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Dynamic games arise when multiple agents with differing objectives choose control inputs to a dynamic system. Dynamic games model a wide variety of applications in economics, defense, and energy systems. However, compared to single-agent…
Deep neural networks are typically trained by uniformly sampling large datasets across epochs, despite evidence that not all samples contribute equally throughout learning. Recent work shows that progressively reducing the amount of…
Computers can understand and then engage with people in an emotionally intelligent way thanks to speech-emotion recognition (SER). However, the performance of SER in cross-corpus and real-world live data feed scenarios can be significantly…
Unsupervised Domain Adaptation (UDA) refers to the method that utilizes annotated source domain data and unlabeled target domain data to train a model capable of generalizing to the target domain data. Domain discrepancy leads to a…
Student diversity, like academic background, learning styles, career and life goals, ethnicity, age, social and emotional characteristics, course load and work schedule, offers unique opportunities in education, like learning new skills,…
Multi-source Domain Adaptation (MDA) aims to transfer knowledge from multiple labeled source domains to an unlabeled target domain. Nevertheless, traditional methods primarily focus on achieving inter-domain alignment through sample-level…
Heavy ball momentum is crucial in accelerating (stochastic) gradient-based optimization algorithms for machine learning. Existing heavy ball momentum is usually weighted by a uniform hyperparameter, which relies on excessive tuning.…
Brain-inspired hyperdimensional computing (HDC) has been recently considered a promising learning approach for resource-constrained devices. However, existing approaches use static encoders that are never updated during the learning…
The ability to collect and analyze large amounts of data is a growing problem within the scientific community. The growing gap between data and users calls for innovative tools that address the challenges faced by big data volume, velocity…
Deep Reinforcement Learning (DRL) aims to create intelligent agents that can learn to solve complex problems efficiently in a real-world environment. Typically, two learning goals: adaptation and generalization are used for baselining DRL…
Active Domain Adaptation (ADA) aims to maximally boost model adaptation in a new target domain by actively selecting a limited number of target data to annotate.This setting neglects the more practical scenario where training data are…
In many classification problems, we want a classifier that is robust to a range of non-semantic transformations. For example, a human can identify a dog in a picture regardless of the orientation and pose in which it appears. There is…
Test-time adaptation (TTA) has increasingly been an important topic to efficiently tackle the cross-domain distribution shift at test time for medical images from different institutions. Previous TTA methods have a common limitation of…
Quantization is a technique for reducing deep neural networks (DNNs) training and inference times, which is crucial for training in resource constrained environments or applications where inference is time critical. State-of-the-art (SOTA)…
We present a parameter-efficient method for continual video question-answering (VidQA) learning. Our method, named DAM, uses the proposed Dynamic Adapter Merging to (i) mitigate catastrophic forgetting, (ii) enable efficient adaptation to…
In the past few years, deep reinforcement learning has been proven to solve problems which have complex states like video games or board games. The next step of intelligent agents would be able to generalize between tasks, and using prior…
There has been a recent explosion in the capabilities of game-playing artificial intelligence. Many classes of tasks, from video games to motor control to board games, are now solvable by fairly generic algorithms, based on deep learning…
Knowledge distillation~(KD) has been proved effective for compressing large-scale pre-trained language models. However, existing methods conduct KD statically, e.g., the student model aligns its output distribution to that of a selected…
The performance of a machine learning model degrades when it is applied to data from a similar but different domain than the data it has initially been trained on. To mitigate this domain shift problem, domain adaptation (DA) techniques…
Deep reinforcement learning (DRL) has effectively enhanced gameplay experiences and game design across various game genres. However, few studies on fighting game agents have focused explicitly on enhancing player enjoyment, a critical…