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We present a linear time algorithm for computing an implicit linear space representation of a minimum cycle basis (MCB) in weighted partial 2-trees, i.e., graphs of treewidth two. The implicit representation can be made explicit in a…

Data Structures and Algorithms · Computer Science 2014-01-13 Carola Doerr , G. Ramakrishna , Jens M. Schmidt

An edge-unfolding of a polyhedron is produced by cutting along edges and flattening the faces to a *net*, a connected planar piece with no overlaps. A *grid unfolding* allows additional cuts along grid edges induced by coordinate planes…

Computational Geometry · Computer Science 2007-05-23 Mirela Damian , Robin Flatland , Joseph O'Rourke

We provide linear-time algorithms for geometric graphs with sublinearly many crossings. That is, we provide algorithms running in O(n) time on connected geometric graphs having n vertices and k crossings, where k is smaller than n by an…

Computational Geometry · Computer Science 2010-12-16 David Eppstein , Michael T. Goodrich , Darren Strash

Guarding a polygon with few guards is an old and well-studied problem in computational geometry. Here we consider the following variant: We assume that the polygon is orthogonal and thin in some sense, and we consider a point $p$ to guard a…

Computational Geometry · Computer Science 2016-04-26 Therese Biedl , Saeed Mehrabi

We show that several problems of compacting orthogonal graph drawings to use the minimum number of rows, area, length of longest edge or total edge length cannot be approximated better than within a polynomial factor of optimal in…

Computational Geometry · Computer Science 2015-07-16 Michael J. Bannister , David Eppstein , Joseph A. Simons

Every chordal graph $G$ can be represented as the intersection graph of a collection of subtrees of a host tree, a so-called {\em tree model} of $G$. The leafage $\ell(G)$ of a connected chordal graph $G$ is the minimum number of leaves of…

Discrete Mathematics · Computer Science 2015-10-07 Steven Chaplick , Juraj Stacho

In this paper, we consider the 1.5-dimensional orthogonal terrain guarding problem. In this problem, we assign an x-monotone chain T because each edge is either horizontal or vertical, and determine the minimal number of vertex guards for…

Computational Geometry · Computer Science 2018-05-10 Wei-Yu Lai , Tien-Ruey Hsiang

Given a digraph $D$, the Minimum Leaf Out-Branching problem (MinLOB) is the problem of finding in $D$ an out-branching with the minimum possible number of leaves, i.e., vertices of out-degree 0. We prove that MinLOB is polynomial-time…

Data Structures and Algorithms · Computer Science 2008-10-14 G. Gutin , I. Razgon , E. J. Kim

A basic and an improved ear clipping based algorithm for triangulating simple polygons and polygons with holes are presented. In the basic version, the ear with smallest interior angle is always selected to be cut in order to create fewer…

Computational Geometry · Computer Science 2013-06-04 Gang Mei , John C. Tipper , Nengxiong Xu

This paper discusses the problem of covering and hitting a set of line segments $\cal L$ in ${\mathbb R}^2$ by a pair of axis-parallel squares such that the side length of the larger of the two squares is minimized. We also discuss the…

Computational Geometry · Computer Science 2017-09-15 Sanjib Sadhu , Sasanka Roy , Subhas C. Nandy , Suchismita Roy

We provide an algorithm for computing a planar morph between any two planar straight-line drawings of any $n$-vertex plane graph in $O(n)$ morphing steps, thus improving upon the previously best known $O(n^2)$ upper bound. Further, we prove…

Data Structures and Algorithms · Computer Science 2014-02-20 Patrizio Angelini , Giordano Da Lozzo , Giuseppe Di Battista , Fabrizio Frati , Maurizio Patrignani , Vincenzo Roselli

Canonical orderings serve as the basis for many incremental planar drawing algorithms. All these techniques, however, have in common that they are limited to undirected graphs. While $st$-orderings do extend to directed graphs, especially…

Data Structures and Algorithms · Computer Science 2016-08-31 Martin Gronemann

A number of computations exist, especially in area of error-control coding and matrix computations, whose underlying data flow graphs are based on finite projective-geometry(PG) based balanced bipartite graphs. Many of these applications…

Discrete Mathematics · Computer Science 2013-11-05 Swadesh Choudhary , Hrishikesh Sharma , Sachin Patkar

We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…

Computational Geometry · Computer Science 2010-12-01 Rajasekhar Inkulu , Sanjiv Kapoor , S. N. Maheshwari

We present a factor $14D^2$ approximation algorithm for the minimum linear arrangement problem on series-parallel graphs, where $D$ is the maximum degree in the graph. Given a suitable decomposition of the graph, our algorithm runs in time…

Discrete Mathematics · Computer Science 2014-10-17 Martina Eikel , Christian Scheideler , Alexander Setzer

In an upward planar 2-slope drawing of a digraph, edges are drawn as straight-line segments in the upward direction without crossings using only two different slopes. We investigate whether a given upward planar digraph admits such a…

Discrete Mathematics · Computer Science 2022-07-06 Jonathan Klawitter , Tamara Mchedlidze

In this paper we study the problem of computing the geodesic center of a simple polygon when the available workspace is limited. For an $n$-vertex simple polygon, we give a time-space trade-off algorithm that finds the geodesic center in…

Computational Geometry · Computer Science 2019-08-30 Pardis Kavand , Ali Mohades , Mohammad Reza Kazemi

Given a point set $P$ in the Euclidean plane and a parameter $t$, we define an \emph{oriented $t$-spanner} $G$ as an oriented subgraph of the complete bi-directed graph such that for every pair of points, the shortest closed walk in $G$…

Computational Geometry · Computer Science 2025-11-13 Kevin Buchin , Joachim Gudmundsson , Antonia Kalb , Aleksandr Popov , Carolin Rehs , André van Renssen , Sampson Wong

Grid space partitioning is a technique to speed up queries to graphics databases. We present a parallel grid construction algorithm which can efficiently construct a structured grid on GPU hardware. Our approach is substantially faster than…

Graphics · Computer Science 2024-03-19 Vasco Costa , João M. Pereira , Joaquim Jorge

Given in the plane a set $S$ of $n$ points and a set of disks centered at these points, the disk graph $G(S)$ induced by these disks has vertex set $S$ and an edge between two vertices if their disks intersect. Note that the disks may have…

Computational Geometry · Computer Science 2025-10-08 Bruce W. Brewer , Haitao Wang