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Context, as referred to situational factors related to the object of interest, can help infer the object's states or properties in visual recognition. As such contextual features are too diverse (across instances) to be annotated, existing…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Mingzhou Liu , Xinwei Sun , Fandong Zhang , Yizhou Yu , Yizhou Wang

Deep generative models come with the promise to learn an explainable representation for visual objects that allows image sampling, synthesis, and selective modification. The main challenge is to learn to properly model the independent…

Computer Vision and Pattern Recognition · Computer Science 2019-10-24 Patrick Esser , Johannes Haux , Björn Ommer

This paper introduces a tuning-free method for both object insertion and subject-driven generation. The task involves composing an object, given multiple views, into a scene specified by either an image or text. Existing methods struggle to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Daniel Winter , Asaf Shul , Matan Cohen , Dana Berman , Yael Pritch , Alex Rav-Acha , Yedid Hoshen

Understanding a visual scene goes beyond recognizing individual objects in isolation. Relationships between objects also constitute rich semantic information about the scene. In this work, we explicitly model the objects and their…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Danfei Xu , Yuke Zhu , Christopher B. Choy , Li Fei-Fei

Deep generative models allow for photorealistic image synthesis at high resolutions. But for many applications, this is not enough: content creation also needs to be controllable. While several recent works investigate how to disentangle…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Michael Niemeyer , Andreas Geiger

Robots coexisting with humans in their environment and performing services for them need the ability to interact with them. One particular requirement for such robots is that they are able to understand spatial relations and can place…

Robotics · Computer Science 2020-02-24 Oier Mees , Alp Emek , Johan Vertens , Wolfram Burgard

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano

We address the challenge of generating 3D articulated objects in a controllable fashion. Currently, modeling articulated 3D objects is either achieved through laborious manual authoring, or using methods from prior work that are hard to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Jiayi Liu , Hou In Ivan Tam , Ali Mahdavi-Amiri , Manolis Savva

Relational multi-table data is common in domains such as e-commerce, healthcare, and scientific research, and can be naturally represented as heterogeneous temporal graphs with multi-modal node attributes. Existing graph neural networks…

Artificial Intelligence · Computer Science 2025-11-04 Joe Meyer , Divyansha Lachi , Mahmoud Mohammadi , Roshan Reddy Upendra , Eva L. Dyer , Mark Li , Tom Palczewski

We propose a framework to continuously learn object-centric representations for visual learning and understanding. Existing object-centric representations either rely on supervisions that individualize objects in the scene, or perform…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Chuanyu Pan , Yanchao Yang , Kaichun Mo , Yueqi Duan , Leonidas Guibas

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

We propose a physics-based method for synthesizing dexterous hand-object interactions in a full-body setting. While recent advancements have addressed specific facets of human-object interactions, a comprehensive physics-based approach…

Robotics · Computer Science 2023-09-15 Jona Braun , Sammy Christen , Muhammed Kocabas , Emre Aksan , Otmar Hilliges

Large text-guided diffusion models, such as DALLE-2, are able to generate stunning photorealistic images given natural language descriptions. While such models are highly flexible, they struggle to understand the composition of certain…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Nan Liu , Shuang Li , Yilun Du , Antonio Torralba , Joshua B. Tenenbaum

Scene generation has extensive industrial applications, demanding both high realism and precise control over geometry and appearance. Language-driven retrieval methods compose plausible scenes from a large object database, but overlook…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Zhifei Yang , Guangyao Zhai , Keyang Lu , YuYang Yin , Chao Zhang , Zhen Xiao , Jieyi Long , Nassir Navab , Yikai Wang

The visual world around us can be described as a structured set of objects and their associated relations. An image of a room may be conjured given only the description of the underlying objects and their associated relations. While there…

Computer Vision and Pattern Recognition · Computer Science 2021-11-18 Nan Liu , Shuang Li , Yilun Du , Joshua B. Tenenbaum , Antonio Torralba

Generative models are now capable of producing highly realistic images that look nearly indistinguishable from the data on which they are trained. This raises the question: if we have good enough generative models, do we still need…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Ali Jahanian , Xavier Puig , Yonglong Tian , Phillip Isola

We present LARNet, a novel end-to-end approach for generating human action videos. A joint generative modeling of appearance and dynamics to synthesize a video is very challenging and therefore recent works in video synthesis have proposed…

Computer Vision and Pattern Recognition · Computer Science 2021-10-28 Naman Biyani , Aayush J Rana , Shruti Vyas , Yogesh S Rawat

Scene graph generation refers to the task of automatically mapping an image into a semantic structural graph, which requires correctly labeling each extracted object and their interaction relationships. Despite the recent success in object…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Mengshi Qi , Weijian Li , Zhengyuan Yang , Yunhong Wang , Jiebo Luo

Generating 3D visual scenes is at the forefront of visual generative AI, but current 3D generation techniques struggle with generating scenes with multiple high-resolution objects. Here we introduce Lay-A-Scene, which solves the task of…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Ohad Rahamim , Hilit Segev , Idan Achituve , Yuval Atzmon , Yoni Kasten , Gal Chechik

Different objects in the same scene are more or less related to each other, but only a limited number of these relationships are noteworthy. Inspired by DETR, which excels in object detection, we view scene graph generation as a set…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Yuren Cong , Michael Ying Yang , Bodo Rosenhahn