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Randomisation and time-sharing are some of the oldest methods to achieve fairness. I make a case that applying these approaches to social choice settings constitutes a powerful paradigm that deserves an extensive and thorough examination. I…

Computer Science and Game Theory · Computer Science 2020-02-25 Haris Aziz

We investigate the potential of deliberation to create consensus among fully-informed citizens. Our approach relies on two cognitive assumptions: i. citizens need a thinking frame (or perspective) to consider an issue; and ii. citizens…

Physics and Society · Physics 2024-11-11 Ariane Lambert-Mogiliansky , Irénée Frérot

In many social-choice mechanisms the resulting choice is not the most preferred one for some of the participants, thus the need for methods to justify the choice made in a way that improves the acceptance and satisfaction of said…

Computer Science and Game Theory · Computer Science 2022-06-01 Sharadhi Alape Suryanarayana , David Sarne , Sarit Kraus

We describe a model that explains possibly indecisive choice behavior, that is, quasi-choices (choice correspondences that may be empty on some menus). The justification is here provided by a proportion of ballots, which are quasi-choices…

Theoretical Economics · Economics 2022-11-01 José Carlos R. Alcantud , Domenico Cantone , Alfio Giarlotta , Stephen Watson

The Gibbard-Satterthwaite theorem states that every non-dictatorial election rule among at least three alternatives can be strategically manipulated. We prove a quantitative version of the Gibbard-Satterthwaite theorem: a random…

Combinatorics · Mathematics 2011-05-26 Ehud Friedgut , Gil Kalai , Nathan Keller , Noam Nisan

We study a stochastic model for the diffusion of competing opinions in a population composed of three types of agents: trend-followers, opposers, and indifferent individuals. The decision dynamics are driven by reinforcement mechanisms,…

Probability · Mathematics 2025-06-24 Manuel González-Navarrete

Most analyses of manipulation of voting schemes have adopted two assumptions that greatly diminish their practical import. First, it is usually assumed that the manipulators have full knowledge of the votes of the nonmanipulating agents.…

Computer Science and Game Theory · Computer Science 2012-10-19 Tyler Lu , Pingzhong Tang , Ariel D. Procaccia , Craig Boutilier

We provide elementary proofs of several results concerning the possible outcomes arising from a fixed profile within the class of positional voting systems. Our arguments enable a simple and explicit construction of paradoxical profiles,…

Combinatorics · Mathematics 2020-08-17 Jacqueline Anderson , Brian Camara , John Pike

A voter sits on each vertex of an infinite tree of degree $k$, and has to decide between two alternative opinions. At each time step, each voter switches to the opinion of the majority of her neighbors. We analyze this majority process when…

Probability · Mathematics 2011-12-30 Yashodhan Kanoria , Andrea Montanari

Most social choice rules assume access to full rankings, while current alignment practice -- despite aiming for diversity -- typically treats voters as anonymous and comparisons as independent, effectively extracting only about one bit per…

Computer Science and Game Theory · Computer Science 2026-03-23 Luise Ge , Daniel Halpern , Gregory Kehne , Yevgeniy Vorobeychik

Non-deterministic measurements are common in real-world scenarios: the performance of a stochastic optimization algorithm or the total reward of a reinforcement learning agent in a chaotic environment are just two examples in which…

Machine Learning · Statistics 2022-08-31 Etor Arza , Josu Ceberio , Ekhiñe Irurozki , Aritz Pérez

Collective decision-making is a process by which a group of individuals determines a shared outcome that shapes societal dynamics; from innovation diffusion to organizational choices. A common approach to model these processes is using…

Physics and Society · Physics 2025-04-03 Maciej Doniec , Pratik Mullick , Parongama Sen , Katarzyna Sznajd-Weron

Transitive proxy voting (or "liquid democracy") is a novel form of collective decision making, often framed as an attractive hybrid of direct and representative democracy. Although the ideas behind liquid democracy have garnered widespread…

Computer Science and Game Theory · Computer Science 2023-07-07 Jacqueline Harding

Actual individual preferences are neither complete (=total) nor antisymmetric in general, so that at least every quasi-order must be an admissible input to a satisfactory choice rule. It is argued that the traditional notion of…

Combinatorics · Mathematics 2007-05-23 Jobst Heitzig

We study binary opinion dynamics in a fully connected network of interacting agents. The agents are assumed to interact according to one of the following rules: (1) Voter rule: An updating agent simply copies the opinion of another randomly…

Probability · Mathematics 2022-03-04 Arpan Mukhopadhyay , Ravi R. Mazumdar , Rahul Roy

Considering voting rules based on evaluation inputs rather than preference rankings modifies the paradigm of probabilistic studies of voting procedures. This article proposes several simulation models for generating evaluation-based voting…

Applications · Statistics 2024-03-18 Antoine Rolland , Jean-Baptiste Aubin , Irène Gannaz , Samuela Leoni

The ability to measure the satisfaction of (groups of) voters is a crucial prerequisite for formulating proportionality axioms in approval-based participatory budgeting elections. Two common - but very different - ways to measure the…

Computer Science and Game Theory · Computer Science 2023-10-19 Markus Brill , Stefan Forster , Martin Lackner , Jan Maly , Jannik Peters

We propose a framework for strategic voting when a voter may lack knowledge about the preferences of other voters, or about other voters' knowledge about her own preference. In this setting we define notions of manipulation, equilibrium,…

Computer Science and Game Theory · Computer Science 2021-11-30 Zeinab Bakhtiari , Hans van Ditmarsch , Abdallah Saffidine

Social choice is replete with various settings including single-winner voting, multi-winner voting, probabilistic voting, multiple referenda, and public decision making. We study a general model of social choice called Sub-Committee Voting…

Computer Science and Game Theory · Computer Science 2017-11-17 Haris Aziz , Barton E. Lee

In linear models of consensus dynamics, the state of the various agents converges to a value which is a convex combination of the agents' initial states. We call it democratic if in the large scale limit (number of agents going to infinity)…

Systems and Control · Computer Science 2015-02-17 Fabio Fagnani , Jean-Charles Delvenne