Related papers: Cycle-based formulations in Distance Geometry
Distance Geometry is based on the inverse problem that asks to find the positions of points, in a Euclidean space of given dimension, that are compatible with a given set of distances. We briefly introduce the field, and discuss some open…
Given an undirected graph G, the edge orientation problem asks for assigning a direction to each edge to convert G into a directed graph. The aim is to minimize the maximum out degree of a vertex in the resulting directed graph. This…
In this paper we provide some exact formulas for the regularity of powers of edge ideals of vertex-weighted oriented cycles and vertex-weighted unicyclic graphs. These formulas are functions of the weight of vertices and the number of…
An instance of Hamiltonian cycle problem can be solved by converting it to an instance of Travelling salesman problem, assigning any choice of weights to edges of the underlying graph. In this note we demonstrate that, for difficult…
We present a new solution for fundamental problems in nonlinear dynamical systems: finding, verifying, and stabilizing cycles. The solution we propose consists of a new control method based on mixing previous states of the system (or the…
This work addresses the problem of simulating Gaussian random fields that are continuously indexed over a class of metric graphs, termed graphs with Euclidean edges, being more general and flexible than linear networks. We introduce three…
The problem of finding the longest simple cycle in a directed graph is NP-hard, with critical applications in computational biology, scheduling, and network analysis. Existing approaches include exact algorithms with exponential runtimes,…
Embedding graphs in a geographical or latent space, i.e.\ inferring locations for vertices in Euclidean space or on a smooth manifold or submanifold, is a common task in network analysis, statistical inference, and graph visualization. We…
We automatically verify the crucial steps in the original proof of correctness of an algorithm which, given a geometric graph satisfying certain additional properties removes edges in a systematic way for producing a connected graph in…
It is shown that the generalized geometries may be obtained as a deformation of the proper Euclidean geometry. Algorithm of construction of any proposition S of the proper Euclidean geometry E may be described in terms of the Euclidean…
The problem of recovering the configuration of points from their partial pairwise distances, referred to as the Euclidean Distance Matrix Completion (EDMC) problem, arises in a broad range of applications, including sensor network…
The skeleton is an essential shape characteristic providing a compact representation of the studied shape. Its computation on the image grid raises many issues. Due to the effects of discretization, the required properties of the skeleton -…
We consider the problem of finding a Hamiltonian path or cycle with precedence constraints in the form of a partial order on the vertex set. We study the complexity for graph width parameters for which the ordinary problems…
The problem is considered of arranging symbols around a cycle, in such a way that distances between different instances of a same symbol be as uniformly distributed as possible. A sequence of moments is defined for cycles, similarly to the…
Let $G$ be a complete edge-weighted graph on $n$ vertices. To each subset of vertices of $G$ assign the cost of the minimum spanning tree of the subset as its weight. Suppose that $n$ is a multiple of some fixed positive integer $k$. The…
The Distance Geometry Problem (DGP) seeks to find positions for a set of points in geometric space when some distances between pairs of these points are known. The so-called discretization assumptions allow to discretize the search space of…
In this paper we provide some exact formulas for the projective dimension and the regularity of edge ideals of vertex-weighted oriented unicyclic graphs. These formulas are in function of the weight of the vertices, the numbers of edges. We…
We analyse the axioms of Euclidean geometry according to standard object-oriented software development methodology. We find a perfect match: the main undefined concepts of the axioms translate to object classes. The result is a suite of C++…
We initiate the algorithmic study of retracting a graph into a cycle in the graph, which seeks a mapping of the graph vertices to the cycle vertices, so as to minimize the maximum stretch of any edge, subject to the constraint that the…
The Distance Geometry Problem asks for a realization of a given weighted graph in $\mathbb{R}^K$. Two variants of this problem, both originating from protein conformation, are based on a given vertex order (which abstracts the protein…