Related papers: Cooperative half-guards in art galleries
We prove a conjecture of Aanjaneya, Bishnu, and Pal that the minimum number of diffuse reflections sufficient to illuminate the interior of any simple polygon with $n$ walls from any interior point light source is $\lfloor n/2 \rfloor - 1$.…
We address a problem of area protection in graph-based scenarios with multiple agents. The problem consists of two adversarial teams of agents that move in an undirected graph shared by both teams. Agents are placed in vertices of the…
Intuitively speaking, a bipartite graph is mirror if it can be drawn in the Cartesian plane in such a way that, the vertices of one stable are points in x=0, the vertices of the other stable set are points in x=1, the edges are straight…
Consider a matching problem on a graph where disjoint sets of vertices are privately owned by self-interested agents. An edge between a pair of vertices indicates compatibility and allows the vertices to match. We seek a mechanism to…
In the cops and robber games played on a simple graph $G$, Aigner and Fromme's lemma states that one cop can guard a shortest path in the sense that the robber cannot enter this path without getting caught after finitely many steps. In this…
Path cover is a well-known intractable problem that finds a minimum number of vertex disjoint paths in a given graph to cover all the vertices. We show that a variant, where the objective function is not the number of paths but the number…
Given a set of $n\geq 1$ unit disk robots in the Euclidean plane, we consider the fundamental problem of providing mutual visibility to them: the robots must reposition themselves to reach a configuration where they all see each other. This…
We provide an O(log log OPT)-approximation algorithm for the problem of guarding a simple polygon with guards on the perimeter. We first design a polynomial-time algorithm for building epsilon-nets of size O(1/epsilon log log 1/epsilon) for…
In this paper, connections between independent sets and the variety of mutual-visibility sets are studied. It is proved that every outer mutual-visibility set of a graph is independent if and only if the graph is distance edge-critical.…
A non-aligned drawing of a graph is a drawing where no two vertices are in the same row or column. Auber et al. showed that not all planar graphs have non-aligned drawings that are straight-line, planar, and in the minimal-possible $n\times…
Let $H$ be a $k$-uniform hypergraph on $n$ vertices where $n$ is a sufficiently large integer not divisible by $k$. We prove that if the minimum $(k-1)$-degree of $H$ is at least $\lfloor n/k \rfloor$, then $H$ contains a matching with…
Recently, there has been interest in representing single graphs by multiple drawings; for example, using graph stories, storyplans, or uncrossed collections. In this paper, we apply this idea to orthogonal graph drawing. Due to the…
Partial duality generalizes the fundamental concept of the geometric dual of an embedded graph. A partial dual is obtained by forming the geometric dual with respect to only a subset of edges. While geometric duality preserves the genus of…
Meyniel's conjecture states that $n$-vertex connected graphs have cop number $O(\sqrt{n})$. The current best known upper bound is $n/2^{(1-o(1))\sqrt{\log n}}$, proved independently by Lu and Peng (2011), and by Scott and Sudakov (2011). In…
Buildings are beautiful mathematical objects tying a variety of subjects in algebra and geometry together in a very direct sense. They form a natural bridge to visualising more complex principles in group theory. As such they provide an…
Half graphs and their variants, such as ladders, semi-ladders and co-matchings, are combinatorial objects that encode total orders in graphs. Works by Adler and Adler (Eur. J. Comb.; 2014) and Fabia\'nski et al. (STACS; 2019) prove that in…
We prove that the geometric thickness of graphs whose maximum degree is no more than four is two. All of our algorithms run in O(n) time, where n is the number of vertices in the graph. In our proofs, we present an embedding algorithm for…
We study contact representations for graphs, which we call pixel representations in 2D and voxel representations in 3D. Our representations are based on the unit square grid whose cells we call pixels in 2D and voxels in 3D. Two pixels are…
We suggest a new type of problem about distances in graphs and make several conjectures. As a first step towards proving them, we show that for sufficiently large values of n and k, a graph on n vertices that has no three vertices at…
A vertex coloring of a graph G is called a 2-distance coloring if any two vertices at a distance at most 2 from each other receive different colors. Suppose that G is a planar graph with a maximum degree at most 5. We prove that G admits a…