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Related papers: Real-Time Monocular 4D Face Reconstruction using t…

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3D face reconstruction is an important task in the field of computer vision. Although 3D face reconstruction has being developing rapidly in recent years, it is still a challenge for face reconstruction under large pose. That is because…

Computer Vision and Pattern Recognition · Computer Science 2018-11-14 Lei Jiang , XiaoJun Wu , Josef Kittler

Monocular image-based 3D reconstruction of faces is a long-standing problem in computer vision. Since image data is a 2D projection of a 3D face, the resulting depth ambiguity makes the problem ill-posed. Most existing methods rely on…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Ayush Tewari , Florian Bernard , Pablo Garrido , Gaurav Bharaj , Mohamed Elgharib , Hans-Peter Seidel , Patrick Pérez , Michael Zollhöfer , Christian Theobalt

In this work, we present a multimodal solution to the problem of 4D face reconstruction from monocular videos. 3D face reconstruction from 2D images is an under-constrained problem due to the ambiguity of depth. State-of-the-art methods try…

Computer Vision and Pattern Recognition · Computer Science 2023-05-15 Aggelina Chatziagapi , Dimitris Samaras

Animatable 3D human reconstruction from a single image is a challenging problem due to the ambiguity in decoupling geometry, appearance, and deformation. Recent advances in 3D human reconstruction mainly focus on static human modeling, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Lingteng Qiu , Xiaodong Gu , Peihao Li , Qi Zuo , Weichao Shen , Junfei Zhang , Kejie Qiu , Weihao Yuan , Guanying Chen , Zilong Dong , Liefeng Bo

With the increasing demands of applications in virtual reality such as 3D films, virtual Human-Machine Interactions and virtual agents, the analysis of 3D human face analysis is considered to be more and more important as a fundamental step…

Computer Vision and Pattern Recognition · Computer Science 2017-04-25 Shu Zhang , Hui Yu , Ting Wang , Junyu Dong , Honghai Liu

Feedforward monocular face capture methods seek to reconstruct posed faces from a single image of a person. Current state of the art approaches have the ability to regress parametric 3D face models in real-time across a wide range of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Kelian Baert , Shrisha Bharadwaj , Fabien Castan , Benoit Maujean , Marc Christie , Victoria Abrevaya , Adnane Boukhayma

4D facial expression synthesizing is a critical problem in the fields of computer vision and graphics. Current methods lack flexibility and smoothness when simulating the inter-frame motion of expression sequences. In this paper, we propose…

Graphics · Computer Science 2026-03-12 Xin Lu , Chuanqing Zhuang. Zhengda Lu , Yiqun Wang , Jun Xiao

We present a novel face reconstruction method capable of reconstructing detailed face geometry, spatially varying face reflectance from a single monocular image. We build our work upon the recent advances of DNN-based auto-encoders with…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Abdallah Dib , Junghyun Ahn , Cedric Thebault , Philippe-Henri Gosselin , Louis Chevallier

What's the most accurate 3D model of your face you can obtain while sitting at your desk? We attempt to answer this question in our work. High fidelity face reconstructions have so far been limited to either studio settings or through…

Computer Vision and Pattern Recognition · Computer Science 2020-03-20 Shubham Agrawal , Anuj Pahuja , Simon Lucey

This paper proposes a novel model fitting algorithm for 3D facial expression reconstruction from a single image. Face expression reconstruction from a single image is a challenging task in computer vision. Most state-of-the-art methods fit…

Computer Vision and Pattern Recognition · Computer Science 2018-08-20 Fanzi Wu , Songnan Li , Tianhao Zhao , King Ngi Ngan , Lv Sheng

We present the first approach to volumetric performance capture and novel-view rendering at real-time speed from monocular video, eliminating the need for expensive multi-view systems or cumbersome pre-acquisition of a personalized template…

Computer Vision and Pattern Recognition · Computer Science 2020-07-29 Ruilong Li , Yuliang Xiu , Shunsuke Saito , Zeng Huang , Kyle Olszewski , Hao Li

Accurate reconstruction and tracking of dynamic human faces from image sequences is challenging because non-rigid deformations, expression changes, and viewpoint variations occur simultaneously, creating significant ambiguity in geometry…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Umut Kocasari , Simon Giebenhain , Richard Shaw , Matthias Nießner

We present a fully automatic approach to real-time 3D face reconstruction from monocular in-the-wild videos. With the use of a cascaded-regressor based face tracking and a 3D Morphable Face Model shape fitting, we obtain a semi-dense 3D…

Computer Vision and Pattern Recognition · Computer Science 2017-08-28 Patrik Huber , Philipp Kopp , Matthias Rätsch , William Christmas , Josef Kittler

With the popularity of monocular videos generated by video sharing and live broadcasting applications, reconstructing and editing dynamic scenes in stationary monocular cameras has become a special but anticipated technology. In contrast to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-02 Weixing Xie , Xiao Dong , Yong Yang , Qiqin Lin , Jingze Chen , Junfeng Yao , Xiaohu Guo

In real-world scenarios, many factors may harm face recognition performance, e.g., large pose, bad illumination,low resolution, blur and noise. To address these challenges, previous efforts usually first restore the low-quality faces to…

Computer Vision and Pattern Recognition · Computer Science 2021-05-21 Xiaoguang Tu , Jian Zhao , Qiankun Liu , Wenjie Ai , Guodong Guo , Zhifeng Li , Wei Liu , Jiashi Feng

The reconstruction of dense 3D models of face geometry and appearance from a single image is highly challenging and ill-posed. To constrain the problem, many approaches rely on strong priors, such as parametric face models learned from…

Computer Vision and Pattern Recognition · Computer Science 2018-04-02 Ayush Tewari , Michael Zollhöfer , Pablo Garrido , Florian Bernard , Hyeongwoo Kim , Patrick Pérez , Christian Theobalt

We introduce FaceCam, a system that generates video under customizable camera trajectories for monocular human portrait video input. Recent camera control approaches based on large video-generation models have shown promising progress but…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Weijie Lyu , Ming-Hsuan Yang , Zhixin Shu

We propose a method to build in real-time animated 3D head models using a consumer-grade RGB-D camera. Our proposed method is the first one to provide simultaneously comprehensive facial motion tracking and a detailed 3D model of the user's…

Computer Vision and Pattern Recognition · Computer Science 2020-04-23 Diego Thomas

We propose an image-based, facial reenactment system that replaces the face of an actor in an existing target video with the face of a user from a source video, while preserving the original target performance. Our system is fully automatic…

Computer Vision and Pattern Recognition · Computer Science 2016-02-09 Pablo Garrido , Levi Valgaerts , Ole Rehmsen , Thorsten Thormaehlen , Patrick Perez , Christian Theobalt

3D Morphable Models (3DMMs) are generative models for face shape and appearance. However, the shape parameters of traditional 3DMMs satisfy the multivariate Gaussian distribution while the identity embeddings satisfy the hypersphere…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Diqiong Jiang , Yiwei Jin , Fanglue Zhang , Zhe Zhu , Yun Zhang , Ruofeng Tong , Min Tang
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