Related papers: White Paper on Crowdsourced Network and QoE Measur…
We have developed a crowdsourcing web application for image quality control employed by the Dark Energy Survey. Dubbed the "DES exposure checker", it renders science-grade images directly to a web browser and allows users to mark…
The quality of acoustic echo cancellers (AECs) in real-time communication systems is typically evaluated using objective metrics like ERLE and PESQ, and less commonly with lab-based subjective tests like ITU-T Rec. P.831. We will show that…
We study crowdsourcing quality management, that is, given worker responses to a set of tasks, our goal is to jointly estimate the true answers for the tasks, as well as the quality of the workers. Prior work on this problem relies primarily…
Crowdsourcing is being increasingly adopted as a platform to run studies with human subjects. Running a crowdsourcing experiment involves several choices and strategies to successfully port an experimental design into an otherwise…
Networking in Wireless Sensor networks is a challenging task due to the lack of resources in the network as well as the frequent changes in network topology. Although lots of research has been done on supporting QoS in the Internet and…
Crowdsourcing information constitutes an important aspect of human-in-the-loop learning for researchers across multiple disciplines such as AI, HCI, and social science. While using crowdsourced data for subjective tasks is not new,…
Crowdsourced speedtest measurements are an important tool for studying internet performance from the end user perspective. Nevertheless, despite the accuracy of individual measurements, simplistic aggregation of these data points is…
The realization of open-source-defined wireless networks in the telecommunication domain is accomplished through the fifth-generation network (5G). In contrast to its predecessors (3G and 4G), the 5G network can support a wide variety of…
This paper describes the methodology followed and the lessons learned from employing crowdsourcing techniques as part of a homework assignment involving higher education students of computer science. Making use of a platform that supports…
The rapid development of 5G communication technology has given birth to various real-time broadband communication services, such as augmented reality (AR), virtual reality (VR) and cloud games. Compared with traditional services, consumers…
In recent years, live video streaming has gained widespread popularity across various social media platforms. Quality of experience (QoE), which reflects end-users' satisfaction and overall experience, plays a critical role for media…
Quality of Service (QoS) techniques are applied in IP networks to utilize available network resources in the most efficient manner to minimize delays and delay variations (jitters) in network traffic having multiple type of services.…
Low latency applications, such as multimedia communications, autonomous vehicles, and Tactile Internet are the emerging applications for next-generation wireless networks, such as 5th generation (5G) mobile networks. Existing physical-layer…
Cloud services today are increasingly built using functionality from other running services. In this paper, we question whether legacy Quality of Services (QoS) metrics and enforcement techniques are sufficient as they are producer centric.…
Crowdsourcing provides a practical way to obtain large amounts of labeled data at a low cost. However, the annotation quality of annotators varies considerably, which imposes new challenges in learning a high-quality model from the…
New research cutting across architecture, urban studies, and psychology is contextualizing the understanding of urban spaces according to the perceptions of their inhabitants. One fundamental construct that relates place and experience is…
With the inevitable dominance of video traffic on the Internet, providing perceptually good video quality is becoming a challenging task. This is partly due to the bursty nature of video traffic, changing network conditions and limitations…
Computing devices such as laptops, tablets and mobile phones have become part of our daily lives. End users increasingly know more and more information about these devices. Further, more technically savvy end users know how such devices are…
Emerging applications such as Augmented Reality, the Internet of Vehicles and Remote Surgery require both computing and networking functions working in harmony. The End-to-end (E2E) quality of experience (QoE) for these applications depends…
Mobile crowdsourcing refers to systems where the completion of tasks necessarily requires physical movement of crowdworkers in an on-demand workforce. Evidence suggests that in such systems, tasks often get assigned to crowdworkers who…