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Event cameras offer high temporal resolution, low latency, and wide dynamic range, making them promising receivers for visible light communication (VLC) in vehicle-to-everything (V2X) applications. This work presents an event-camera-based…
In this paper, we present a multi-camera visual odometry (VO) system for an autonomous vehicle. Our system mainly consists of a virtual LiDAR and a pose tracker. We use a perspective transformation method to synthesize a surround-view image…
Contrary to conventional frame-based imaging, event-based vision (EBV) or dynamic vision sensing (DVS) asynchronously records binary signals of intensity changes for given pixels with microsecond resolution. The present work explores the…
This paper presents a visual tracking system that is capable or running real time on-board a small UAV (Unmanned Aerial Vehicle). The tracking system is computationally efficient and invariant to lighting changes and rotation of the object…
We present Hanstreamer, a free and open-source system for webcam-based data presentation. The system performs real-time gesture recognition on the user's webcam video stream to provide interactive data visuals. Apart from the standard chart…
VFIVE is a scientific visualization application for CAVE-type immersive virtual reality systems. The source codes are freely available. VFIVE is used as a research tool in various VR systems. It also lays the groundwork for developments of…
Live coding is a performance and creative technique based on improvised and interactive coding. Many recent endeavors have focused in live coding both because of aesthetics and as a way to alleviate performance drawbacks when the musical…
Neural Radiance Fields (NeRF) revolutionize the realm of visual media by providing photorealistic Free-Viewpoint Video (FVV) experiences, offering viewers unparalleled immersion and interactivity. However, the technology's significant…
We propose an end-to-end lecture video generation system that can generate realistic and complete lecture videos directly from annotated slides, instructor's reference voice and instructor's reference portrait video. Our system is primarily…
Various real-time methods for capturing and transmitting dynamic 3D spaces have been proposed, including those based on RGB-D cameras and volumetric capture. However, applying existing methods to outdoor tourist sites remains difficult…
We present Vinci, a vision-language system designed to provide real-time, comprehensive AI assistance on portable devices. At its core, Vinci leverages EgoVideo-VL, a novel model that integrates an egocentric vision foundation model with a…
We present Recurrent Vision Transformers (RVTs), a novel backbone for object detection with event cameras. Event cameras provide visual information with sub-millisecond latency at a high-dynamic range and with strong robustness against…
We introduce LTX-Video, a transformer-based latent diffusion model that adopts a holistic approach to video generation by seamlessly integrating the responsibilities of the Video-VAE and the denoising transformer. Unlike existing methods,…
Multi-view videos (MVVs) provide immersive viewing experience, at the cost of heavy load to wireless networks. Except for further improving viewing experience, view synthesis can create multicast opportunities for efficient transmission of…
Self-driving vehicles are expected to bring many benefits among which enhancing traffic efficiency and relia-bility, and reducing fuel consumption which would have a great economical and environmental impact. The success of this technology…
Video live streaming is gaining prevalence among video streaming services, especially for the delivery of popular sporting events. Many objective Video Quality Assessment (VQA) models have been developed to predict the perceptual quality of…
Free-Viewpoint Video (FVV) systems allow the viewers to freely change the viewpoints of the scene. In such systems, view synthesis and compression are the two main sources of artifacts influencing the perceived quality. To assess this…
The current approach to connected and autonomous driving function development and evaluation uses model-in-the-loop simulation, hardware-in-the-loop simulation, and limited proving ground work followed by public road deployment of beta…
Virtual Reality (VR) has become increasingly popular for remote collaboration, but video conferencing poses challenges when the user's face is covered by the headset. Existing solutions have limitations in terms of accessibility. In this…
This article describes a comprehensive system for surveillance and monitoring applications. The development of an efficient real time video motion detection system is motivated by their potential for deployment in the areas where security…