English

Real-time Gesture Animation Generation from Speech for Virtual Human Interaction

Computer Vision and Pattern Recognition 2022-08-08 v1

Abstract

We propose a real-time system for synthesizing gestures directly from speech. Our data-driven approach is based on Generative Adversarial Neural Networks to model the speech-gesture relationship. We utilize the large amount of speaker video data available online to train our 3D gesture model. Our model generates speaker-specific gestures by taking consecutive audio input chunks of two seconds in length. We animate the predicted gestures on a virtual avatar. We achieve a delay below three seconds between the time of audio input and gesture animation. Code and videos are available at https://github.com/mrebol/Gestures-From-Speech

Keywords

Cite

@article{arxiv.2208.03244,
  title  = {Real-time Gesture Animation Generation from Speech for Virtual Human Interaction},
  author = {Manuel Rebol and Christian Gütl and Krzysztof Pietroszek},
  journal= {arXiv preprint arXiv:2208.03244},
  year   = {2022}
}

Comments

CHI EA '21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems. arXiv admin note: text overlap with arXiv:2107.00712

R2 v1 2026-06-25T01:30:59.974Z