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Related papers: SparseFusion: Dynamic Human Avatar Modeling from S…

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In this paper, we introduce a method for reconstructing 3D humans from a single image using a biomechanically accurate skeleton model. To achieve this, we train a transformer that takes an image as input and estimates the parameters of the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Yan Xia , Xiaowei Zhou , Etienne Vouga , Qixing Huang , Georgios Pavlakos

3D human reconstruction and animation are long-standing topics in computer graphics and vision. However, existing methods typically rely on sophisticated dense-view capture and/or time-consuming per-subject optimization procedures. To…

Graphics · Computer Science 2025-06-04 Zhiyuan Yu , Zhe Li , Hujun Bao , Can Yang , Xiaowei Zhou

Recent progress in neural rendering has brought forth pioneering methods, such as NeRF and Gaussian Splatting, which revolutionize view rendering across various domains like AR/VR, gaming, and content creation. While these methods excel at…

We present an end-to-end system for reconstructing complete watertight and textured models of moving subjects such as clothed humans and animals, using only three or four handheld sensors. The heart of our framework is a new pairwise…

Computer Vision and Pattern Recognition · Computer Science 2016-04-12 Ruizhe Wang , Lingyu Wei , Etienne Vouga , Qixing Huang , Duygu Ceylan , Gerard Medioni , Hao Li

High-quality 4D reconstruction enables photorealistic and immersive rendering of the dynamic real world. However, unlike static scenes that can be fully captured with a single camera, high-quality dynamic scenes typically require dense…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Weihong Pan , Xiaoyu Zhang , Zhuang Zhang , Zhichao Ye , Nan Wang , Haomin Liu , Guofeng Zhang

High-quality 4D reconstruction of human performance with complex interactions to various objects is essential in real-world scenarios, which enables numerous immersive VR/AR applications. However, recent advances still fail to provide…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Zhuo Su , Lan Xu , Dawei Zhong , Zhong Li , Fan Deng , Shuxue Quan , Lu Fang

The reconstruction of multi-layer 3D garments typically requires expensive multi-view capture setups and specialized 3D editing efforts. To support the creation of life-like clothed human avatars, we introduce ReMu for reconstructing…

Graphics · Computer Science 2025-08-05 Onat Vuran , Hsuan-I Ho

Generating high-fidelity upper-body 3D avatars from one-shot input image remains a significant challenge. Current 3D avatar generation methods, which rely on large reconstruction models, are fast and capable of producing stable body…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Fan Yang , Heyuan Li , Peihao Li , Weihao Yuan , Lingteng Qiu , Chaoyue Song , Cheng Chen , Yisheng He , Shifeng Zhang , Xiaoguang Han , Steven Hoi , Guosheng Lin

Recently, implicit neural representation has been widely used to generate animatable human avatars. However, the materials and geometry of those representations are coupled in the neural network and hard to edit, which hinders their…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Qifeng Chen , Rengan Xie , Kai Huang , Qi Wang , Wenting Zheng , Rong Li , Yuchi Huo

We consider the problem of reconstructing a full 360{\deg} photographic model of an object from a single image of it. We do so by fitting a neural radiance field to the image, but find this problem to be severely ill-posed. We thus take an…

Computer Vision and Pattern Recognition · Computer Science 2023-02-24 Luke Melas-Kyriazi , Christian Rupprecht , Iro Laina , Andrea Vedaldi

We introduce a highly robust GAN-based framework for digitizing a normalized 3D avatar of a person from a single unconstrained photo. While the input image can be of a smiling person or taken in extreme lighting conditions, our method can…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Huiwen Luo , Koki Nagano , Han-Wei Kung , Mclean Goldwhite , Qingguo Xu , Zejian Wang , Lingyu Wei , Liwen Hu , Hao Li

Existing methods for reconstructing objects and humans from a monocular image suffer from severe mesh collisions and performance limitations for interacting occluding objects. This paper introduces a method to obtain a globally consistent…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Sarthak Batra , Partha P. Chakrabarti , Simon Hadfield , Armin Mustafa

Visual perception of a person is easily influenced by many factors such as camera parameters, pose and viewpoint variations. These variations make person Re-Identification (ReID) a challenging problem. Nevertheless, human attributes usually…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Fariborz Taherkhani , Ali Dabouei , Sobhan Soleymani , Jeremy Dawson , Nasser M. Nasrabadi

The latest developments in 3D capturing, processing, and rendering provide means to unlock novel 3D application pathways. The main elements of an integrated platform, which target tele-immersion and future 3D applications, are described in…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Dimitrios S. Alexiadis , Anargyros Chatzitofis , Nikolaos Zioulis , Olga Zoidi , Georgios Louizis , Dimitrios Zarpalas , Petros Daras

Recent breakthroughs in single-image 3D portrait reconstruction have enabled telepresence systems to stream 3D portrait videos from a single camera in real-time, democratizing telepresence. However, per-frame 3D reconstruction exhibits…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Shengze Wang , Xueting Li , Chao Liu , Matthew Chan , Michael Stengel , Henry Fuchs , Shalini De Mello , Koki Nagano

Humans demonstrate remarkable skill in transferring manipulation abilities across objects of varying shapes, poses, and appearances, a capability rooted in their understanding of semantic correspondences between different instances. To…

Robotics · Computer Science 2024-03-19 Qianxu Wang , Haotong Zhang , Congyue Deng , Yang You , Hao Dong , Yixin Zhu , Leonidas Guibas

Multi-modal 3D object detection has exhibited significant progress in recent years. However, most existing methods can hardly scale to long-range scenarios due to their reliance on dense 3D features, which substantially escalate…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Yiheng Li , Hongyang Li , Zehao Huang , Hong Chang , Naiyan Wang

We introduce a novel robust hybrid 3D face tracking framework from RGBD video streams, which is capable of tracking head pose and facial actions without pre-calibration or intervention from a user. In particular, we emphasize on improving…

Computer Vision and Pattern Recognition · Computer Science 2015-07-13 Hai X. Pham , Chongyu Chen , Luc N. Dao , Vladimir Pavlovic , Jianfei Cai , Tat-jen Cham

Sparse-view 3D reconstruction is essential for applications in which dense image acquisition is impractical, such as robotics, augmented/virtual reality (AR/VR), and autonomous systems. In these settings, minimal image overlap prevents…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Tanveer Younis , Zhanglin Cheng

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim
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