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Optimal Transport is a theory that allows to define geometrical notions of distance between probability distributions and to find correspondences, relationships, between sets of points. Many machine learning applications are derived from…

Machine Learning · Statistics 2020-11-10 Titouan Vayer

Image inpaiting is an important task in image processing and vision. In this paper, we develop a general method for patch-based image inpainting by synthesizing new textures from existing one. A novel framework is introduced to find several…

Computer Vision and Pattern Recognition · Computer Science 2016-05-06 Tao Zhou , Brian Johnson , Rui Li

We propose an algorithm for segmenting natural images based on texture and color information, which leverages the co-sparse analysis model for image segmentation within a convex multilabel optimization framework. As a key ingredient of this…

Computer Vision and Pattern Recognition · Computer Science 2013-12-18 Claudia Nieuwenhuis , Daniel Cremers , Simon Hawe , Martin Kleinsteuber

We investigate data-driven texture modeling via analysis and synthesis with generative adversarial networks. For network training and testing, we have compiled a diverse set of spatially homogeneous textures, ranging from stochastic to…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Jue Lin , Gaurav Sharma , Thrasyvoulos N. Pappas

Recent advances in texture compression provide major improvements in compression ratios, but cannot use the GPU's texture units for decompression and filtering. This has led to the development of stochastic texture filtering (STF)…

Graphics · Computer Science 2025-06-24 Tomas Akenine-Möller , Pontus Ebelin , Matt Pharr , Bartlomiej Wronski

We tackle the problem of texture synthesis in the setting where many input images are given and a large-scale output is required. We build on recent generative adversarial networks and propose two extensions in this paper. First, we propose…

Graphics · Computer Science 2019-04-30 Anna Frühstück , Ibraheem Alhashim , Peter Wonka

Texture synthesis is a fundamental problem in computer graphics that would benefit various applications. Existing methods are effective in handling 2D image textures. In contrast, many real-world textures contain meso-structure in the 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Yi-Hua Huang , Yan-Pei Cao , Yu-Kun Lai , Ying Shan , Lin Gao

Generative diffusion priors have recently achieved state-of-the-art performance in natural image super-resolution, demonstrating a powerful capability to synthesize photorealistic details. However, their direct application to remote sensing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Enzhuo Zhang , Sijie Zhao , Dilxat Muhtar , Zhenshi Li , Xueliang Zhang , Pengfeng Xiao

We investigate the problem of sampling from posterior distributions with intractable normalizing constants in Bayesian inference. Our solution is a new generative modeling approach based on optimal transport (OT) that learns a deterministic…

Computation · Statistics 2026-03-03 Ke Li , Wei Han , Yuexi Wang , Yun Yang

Recent progresses on deep discriminative and generative modeling have shown promising results on texture synthesis. However, existing feed-forward based methods trade off generality for efficiency, which suffer from many issues, such as…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Yijun Li , Chen Fang , Jimei Yang , Zhaowen Wang , Xin Lu , Ming-Hsuan Yang

We introduce TM-NET, a novel deep generative model for synthesizing textured meshes in a part-aware manner. Once trained, the network can generate novel textured meshes from scratch or predict textures for a given 3D mesh, without image…

Graphics · Computer Science 2021-06-10 Lin Gao , Tong Wu , Yu-Jie Yuan , Ming-Xian Lin , Yu-Kun Lai , Hao Zhang

In this work, we show the intrinsic relations between optimal transportation and convex geometry, especially the variational approach to solve Alexandrov problem: constructing a convex polytope with prescribed face normals and volumes. This…

Machine Learning · Computer Science 2017-12-20 Na Lei , Kehua Su , Li Cui , Shing-Tung Yau , David Xianfeng Gu

Generative modelling is a key tool in unsupervised machine learning which has achieved stellar success in recent years. Despite this huge success, even the best generative models such as Generative Adversarial Networks (GANs) and…

Machine Learning · Statistics 2021-01-15 Aratrika Mustafi

Texture mapping is a common technology in the area of computer graphics, it maps the 3D surface space onto the 2D texture space. However, the loose texture space will reduce the efficiency of data storage and GPU memory addressing in the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Wei Chen , Yuxue Ren , Na Lei , Zhongxuan Luo , Xianfeng Gu

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

We propose OMGTex, an end-to-end diffusion-based framework for reconstructing high-quality and editable facial UV textures from multi-style facial images. Existing texture reconstruction methods face two major limitations: (1) Fragility due…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Zitong Xiao , Yuda Qiu , Zisheng Ye , Xiaoguang Han

The real world exhibits an abundance of non-stationary textures. Examples include textures with large-scale structures, as well as spatially variant and inhomogeneous textures. While existing example-based texture synthesis methods can cope…

Graphics · Computer Science 2024-01-08 Yang Zhou , Zhen Zhu , Xiang Bai , Dani Lischinski , Daniel Cohen-Or , Hui Huang

We study unsupervised generative modeling in terms of the optimal transport (OT) problem between true (but unknown) data distribution $P_X$ and the latent variable model distribution $P_G$. We show that the OT problem can be equivalently…

We introduce a framework for intrinsic latent diffusion models operating directly on the surfaces of 3D shapes, with the goal of synthesizing high-quality textures. Our approach is underpinned by two contributions: field latents, a latent…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Thomas W. Mitchel , Carlos Esteves , Ameesh Makadia

Currently, Markov-Gibbs random field (MGRF) image models which include high-order interactions are almost always built by modelling responses of a stack of local linear filters. Actual interaction structure is specified implicitly by the…

Computer Vision and Pattern Recognition · Computer Science 2015-12-01 Ralph Versteegen , Georgy Gimel'farb , Patricia Riddle
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