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Related papers: MediaPipe Hands: On-device Real-time Hand Tracking

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This article aims to present a novel sensor-based continuous hand gesture recognition algorithm by long short-term memory (LSTM). Only the basic accelerators and/or gyroscopes are required by the algorithm. Given a sequence of input sensory…

Signal Processing · Electrical Eng. & Systems 2020-07-23 Tsung-Ming Tai , Yun-Jie Jhang , Zhen-Wei Liao , Kai-Chung Teng , Wen-Jyi Hwang

Surgery monitoring in Mixed Reality (MR) environments has recently received substantial focus due to its importance in image-based decisions, skill assessment, and robot-assisted surgery. Tracking hands and articulated surgical instruments…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Ahmed Tawfik Aboukhadra , Nadia Robertini , Jameel Malik , Ahmed Elhayek , Gerd Reis , Didier Stricker

Recent advancements in prosthetic technology have increasingly focused on enhancing dexterity and autonomy through intelligent control systems. Vision-based approaches offer promising results for enabling prosthetic hands to interact more…

Robotics · Computer Science 2025-12-09 Shifa Sulaiman , Akash Bachhar , Ming Shen , Simon Bøgh

In augmented and virtual reality (AR/VR) experiences, a user's arms and hands can provide a convenient and tactile surface for touch input. Prior work has shown on-body input to have significant speed, accuracy, and ergonomic benefits over…

Human-Computer Interaction · Computer Science 2025-09-03 Vimal Mollyn , Chris Harrison

We develop a system for modeling hand-object interactions in 3D from RGB images that show a hand which is holding a novel object from a known category. We design a Convolutional Neural Network (CNN) for Hand-held Object Pose and Shape…

Computer Vision and Pattern Recognition · Computer Science 2019-11-12 Mia Kokic , Danica Kragic , Jeannette Bohg

Hand motion capture is a popular research field, recently gaining more attention due to the ubiquity of RGB-D sensors. However, even most recent approaches focus on the case of a single isolated hand. In this work, we focus on hands that…

Computer Vision and Pattern Recognition · Computer Science 2016-03-29 Dimitrios Tzionas , Luca Ballan , Abhilash Srikantha , Pablo Aponte , Marc Pollefeys , Juergen Gall

Humans grasp unfamiliar objects by combining an initial visual estimate with tactile and proprioceptive feedback during interaction. We present ShapeGrasp, a robotic implementation of this approach. The proposed method is an iterative…

Robotics · Computer Science 2026-05-05 Lukas Rustler , Matej Hoffmann

With the advancement in computing and robotics, it is necessary to develop fluent and intuitive methods for interacting with digital systems, AR/VR interfaces, and physical robotic systems. Hand movement recognition is widely used to enable…

Robotics · Computer Science 2021-09-28 Keshav Bimbraw , Christopher Julius Nycz , Matt Schueler , Ziming Zhang , Haichong K. Zhang

Every hand-object interaction begins with contact. Despite predicting the contact state between hands and objects is useful in understanding hand-object interactions, prior methods on hand-object analysis have assumed that the interacting…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Takuma Yagi , Md Tasnimul Hasan , Yoichi Sato

General object grasping is an important yet unsolved problem in the field of robotics. Most of the current methods either generate grasp poses with few DoF that fail to cover most of the success grasps, or only take the unstable depth image…

Robotics · Computer Science 2021-03-04 Minghao Gou , Hao-Shu Fang , Zhanda Zhu , Sheng Xu , Chenxi Wang , Cewu Lu

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

We present a simple, real-time approach for pupil tracking from live video on mobile devices. Our method extends a state-of-the-art face mesh detector with two new components: a tiny neural network that predicts positions of the pupils in…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 Artsiom Ablavatski , Andrey Vakunov , Ivan Grishchenko , Karthik Raveendran , Matsvei Zhdanovich

To bridge the physical and virtual worlds for rapidly developed VR/AR applications, the ability to realistically drive 3D full-body avatars is of great significance. Although real-time body tracking with only the head-mounted displays…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Xiaozheng Zheng , Zhuo Su , Chao Wen , Zhou Xue , Xiaojie Jin

Ultrasound imaging of the forearm has demonstrated significant potential for accurate hand gesture classification. Despite this progress, there has been limited focus on developing a stand-alone end- to-end gesture recognition system which…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Keshav Bimbraw , Haichong K. Zhang , Bashima Islam

Modern smartphones can continuously stream multi-megapixel RGB images at 60Hz, synchronized with high-quality 3D pose information and low-resolution LiDAR-driven depth estimates. During a snapshot photograph, the natural unsteadiness of the…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Ilya Chugunov , Yuxuan Zhang , Zhihao Xia , Xuaner , Zhang , Jiawen Chen , Felix Heide

3D hand tracking from a monocular video is a very challenging problem due to hand interactions, occlusions, left-right hand ambiguity, and fast motion. Most existing methods rely on RGB inputs, which have severe limitations under low-light…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Christen Millerdurai , Diogo Luvizon , Viktor Rudnev , André Jonas , Jiayi Wang , Christian Theobalt , Vladislav Golyanik

Hand tracking is an important aspect of human-computer interaction and has a wide range of applications in extended reality devices. However, current hand motion capture methods suffer from various limitations. For instance, visual-based…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Qiang Zhang , Yuanqiao Lin , Yubin Lin , Szymon Rusinkiewicz

This paper addresses the scarcity of low-cost but high-dexterity platforms for collecting real-world multi-fingered robot manipulation data towards generalist robot autonomy. To achieve it, we propose the RAPID Hand, a co-optimized hardware…

Robotics · Computer Science 2025-06-10 Zhaoliang Wan , Zetong Bi , Zida Zhou , Hao Ren , Yiming Zeng , Yihan Li , Lu Qi , Xu Yang , Ming-Hsuan Yang , Hui Cheng

This paper presents an approach to forecast future presence and location of human hands and objects. Given an image frame, the goal is to predict what objects will appear in the future frame (e.g., 5 seconds later) and where they will be…

Computer Vision and Pattern Recognition · Computer Science 2018-08-24 Chenyou Fan , Jangwon Lee , Michael S. Ryoo

Reliably planning fingertip grasps for multi-fingered hands lies as a key challenge for many tasks including tool use, insertion, and dexterous in-hand manipulation. This task becomes even more difficult when the robot lacks an accurate…

Robotics · Computer Science 2022-12-19 Martin Matak , Tucker Hermans