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While classic work in convex-concave min-max optimization relies on average-iterate convergence results, the emergence of nonconvex applications such as training Generative Adversarial Networks has led to renewed interest in last-iterate…

Optimization and Control · Mathematics 2019-10-29 Jacob Abernethy , Kevin A. Lai , Andre Wibisono

Online gradient descent (OGD) is well known to be doubly optimal under strong convexity or monotonicity assumptions: (1) in the single-agent setting, it achieves an optimal regret of $\Theta(\log T)$ for strongly convex cost functions; and…

Computer Science and Game Theory · Computer Science 2024-04-01 Michael I. Jordan , Tianyi Lin , Zhengyuan Zhou

We revisit the smooth convex-concave bilinearly-coupled saddle-point problem of the form $\min_x\max_y f(x) + \langle y,\mathbf{B} x\rangle - g(y)$. In the highly specific case where each of the functions $f(x)$ and $g(y)$ is either affine…

Optimization and Control · Mathematics 2024-11-25 Dmitry Kovalev , Ekaterina Borodich

In this paper we consider solving saddle point problems using two variants of Gradient Descent-Ascent algorithms, Extra-gradient (EG) and Optimistic Gradient Descent Ascent (OGDA) methods. We show that both of these algorithms admit a…

Optimization and Control · Mathematics 2019-09-06 Aryan Mokhtari , Asuman Ozdaglar , Sarath Pattathil

In this paper, we provide a novel and simple algorithm, Clairvoyant Multiplicative Weights Updates (CMWU) for regret minimization in general games. CMWU effectively corresponds to the standard MWU algorithm but where all agents, when…

Computer Science and Game Theory · Computer Science 2022-06-30 Georgios Piliouras , Ryann Sim , Stratis Skoulakis

We consider non-convex optimization problems with constraint that is a product of simplices. A commonly used algorithm in solving this type of problem is the Multiplicative Weights Update (MWU), an algorithm that is widely used in game…

Optimization and Control · Mathematics 2022-04-26 Yi Feng , Ioannis Panageas , Xiao Wang

Recent applications that arise in machine learning have surged significant interest in solving min-max saddle point games. This problem has been extensively studied in the convex-concave regime for which a global equilibrium solution can be…

Optimization and Control · Mathematics 2019-11-01 Maher Nouiehed , Maziar Sanjabi , Tianjian Huang , Jason D. Lee , Meisam Razaviyayn

Owing to their connection with generative adversarial networks (GANs), saddle-point problems have recently attracted considerable interest in machine learning and beyond. By necessity, most theoretical guarantees revolve around…

In order to find Nash-equilibria for two-player zero-sum games where each player plays combinatorial objects like spanning trees, matchings etc, we consider two online learning algorithms: the online mirror descent (OMD) algorithm and the…

Machine Learning · Computer Science 2016-03-03 Swati Gupta , Michel Goemans , Patrick Jaillet

Many problems in machine learning and game theory can be formulated as saddle-point problems, for which various first-order methods have been developed and proven efficient in practice. Under the general convex-concave assumption, most…

Machine Learning · Computer Science 2020-06-16 Yuan Gao , Christian Kroer , Donald Goldfarb

We introduce symmetric cone games (SCGs), a broad class of multi-player games where each player's strategy lies in a generalized simplex (the trace-one slice of a symmetric cone). This framework unifies a wide spectrum of settings,…

Optimization and Control · Mathematics 2026-03-03 Anas Barakat , Wayne Lin , John Lazarsfeld , Antonios Varvitsiotis

We provide several applications of Optimistic Mirror Descent, an online learning algorithm based on the idea of predictable sequences. First, we recover the Mirror Prox algorithm for offline optimization, prove an extension to Holder-smooth…

Machine Learning · Computer Science 2013-11-11 Alexander Rakhlin , Karthik Sridharan

Smooth minimax optimization problems play a central role in a wide range of applications, including machine learning, game theory, and operations research. However, existing algorithmic frameworks vary significantly depending on the problem…

Optimization and Control · Mathematics 2025-06-10 Taoli Zheng , Anthony Man-Cho So , Jiajin Li

Nonconvex-nonconcave minimax optimization has gained widespread interest over the last decade. However, most existing works focus on variants of gradient descent-ascent (GDA) algorithms, which are only applicable to smooth nonconvex-concave…

Optimization and Control · Mathematics 2025-01-17 Jiajin Li , Linglingzhi Zhu , Anthony Man-Cho So

This paper proposes Mutation-Driven Multiplicative Weights Update (M2WU) for learning an equilibrium in two-player zero-sum normal-form games and proves that it exhibits the last-iterate convergence property in both full and noisy feedback…

Computer Science and Game Theory · Computer Science 2023-05-29 Kenshi Abe , Kaito Ariu , Mitsuki Sakamoto , Kentaro Toyoshima , Atsushi Iwasaki

We study the question of obtaining last-iterate convergence rates for no-regret learning algorithms in multi-player games. We show that the optimistic gradient (OG) algorithm with a constant step-size, which is no-regret, achieves a…

Machine Learning · Computer Science 2020-10-27 Noah Golowich , Sarath Pattathil , Constantinos Daskalakis

This paper proposes an asymmetric perturbation technique for solving bilinear saddle-point optimization problems, commonly arising in minimax problems, game theory, and constrained optimization. Perturbing payoffs or values is known to be…

Optimization and Control · Mathematics 2026-02-16 Kenshi Abe , Mitsuki Sakamoto , Kaito Ariu , Atsushi Iwasaki

In this work we aim to solve a convex-concave saddle point problem, where the convex-concave coupling function is smooth in one variable and nonsmooth in the other and not assumed to be linear in either. The problem is augmented by a…

Optimization and Control · Mathematics 2021-08-10 Radu Ioan Bot , Ernö Robert Csetnek , Michael Sedlmayer

Computing approximate Nash equilibria in multi-player general-sum Markov games is a computationally intractable task. However, multi-player Markov games with certain cooperative or competitive structures might circumvent this…

Computer Science and Game Theory · Computer Science 2023-08-17 Zailin Ma , Jiansheng Yang , Zhihua Zhang

Primal-dual algorithm (PDA) is a classic and popular scheme for convex-concave saddle point problems. It is universally acknowledged that the proximal terms in the subproblems about the primal and dual variables are crucial to the…

Optimization and Control · Mathematics 2025-04-24 Shuning Liu , Zexian Liu