024-06-04 Jonathan Álvarez Ariza

In the article, proposed is a new e-learning information technology based on an ontology driven learning engine, which is matched with modern pedagogical technologies. With the help of proposed engine and developed question database we have…

Computers and Society · Computer Science 2017-10-18 Liskin Viacheslav , Syrota Sergiy