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Decision diagrams for classification have some notable advantages over decision trees, as their internal connections can be determined at training time and their width is not bound to grow exponentially with their depth. Accordingly,…

Machine Learning · Computer Science 2022-05-31 Alexandre M. Florio , Pedro Martins , Maximilian Schiffer , Thiago Serra , Thibaut Vidal

The performance of graph algorithms is often measured in terms of the number of traversed edges per second (TEPS). However, this performance metric is inadequate for a graph operation such as exact triangle counting. In triangle counting,…

Performance · Computer Science 2021-09-30 Mark P. Blanco , Scott McMillan , Tze Meng Low

The C-Orientation problem asks whether it is possible to orient an undirected graph to a directed phylogenetic network of a desired network class C. This problem arises, for example, when visualising evolutionary data, as popular methods…

Data Structures and Algorithms · Computer Science 2025-09-30 Tsuyoshi Urata , Manato Yokoyama , Haruki Miyaji , Momoko Hayamizu

In this paper, we aim to improve the performance of a deep learning model towards image classification tasks, proposing a novel anchor-based training methodology, named \textit{Online Anchor-based Training} (OAT). The OAT method, guided by…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Maria Tzelepi , Vasileios Mezaris

With sequentially stacked self-attention, (optional) encoder-decoder attention, and feed-forward layers, Transformer achieves big success in natural language processing (NLP), and many variants have been proposed. Currently, almost all…

Computation and Language · Computer Science 2021-03-08 Jinhua Zhu , Lijun Wu , Yingce Xia , Shufang Xie , Tao Qin , Wengang Zhou , Houqiang Li , Tie-Yan Liu

We present linear time {\it in-place} algorithms for several basic and fundamental graph problems including the well-known graph search methods (like depth-first search, breadth-first search, maximum cardinality search), connectivity…

Data Structures and Algorithms · Computer Science 2019-07-24 Sankardeep Chakraborty , Kunihiko Sadakane , Srinivasa Rao Satti

The task of listing all triangles in an undirected graph is a fundamental graph primitive with numerous applications. It is trivially solvable in time cubic in the number of vertices. It has seen a significant body of work contributing to…

Data Structures and Algorithms · Computer Science 2018-12-24 Matthias Bentert , Till Fluschnik , André Nichterlein , Rolf Niedermeier

Finding the sparset solution of an underdetermined system of linear equations $y=Ax$ has attracted considerable attention in recent years. Among a large number of algorithms, iterative thresholding algorithms are recognized as one of the…

Information Theory · Computer Science 2013-10-16 Jinshan Zeng , Shaobo Lin , Zongben Xu

The most commonly used method for addressing 3D geometric registration is the iterative closet-point algorithm, this approach is incremental and prone to drift over multiple consecutive frames. The Common strategy to address the drift is…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Kathia Melbouci , Fawzi Nashashibi

Graph pattern matching algorithms to handle million-scale dynamic graphs are widely used in many applications such as social network analytics and suspicious transaction detections from financial networks. On the other hand, the computation…

Databases · Computer Science 2019-07-10 Hiroki Kanezashi , Toyotaro Suzumura , Dario Garcia-Gasulla , Min-hwan Oh , Satoshi Matsuoka

The input to the stochastic orienteering problem consists of a budget $B$ and metric $(V,d)$ where each vertex $v$ has a job with deterministic reward and random processing time (drawn from a known distribution). The processing times are…

Data Structures and Algorithms · Computer Science 2014-05-12 Nikhil Bansal , Viswanath Nagarajan

This paper is motivated by the vision of more efficient packet classification mechanisms that self-optimize in a demand-aware manner. At the heart of our approach lies a self-adjusting linear list data structure, where unlike in the classic…

Data Structures and Algorithms · Computer Science 2021-10-01 Maciej Pacut , Juan Vanerio , Vamsi Addanki , Arash Pourdamghani , Gabor Retvari , Stefan Schmid

A fundamental algorithmic problem at the heart of static analysis is Dyck reachability. The input is a graph where the edges are labeled with different types of opening and closing parentheses, and the reachability information is computed…

Programming Languages · Computer Science 2019-10-02 Krishnendu Chatterjee , Bhavya Choudhary , Andreas Pavlogiannis

Structural topology optimization (TO) is central to engineering design but remains computationally intensive due to complex physics and hard constraints. Existing deep-learning methods are limited to fixed square grids, a few hand-coded…

Machine Learning · Computer Science 2025-10-29 Amin Heyrani Nobari , Lyle Regenwetter , Cyril Picard , Ligong Han , Faez Ahmed

The problem of orienting the edges of an undirected graph such that the resulting digraph is acyclic and has a single source s and a single sink t has a long tradition in graph theory and is central to many graph drawing algorithms. Such an…

Data Structures and Algorithms · Computer Science 2022-08-25 Carla Binucci , Walter Didimo , Maurizio Patrignani

One of the most fundamental problems in computer science is the reachability problem: Given a directed graph and two vertices s and t, can s reach t via a path? We revisit existing techniques and combine them with new approaches to support…

Data Structures and Algorithms · Computer Science 2021-02-02 Kathrin Hanauer , Christian Schulz , Jonathan Trummer

Adaptively Informed Trees (AIT*) is an algorithm that uses the problem-specific heuristic to avoid unnecessary searches, which significantly improves its performance, especially when collision checking is expensive. However, the heuristic…

Robotics · Computer Science 2023-05-26 Chenming Li , Han Ma , Peng Xu , Jiankun Wang , Max Q. -H. Meng

This paper provides an orientation angle optimization method for the design of fiber-reinforced composite materials using topology optimization. The orientation angle optimization is based on a topological derivative, which measures the…

Computational Engineering, Finance, and Science · Computer Science 2023-06-21 Masaki Noda , Kei Matsushima , Takayuki Yamada

Path finding is a well-studied problem in AI, which is often framed as graph search. Any-angle path finding is a technique that augments the initial graph with additional edges to build shorter paths to the goal. Indeed, optimal algorithms…

Artificial Intelligence · Computer Science 2021-04-15 Konstantin Yakovlev , Anton Andreychuk

In observational studies, the true causal model is typically unknown and needs to be estimated from available observational and limited experimental data. In such cases, the learned causal model is commonly represented as a partially…

Artificial Intelligence · Computer Science 2023-03-01 Malte Luttermann , Marcel Wienöbst , Maciej Liśkiewicz