English
Related papers

Related papers: Continuous Control for Searching and Planning with…

200 papers

This paper addresses policy learning in non-stationary environments and games with continuous actions. Rather than the classical reward maximization mechanism, inspired by the ideas of follow-the-regularized-leader (FTRL) and mirror descent…

Machine Learning · Computer Science 2022-08-22 Rong-Jun Qin , Fan-Ming Luo , Hong Qian , Yang Yu

We consider a Continual Reinforcement Learning setup, where a learning agent must continuously adapt to new tasks while retaining previously acquired skill sets, with a focus on the challenge of avoiding forgetting past gathered knowledge…

Machine Learning · Computer Science 2026-02-06 Anthony Kobanda , Rémy Portelas , Odalric-Ambrym Maillard , Ludovic Denoyer

Since reward functions are hard to specify, recent work has focused on learning policies from human feedback. However, such approaches are impeded by the expense of acquiring such feedback. Recent work proposed that agents have access to a…

Machine Learning · Computer Science 2021-05-04 David Lindner , Rohin Shah , Pieter Abbeel , Anca Dragan

Actor-critic (AC) algorithms are a class of model-free deep reinforcement learning algorithms, which have proven their efficacy in diverse domains, especially in solving continuous control problems. Improvement of exploration (action…

Machine Learning · Computer Science 2022-10-04 Chayan Banerjee , Zhiyong Chen , Nasimul Noman

State-of-the-art reinforcement learning algorithms mostly rely on being allowed to directly interact with their environment to collect millions of observations. This makes it hard to transfer their success to industrial control problems,…

Machine Learning · Computer Science 2021-07-23 Phillip Swazinna , Steffen Udluft , Thomas Runkler

Nowadays, model-free reinforcement learning algorithms have achieved remarkable performance on many decision making and control tasks, but high sample complexity and low sample efficiency still hinder the wide use of model-free…

Artificial Intelligence · Computer Science 2020-10-27 Jingbin Liu , Xinyang Gu , Shuai Liu

Deep off-policy actor-critic algorithms have emerged as the leading framework for reinforcement learning in continuous control domains. However, most of these algorithms suffer from poor sample efficiency, especially in environments with…

Machine Learning · Computer Science 2026-02-25 Zahra Shahrooei , Ali Baheri

Learning accurate models of the physical world is required for a lot of robotic manipulation tasks. However, during manipulation, robots are expected to interact with unknown workpieces so that building predictive models which can…

Machine Learning · Computer Science 2020-11-03 Wenyu Zhang , Skyler Seto , Devesh K. Jha

We leverage the fast physics simulator, MuJoCo to run tasks in a continuous control environment and reveal details like the observation space, action space, rewards, etc. for each task. We benchmark value-based methods for continuous…

Machine Learning · Computer Science 2023-07-24 Vaddadi Sai Rahul , Debajyoti Chakraborty

A universal controller for any robot morphology would greatly improve computational and data efficiency. By utilizing contextual information about the properties of individual robots and exploiting their modular structure in the…

Artificial Intelligence · Computer Science 2025-09-09 Laurens Engwegen , Daan Brinks , Wendelin Böhmer

Zero-shot coordination (ZSC), the ability to adapt to a new partner in a cooperative task, is a critical component of human-compatible AI. While prior work has focused on training agents to cooperate on a single task, these specialized…

Multiagent Systems · Computer Science 2025-04-22 Kunal Jha , Wilka Carvalho , Yancheng Liang , Simon S. Du , Max Kleiman-Weiner , Natasha Jaques

The game of Go has long served as a benchmark for artificial intelligence, demanding sophisticated strategic reasoning and long-term planning. Previous approaches such as AlphaGo and its successors, have predominantly relied on model-based…

Artificial Intelligence · Computer Science 2026-01-08 Jingbin Liu , Xuechun Wang

Recent research on vulnerabilities of deep reinforcement learning (RL) has shown that adversarial policies adopted by an adversary agent can influence a target RL agent (victim agent) to perform poorly in a multi-agent environment. In…

Machine Learning · Computer Science 2022-11-01 The Viet Bui , Tien Mai , Thanh H. Nguyen

The field of reinforcement learning (RL) is facing increasingly challenging domains with combinatorial complexity. For an RL agent to address these challenges, it is essential that it can plan effectively. Prior work has typically utilized…

For over a decade, model-based reinforcement learning has been seen as a way to leverage control-based domain knowledge to improve the sample-efficiency of reinforcement learning agents. While model-based agents are conceptually appealing,…

Machine Learning · Computer Science 2021-05-28 Brandon Amos , Samuel Stanton , Denis Yarats , Andrew Gordon Wilson

The combination of deep learning and Monte Carlo Tree Search (MCTS) has shown to be effective in various domains, such as board and video games. AlphaGo represented a significant step forward in our ability to learn complex board games, and…

Machine Learning · Computer Science 2021-04-29 Alexandre Borges , Arlindo Oliveira

Planning and reinforcement learning are two key approaches to sequential decision making. Multi-step approximate real-time dynamic programming, a recently successful algorithm class of which AlphaZero [Silver et al., 2018] is an example,…

Artificial Intelligence · Computer Science 2020-05-18 Thomas M. Moerland , Anna Deichler , Simone Baldi , Joost Broekens , Catholijn M. Jonker

A fundamental issue in reinforcement learning algorithms is the balance between exploration of the environment and exploitation of information already obtained by the agent. Especially, exploration has played a critical role for both…

Machine Learning · Computer Science 2019-05-29 Ruihan Yang , Qiwei Ye , Tie-Yan Liu

The AlphaZero algorithm has achieved superhuman performance in two-player, deterministic, zero-sum games where perfect information of the game state is available. This success has been demonstrated in Chess, Shogi, and Go where learning…

Artificial Intelligence · Computer Science 2019-12-10 Nick Petosa , Tucker Balch

We present the first mechanistic evidence that model-free reinforcement learning agents can learn to plan. This is achieved by applying a methodology based on concept-based interpretability to a model-free agent in Sokoban -- a commonly…

Machine Learning · Computer Science 2025-04-03 Thomas Bush , Stephen Chung , Usman Anwar , Adrià Garriga-Alonso , David Krueger