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Related papers: GramGAN: Deep 3D Texture Synthesis From 2D Exempla…

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Prevailing 3D texture generation methods, which often rely on multi-view fusion, are frequently hindered by inter-view inconsistencies and incomplete coverage of complex surfaces, limiting the fidelity and completeness of the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yifei Zeng , Yajie Bao , Jiachen Qian , Shuang Wu , Youtian Lin , Hao Zhu , Buyu Li , Feihu Zhang , Xun Cao , Yao Yao

Recently, enthusiastic studies have devoted to texture synthesis using deep neural networks, because these networks excel at handling complex patterns in images. In these models, second-order statistics, such as Gram matrix, are used to…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Zi-Ming Wang , Gui-Song Xia , Yi-Peng Zhang

Image synthesis via Generative Adversarial Networks (GANs) of three-dimensional (3D) medical images has great potential that can be extended to many medical applications, such as, image enhancement and disease progression modeling. However,…

Image and Video Processing · Electrical Eng. & Systems 2021-07-22 Sungmin Hong , Razvan Marinescu , Adrian V. Dalca , Anna K. Bonkhoff , Martin Bretzner , Natalia S. Rost , Polina Golland

Current generative frameworks use end-to-end learning and generate images by sampling from uniform noise distribution. However, these approaches ignore the most basic principle of image formation: images are product of: (a) Structure: the…

Computer Vision and Pattern Recognition · Computer Science 2016-07-27 Xiaolong Wang , Abhinav Gupta

Generative Adversarial Networks have been crucial in the developments made in unsupervised learning in recent times. Exemplars of image synthesis from text or other images, these networks have shown remarkable improvements over conventional…

Machine Learning · Computer Science 2019-09-02 Rohan Akut , Sumukh Marathe , Rucha Apte , Ishan Joshi , Siddhivinayak Kulkarni

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

In this paper, we present InSeGAN, an unsupervised 3D generative adversarial network (GAN) for segmenting (nearly) identical instances of rigid objects in depth images. Using an analysis-by-synthesis approach, we design a novel GAN…

Computer Vision and Pattern Recognition · Computer Science 2022-01-31 Anoop Cherian , Goncalo Dias Pais , Siddarth Jain , Tim K. Marks , Alan Sullivan

Gatys et al. recently demonstrated that deep networks can generate beautiful textures and stylized images from a single texture example. However, their methods requires a slow and memory-consuming optimization process. We propose here an…

Computer Vision and Pattern Recognition · Computer Science 2016-03-11 Dmitry Ulyanov , Vadim Lebedev , Andrea Vedaldi , Victor Lempitsky

Texture synthesis techniques based on matching the Gram matrix of feature activations in neural networks have achieved spectacular success in the image domain. In this paper we extend these techniques to the audio domain. We demonstrate…

Sound · Computer Science 2018-06-22 Joseph Antognini , Matt Hoffman , Ron J. Weiss

This paper proposes a series of new approaches to improve Generative Adversarial Network (GAN) for conditional image synthesis and we name the proposed model as ArtGAN. One of the key innovation of ArtGAN is that, the gradient of the loss…

Computer Vision and Pattern Recognition · Computer Science 2018-08-27 Wei Ren Tan , Chee Seng Chan , Hernan Aguirre , Kiyoshi Tanaka

Deep generative models are known to be able to model arbitrary probability distributions. Among these, a recent deep generative model, dubbed sliceGAN, proposed a new way of using the generative adversarial network (GAN) to capture the…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Hyungjin Chung , Jong Chul Ye

This paper presents a method to reconstruct high-quality textured 3D models from both multi-view and single-view images. The reconstruction is posed as an adaptation problem and is done progressively where in the first stage, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Aysegul Dundar , Jun Gao , Andrew Tao , Bryan Catanzaro

Synthesizing high-quality realistic images from text descriptions is a challenging task. Existing text-to-image Generative Adversarial Networks generally employ a stacked architecture as the backbone yet still remain three flaws. First, the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Ming Tao , Hao Tang , Fei Wu , Xiao-Yuan Jing , Bing-Kun Bao , Changsheng Xu

Modern 3D-GANs synthesize geometry and texture by training on large-scale datasets with a consistent structure. Training such models on stylized, artistic data, with often unknown, highly variable geometry, and camera information has not…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Rameen Abdal , Hsin-Ying Lee , Peihao Zhu , Menglei Chai , Aliaksandr Siarohin , Peter Wonka , Sergey Tulyakov

Despite remarkable recent progress on both unconditional and conditional image synthesis, it remains a long-standing problem to learn generative models that are capable of synthesizing realistic and sharp images from reconfigurable spatial…

Computer Vision and Pattern Recognition · Computer Science 2019-08-21 Wei Sun , Tianfu Wu

Deep metric learning aims to learn an embedding space where the distance between data reflects their class equivalence, even when their classes are unseen during training. However, the limited number of classes available in training…

Computer Vision and Pattern Recognition · Computer Science 2022-01-05 Kyungmoon Lee , Sungyeon Kim , Seunghoon Hong , Suha Kwak

In this work, we propose an interactive system to design diverse high-quality garment images from fashion sketches and the texture information. The major challenge behind this system is to generate high-quality and detailed texture…

Computer Vision and Pattern Recognition · Computer Science 2020-10-12 Yao Li , Xianggang Yu , Xiaoguang Han , Nianjuan Jiang , Kui Jia , Jiangbo Lu

A good Text-to-Image model should not only generate high quality images, but also ensure the consistency between the text and the generated image. Previous models failed to simultaneously fix both sides well. This paper proposes a Gradual…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Bo Yang , Fangxiang Feng , Xiaojie Wang

We present practical approaches of using deep learning to create and enhance level maps and textures for video games -- desktop, mobile, and web. We aim to present new possibilities for game developers and level artists. The task of…

Computer Vision and Pattern Recognition · Computer Science 2021-07-16 Piotr Migdał , Bartłomiej Olechno , Błażej Podgórski

Here we introduce a new model of natural textures based on the feature spaces of convolutional neural networks optimised for object recognition. Samples from the model are of high perceptual quality demonstrating the generative power of…

Computer Vision and Pattern Recognition · Computer Science 2015-11-09 Leon A. Gatys , Alexander S. Ecker , Matthias Bethge