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High-resolution (HR) image perception presents a key bottleneck for multimodal large language models (MLLMs). While visual search offers a promising solution, existing methods struggle with the trade-off between coverage and efficiency.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Liupeng Li , Haoqian Kang , Zhenyu Lu , Jinpeng Wang , Bin Chen , Ke Chen , Yaowei Wang

Generative Artificial Intelligence (AI) models can propose solutions to scientific problems beyond human capability. To truly make conceptual contributions, researchers need to be capable of understanding the AI-generated structures and…

Human-Computer Interaction · Computer Science 2024-10-21 Philipp Schmidt , Sören Arlt , Carlos Ruiz-Gonzalez , Xuemei Gu , Carla Rodríguez , Mario Krenn

Creating novel images by fusing visual cues from multiple sources is a fundamental yet underexplored problem in image-to-image generation, with broad applications in artistic creation, virtual reality and visual media. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Zeren Xiong , Yue Yu , Zedong Zhang , Shuo Chen , Jian Yang , Jun Li

"Cultural Windows" is a research initiative designed to enrich cross-cultural understanding through immersive extended reality (XR) experiences. This project proposes a workflow for deploying AR and VR platforms, allowing users to explore…

Human-Computer Interaction · Computer Science 2024-08-22 Hessam Djavaherpour , Pierre Dragicevic , Yvonne Jansen

In recent years generative design techniques have become firmly established in numerous applied fields, especially in engineering. These methods are demonstrating intensive growth owing to promising outlook. However, existing approaches are…

Neural and Evolutionary Computing · Computer Science 2022-12-29 Nikita O. Starodubcev , Nikolay O. Nikitin , Konstantin G. Gavaza , Elizaveta A. Andronova , Denis O. Sidorenko , Anna V. Kalyuzhnaya

Modern search systems play a crucial role in facilitating information acquisition. Traditional search engines typically rely on a cascaded architecture, where results are retrieved through recall, pre-ranking, and ranking stages. The…

Real-time generative game engines represent a paradigm shift in interactive simulation, promising to replace traditional graphics pipelines with neural world models. However, existing approaches are fundamentally constrained by the ``Memory…

Artificial Intelligence · Computer Science 2026-02-03 Wei Zeng , Xuchen Li , Ruili Feng , Zhen Liu , Fengwei An , Jian Zhao

We introduce CADFS, a data-centric framework that enables large vision-language models to generate complex CAD design histories. Existing generative CAD systems are restricted to sketch-extrude operations due to simplified representations…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Vladislav Pyatov , Gleb Bobrovskikh , Saveliy Galochkin , Nikita Boldyrev , Oleg Voynov , Alexander Filippov , Gonzalo Ferrer , Peter Wonka , Evgeny Burnaev

Real-world design tasks - such as picture book creation, film storyboard development using character sets, photo retouching, visual effects, and font transfer - are highly diverse and complex, requiring deep interpretation and extraction of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Chen Liang , Lianghua Huang , Jingwu Fang , Huanzhang Dou , Wei Wang , Zhi-Fan Wu , Yupeng Shi , Junge Zhang , Xin Zhao , Yu Liu

We present Roomify, a spatially-grounded transformation system that generates themed virtual environments anchored to users' physical rooms while maintaining spatial structure and functional semantics. Current VR approaches face a…

Human-Computer Interaction · Computer Science 2026-03-06 Xueyang Wang , Qinxuan Cen , Weitao Bi , Yunxiang Ma , Xin Yi , Robert Xiao , Xinyi Fu , Hewu Li

Situated reasoning often relies on active exploration, yet in many real-world scenarios such exploration is infeasible due to physical constraints of robots or safety concerns of visually impaired users. Given only a limited observation,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Ruiping Liu , Yufan Chen , Yuheng Zhang , Junwei Zheng , Kunyu Peng , Chengzhi Wu , Chenguang Huang , Di Wen , Jiaming Zhang , Kailun Yang , Rainer Stiefelhagen

Recent advances in diffusion models have achieved remarkable success in isolated computer vision tasks such as text-to-image generation, depth estimation, and optical flow. However, these models are often restricted by a…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Yilin Gao , Shuguang Dou , Junzhou Li , Zhiheng Yu , Yin Li , Dongsheng Jiang , Shugong Xu

Generative AI is reshaping how computing systems are designed, optimized, and built, yet research remains fragmented across software, architecture, and chip design communities. This paper takes a cross-stack perspective, examining how…

Designing real and virtual garments is becoming extremely demanding with rapidly changing fashion trends and increasing need for synthesizing realistic dressed digital humans for various applications. This necessitates creating simple and…

Graphics · Computer Science 2018-07-17 Tuanfeng Y. Wang , Duygu Ceylan , Jovan Popovic , Niloy J. Mitra

Visual content creation tasks demand a nuanced understanding of design conventions and creative workflows-capabilities challenging for general models, while workflow-based agents lack specialized knowledge for autonomous creative planning.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Jinxiang Lai , Zexin Lu , Jiajun He , Rongwei Quan , Wenzhe Zhao , Qinyu Yang , Qi Chen , Qin Lin , Chuyue Li , Tao Gao , Yuhao Shan , Shuai Shao , Song Guo , Qinglin Lu

Generative modeling has recently shown great promise in computer vision, but it has mostly focused on synthesizing visually realistic images. In this paper, motivated by multi-task learning of shareable feature representations, we consider…

Computer Vision and Pattern Recognition · Computer Science 2021-06-28 Zhipeng Bao , Martial Hebert , Yu-Xiong Wang

Materials discovery is fundamental to advance next-generation technologies as well as for sustainable and circular economy. Beyond computational screening, generative models are efficient at finding materials with desired properties, via…

During the early stages of interface design, designers need to produce multiple sketches to explore a design space. Design tools often fail to support this critical stage, because they insist on specifying more details than necessary.…

Human-Computer Interaction · Computer Science 2026-03-31 Aryan Garg , Yue Jiang , Antti Oulasvirta

We propose a Vision-Language Simulation Model (VLSM) that unifies visual and textual understanding to synthesize executable FlexScript from layout sketches and natural-language prompts, enabling cross-modal reasoning for industrial…

Artificial Intelligence · Computer Science 2026-01-14 YuChe Hsu , AnJui Wang , TsaiChing Ni , YuanFu Yang

Understanding and modeling the dynamics of human gaze behavior in 360$^\circ$ environments is a key challenge in computer vision and virtual reality. Generative adversarial approaches could alleviate this challenge by generating a large…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Daniel Martin , Ana Serrano , Alexander W. Bergman , Gordon Wetzstein , Belen Masia