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In this paper, we study the robustness of graph convolutional networks (GCNs). Previous work have shown that GCNs are vulnerable to adversarial perturbation on adjacency or feature matrices of existing nodes; however, such attacks are…

Machine Learning · Computer Science 2020-09-07 Xiaoyun Wang , Minhao Cheng , Joe Eaton , Cho-Jui Hsieh , Felix Wu

This paper provides a unified view to explain different adversarial attacks and defense methods, \emph{i.e.} the view of multi-order interactions between input variables of DNNs. Based on the multi-order interaction, we discover that…

Machine Learning · Computer Science 2021-11-09 Jie Ren , Die Zhang , Yisen Wang , Lu Chen , Zhanpeng Zhou , Yiting Chen , Xu Cheng , Xin Wang , Meng Zhou , Jie Shi , Quanshi Zhang

The general problem in this paper is vertex (node) subset selection with the goal to contain an infection that spreads in a network. Instead of selecting the single most important node, this paper deals with the problem of selecting…

Systems and Control · Electrical Eng. & Systems 2020-10-14 Michael Emmerich , Joost Nibbeling , Marios Kefalas , Aske Plaat

The concept of Roman domination has been a subject of intrigue for more than two decades with the fundamental Roman domination problem standing out as one of the most significant challenges in this field. This article studies a practically…

Combinatorics · Mathematics 2023-12-25 Bojan Nikolić , Marko Djukanović , Milana Grbić , Dragan Matić

We define and give results on the game NecklaceNim NN($n$,$k$) which is PathNim PN($n$,$k$) with an additional move allowed on the end vertices. This game arises as a sub-game in the context of solving CircularNim CN($n$,$k$) when $k-2$…

Combinatorics · Mathematics 2026-04-14 Balaji R. Kadam , Silvia Heubach , Matthieu Dufour

The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…

Combinatorics · Mathematics 2024-05-14 David Gamarnik , Mihyun Kang , Pawel Pralat

In social networks the {\sc Strong Triadic Closure} is an assignment of the edges with strong or weak labels such that any two vertices that have a common neighbor with a strong edge are adjacent. The problem of maximizing the number of…

Data Structures and Algorithms · Computer Science 2016-10-10 Athanasios Konstantinidis , Charis Papadopoulos

Convolutional Neural Networks (CNNs) have recently led to incredible breakthroughs on a variety of pattern recognition problems. Banks of finite impulse response filters are learned on a hierarchy of layers, each contributing more abstract…

Computer Vision and Pattern Recognition · Computer Science 2017-07-18 Felipe Petroski Such , Shagan Sah , Miguel Dominguez , Suhas Pillai , Chao Zhang , Andrew Michael , Nathan Cahill , Raymond Ptucha

Hedonic games model settings in which a set of agents have to be partitioned into groups which we call coalitions. In the enemy aversion model, each agent has friends and enemies, and an agent prefers to be in a coalition with as few…

Computer Science and Game Theory · Computer Science 2025-02-20 Martin Durand , Laurin Erlacher , Johanne Müller Vistisen , Sofia Simola

We study a two-person game based on the well-studied brushing process on graphs. Players Min and Max alternately place brushes on the vertices of a graph. When a vertex accumulates at least as many brushes as its degree, it sends one brush…

Combinatorics · Mathematics 2016-01-28 William B. Kinnersley , Pawel Pralat

The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…

Combinatorics · Mathematics 2023-07-11 Paweł Prałat , Harjas Singh

This paper studies a system security problem in the context of observability based on a two-person noncooperative infinitely repeated game. Both the attacker and the defender have means to modify the dimension of the unobservable subspace,…

Optimization and Control · Mathematics 2025-06-11 Yueyue Xu , Panpan Zhou , Lin Wang , Zhixin Liu , Xiaoming Hu

An adversary looking to disrupt a power grid may look to target certain substations and sources of power generation to initiate a cascading failure that maximizes the number of customers without electricity. This is particularly an…

Cryptography and Security · Computer Science 2014-01-07 Paulo Shakarian , Hansheng Lei , Roy Lindelauf

Dynamic complexity is concerned with updating the output of a problem when the input is slightly changed. We study the dynamic complexity of two-player parity games over graphs of bounded tree-width, where updates may add or delete edges,…

Computational Complexity · Computer Science 2016-10-04 Patricia Bouyer , Vincent Jugé , Nicolas Markey

Recent studies have shown that graph convolution networks (GCNs) are vulnerable to carefully designed attacks, which aim to cause misclassification of a specific node on the graph with unnoticeable perturbations. However, a vast majority of…

Cryptography and Security · Computer Science 2020-04-30 Jihong Wang , Minnan Luo , Fnu Suya , Jundong Li , Zijiang Yang , Qinghua Zheng

In this paper, we deal with the containment control problem in presence of antagonistic interactions. In particular, we focus on the cases in which it is not possible to contain the entire network due to a constrained number of control…

Optimization and Control · Mathematics 2019-03-27 Pietro DeLellis , Anna DiMeglio , Franco Garofalo , Francesco Lo Iudice

In the total domination game played on a graph $G$, players Dominator and Staller alternately select vertices of $G$, as long as possible, such that each vertex chosen increases the number of vertices totally dominated. Dominator (Staller)…

Combinatorics · Mathematics 2017-09-19 Michael A. Henning , Sandi Klavžar , Douglas F. Rall

For a graph G, a monotone increasing graph property P and positive integer q, we define the Client-Waiter game to be a two-player game which runs as follows. In each turn Waiter is offering Client a subset of at least one and at most q+1…

Combinatorics · Mathematics 2016-03-18 Oren Dean , Michael Krivelevich

This paper provides an efficient computational scheme to handle general security games from an adversarial risk analysis perspective. Two cases in relation to single-stage and multi-stage simultaneous defend-attack games motivate our…

Computer Science and Game Theory · Computer Science 2025-06-04 Jose Manuel Camacho , Roi Naveiro , David Rios Insua

In this paper, we consider the maximum $k$-edge-colorable subgraph problem. In this problem we are given a graph $G$ and a positive integer $k$, the goal is to take $k$ matchings of $G$ such that their union contains maximum number of…

Combinatorics · Mathematics 2025-10-15 Vahan Mkrtchyan
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