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Related papers: 3D Shape Reconstruction from Vision and Touch

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Predicting the outcomes of robotic actions, often referred to as learning a world model, in complex environments remains a fundamental challenge in robotics. Existing approaches primarily rely on visual observations and action inputs to…

Robotics · Computer Science 2026-05-14 Willow Mandil , Amir Ghalamzan-E

Vision and touch are two fundamental sensory modalities for robots, offering complementary information that enhances perception and manipulation tasks. Previous research has attempted to jointly learn visual-tactile representations to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Zhiyuan Wu , Yongqiang Zhao , Shan Luo

Human texture perception is a weighted average of multi-sensory inputs: visual and tactile. While the visual sensing mechanism extracts global features, the tactile mechanism complements it by extracting local features. The lack of coupled…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Prasanna Kumar Routray , Aditya Sanjiv Kanade , Jay Bhanushali , Manivannan Muniyandi

Visuotactile sensing offers rich contact information that can help mitigate performance bottlenecks in imitation learning, particularly under vision-limited conditions, such as ambiguous visual cues or occlusions. Effectively fusing visual…

Robotics · Computer Science 2025-05-13 Shulong Jiang , Shiqi Zhao , Yuxuan Fan , Peng Yin

Non-rigid 3D mesh matching is a critical step in computer vision and computer graphics pipelines. We tackle matching meshes that contain topological artefacts which can break the assumption made by current approaches. While Functional Maps…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Aymen Merrouche , Stefanie Wuhrer , Edmond Boyer

Although it has been shown that augmented multimodal feedback has a facilitatory effect on motor performance for motor learning and music training, the functionality of haptic feedback combined with other modalities in rhythmic movement…

Human-Computer Interaction · Computer Science 2020-02-18 Feng Feng , Shang Kai , Tony Stockman

3D shape creation and modeling remains a challenging task especially for novice users. Many methods in the field of computer graphics have been proposed to automate the often repetitive and precise operations needed during the modeling of…

Graphics · Computer Science 2015-06-24 Ibraheem Alhashim

General robot manipulation requires the handling of previously unseen objects. Learning a physically accurate model at test time can provide significant benefits in data efficiency, predictability, and reuse between tasks. Tactile sensing…

Robotics · Computer Science 2026-02-26 Ethan K. Gordon , Bruke Baraki , Hien Bui , Michael Posa

It is human to want to touch artworks, to feel their surface curvature and texture, their shapes and structures, and to feel the hand of the artist. Museum guards need to be constantly vigilant to protect art objects from adoring and…

Human-Computer Interaction · Computer Science 2021-10-05 Bernice Rogowitz , Laura J. Perovich , Yuke Li , Bjorn Kierulf , Dietmar Offenhuber

We present TOCH, a method for refining incorrect 3D hand-object interaction sequences using a data prior. Existing hand trackers, especially those that rely on very few cameras, often produce visually unrealistic results with hand-object…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Keyang Zhou , Bharat Lal Bhatnagar , Jan Eric Lenssen , Gerard Pons-Moll

The characteristics of feature selection, nonlinear combination and multi-task auxiliary learning mechanism of the human visual perception system play an important role in real-world scenarios, but the research of image fusion theory based…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 Aiqing Fang , Xinbo Zhao , Jiaqi Yang , Yanning Zhang

3D reconstruction in dynamic scenes primarily relies on the combination of geometry estimation and matching modules where the latter task is pivotal for distinguishing dynamic regions which can help to mitigate the interference introduced…

Image and Video Processing · Electrical Eng. & Systems 2025-08-11 Songyan Zhang , Yongtao Ge , Jinyuan Tian , Guangkai Xu , Hao Chen , Chen Lv , Chunhua Shen

Extensive research has been conducted on assessing grasp stability, a crucial prerequisite for achieving optimal grasping strategies, including the minimum force grasping policy. However, existing works employ basic feature-level fusion…

Robotics · Computer Science 2023-08-03 Zhuangzhuang Zhang , Zhenning Zhou , Haili Wang , Zhinan Zhang , Huang Huang , Qixin Cao

Precisely grasping and reconstructing articulated objects is key to enabling general robotic manipulation. In this paper, we propose CenterArt, a novel approach for simultaneous 3D shape reconstruction and 6-DoF grasp estimation of…

Robotics · Computer Science 2024-04-24 Sassan Mokhtar , Eugenio Chisari , Nick Heppert , Abhinav Valada

The ability to associate touch with other modalities has huge implications for humans and computational systems. However, multimodal learning with touch remains challenging due to the expensive data collection process and non-standardized…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Fengyu Yang , Chao Feng , Ziyang Chen , Hyoungseob Park , Daniel Wang , Yiming Dou , Ziyao Zeng , Xien Chen , Rit Gangopadhyay , Andrew Owens , Alex Wong

We examine visual representations of data that make use of combinations of both 2D and 3D data mappings. Combining 2D and 3D representations is a common technique that allows viewers to understand multiple facets of the data with which they…

Human-Computer Interaction · Computer Science 2024-04-25 Jiayi Hong , Rostyslav Hnatyshyn , Ebrar A. D. Santos , Ross Maciejewski , Tobias Isenberg

Embodied intelligence has advanced rapidly in recent years; however, bimanual manipulation-especially in contact-rich tasks remains challenging. This is largely due to the lack of datasets with rich physical interaction signals, systematic…

Robotics · Computer Science 2026-04-23 Qianxi Hua , Xinyue Li , Zheng Yan , Yang Li , Chi Zhang , Yongyao Li , Yufei Liu

We propose a new dataset and a novel approach to learning hand-object interaction priors for hand and articulated object pose estimation. We first collect a dataset using visual teleoperation, where the human operator can directly play…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Zehao Zhu , Jiashun Wang , Yuzhe Qin , Deqing Sun , Varun Jampani , Xiaolong Wang

This study mainly explores the application of natural gesture recognition based on computer vision in human-computer interaction, aiming to improve the fluency and naturalness of human-computer interaction through gesture recognition…

Computer Vision and Pattern Recognition · Computer Science 2024-12-25 Fenghua Shao , Tong Zhang , Shang Gao , Qi Sun , Liuqingqing Yang

Single-view 3D object reconstruction has seen much progress, yet methods still struggle generalizing to novel shapes unseen during training. Common approaches predominantly rely on learned global shape priors and, hence, disregard detailed…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Jan Bechtold , Maxim Tatarchenko , Volker Fischer , Thomas Brox
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