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Emergency training and planning provide structured curricula, rule-based action items, and interdisciplinary collaborative entities to imitate and teach real-life tasks. This rule-based structure enables the curricula to be transferred into…

The Generative Adversarial Network (GAN) has achieved great success in generating realistic (real-valued) synthetic data. However, convergence issues and difficulties dealing with discrete data hinder the applicability of GAN to text. We…

Machine Learning · Statistics 2017-11-21 Yizhe Zhang , Zhe Gan , Kai Fan , Zhi Chen , Ricardo Henao , Dinghan Shen , Lawrence Carin

Participating media are a pervasive and intriguing visual effect in virtual environments. Unfortunately, rendering such phenomena in real-time is notoriously difficult due to the computational expense of estimating the volume rendering…

Graphics · Computer Science 2026-04-07 Wei Li , Hanxiao Sun , Tao Huang , Haoxiang Wang , Tongtong Wang , Zherong Pan , Kui Wu

Humans can imagine a scene from a sound. We want machines to do so by using conditional generative adversarial networks (GANs). By applying the techniques including spectral norm, projection discriminator and auxiliary classifier, compared…

Computation and Language · Computer Science 2018-08-14 Chia-Hung Wan , Shun-Po Chuang , Hung-Yi Lee

We introduce a method to generate videos of dynamic virtual objects plausibly interacting via collisions with a still image's environment. Given a starting trajectory, physically simulated with the estimated geometry of a single, static…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Carlo Innamorati , Bryan Russell , Danny M. Kaufman , and Niloy J. Mitra

Many efficient algorithms with strong theoretical guarantees have been proposed for the contextual multi-armed bandit problem. However, applying these algorithms in practice can be difficult because they require domain expertise to build…

Machine Learning · Computer Science 2018-10-23 Adam N. Elmachtoub , Ryan McNellis , Sechan Oh , Marek Petrik

Photo-realistic and controllable 3D avatars are crucial for various applications such as virtual and mixed reality (VR/MR), telepresence, gaming, and film production. Traditional methods for avatar creation often involve time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Keqiang Sun , Amin Jourabloo , Riddhish Bhalodia , Moustafa Meshry , Yu Rong , Zhengyu Yang , Thu Nguyen-Phuoc , Christian Haene , Jiu Xu , Sam Johnson , Hongsheng Li , Sofien Bouaziz

This paper proposes Evolutionary Multi-objective Optimization (EMO)-based Adversarial Example (AE) design method that performs under black-box setting. Previous gradient-based methods produce AEs by changing all pixels of a target image,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Takahiro Suzuki , Shingo Takeshita , Satoshi Ono

The demand for realistic and versatile character animation has surged, driven by its wide-ranging applications in various domains. However, the animation generation algorithms modeling human pose with 2D or 3D structures all face various…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Tianyu Sun , Zhoujie Fu , Bang Zhang , Guosheng Lin

Recent text-to-image generation methods provide a simple yet exciting conversion capability between text and image domains. While these methods have incrementally improved the generated image fidelity and text relevancy, several pivotal…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Oran Gafni , Adam Polyak , Oron Ashual , Shelly Sheynin , Devi Parikh , Yaniv Taigman

Formation strategy is one of the most important parts of many multi-agent systems with many applications in real world problems. In this paper, a framework for learning this task in a limited domain (restricted environment) is proposed. In…

Research on diffusion model-based video generation has advanced rapidly. However, limitations in object fidelity and generation length hinder its practical applications. Additionally, specific domains like animated wallpapers require…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Fanyi Wang , Peng Liu , Haotian Hu , Dan Meng , Jingwen Su , Jinjin Xu , Yanhao Zhang , Xiaoming Ren , Zhiwang Zhang

Generating images from word descriptions is a challenging task. Generative adversarial networks(GANs) are shown to be able to generate realistic images of real-life objects. In this paper, we propose a new neural network architecture of…

Computer Vision and Pattern Recognition · Computer Science 2018-06-11 Xu Ouyang , Xi Zhang , Di Ma , Gady Agam

Emergent narratives provide a unique and compelling approach to interactive storytelling through simulation, and have applications in games, narrative generation, and virtual agents. However the inherent complexity of simulation makes…

Artificial Intelligence · Computer Science 2020-04-24 Ben Kybartas , Clark Verbrugge , Jonathan Lessard

This paper presents a novel generative approach that outputs 3D indoor environments solely from a textual description of the scene. Current methods often treat scene synthesis as a mere layout prediction task, leading to rooms with…

Machine Learning · Computer Science 2025-02-12 Yao Wei , Matteo Toso , Pietro Morerio , Michael Ying Yang , Alessio Del Bue

Scenario-based methods for the assessment of Automated Vehicles (AVs) are widely supported by many players in the automotive field. Scenarios captured from real-world data can be used to define the scenarios for the assessment and to…

Firefighting is a complex, yet low automated task. To mitigate ergonomic and safety related risks on the human operators, robots could be deployed in a collaborative approach. To allow human-robot teams in firefighting, important basics are…

Robotics · Computer Science 2023-06-06 Nils Mandischer , Frederik Schicks , Burkhard Corves

We propose a real-time system for synthesizing gestures directly from speech. Our data-driven approach is based on Generative Adversarial Neural Networks to model the speech-gesture relationship. We utilize the large amount of speaker video…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 Manuel Rebol , Christian Gütl , Krzysztof Pietroszek

Generating competitive strategies and performing continuous motion planning simultaneously in an adversarial setting is a challenging problem. In addition, understanding the intent of other agents is crucial to deploying autonomous systems…

Robotics · Computer Science 2023-10-12 Hongrui Zheng , Zhijun Zhuang , Johannes Betz , Rahul Mangharam

The recent advancements in image-text diffusion models have stimulated research interest in large-scale 3D generative models. Nevertheless, the limited availability of diverse 3D resources presents significant challenges to learning. In…

Computer Vision and Pattern Recognition · Computer Science 2023-06-01 Chi Zhang , Yiwen Chen , Yijun Fu , Zhenglin Zhou , Gang YU , Billzb Wang , Bin Fu , Tao Chen , Guosheng Lin , Chunhua Shen