Related papers: Time Domain Velocity Vector for Retracing the Mult…
Audio-visual video segmentation (AVVS) aims to generate pixel-level maps of sound-producing objects that accurately align with the corresponding audio. However, existing methods often face temporal misalignment, where audio cues and…
Identification and localization of sounds are both integral parts of computational auditory scene analysis. Although each can be solved separately, the goal of forming coherent auditory objects and achieving a comprehensive spatial scene…
Visual-audio navigation (VAN) is attracting more and more attention from the robotic community due to its broad applications, \emph{e.g.}, household robots and rescue robots. In this task, an embodied agent must search for and navigate to…
The main goal of this paper is to estimate the regional acoustic and geoacoustic shallow-water environment from data collected by a vertical hydrophone array and transmitted by distant time-harmonic point sources. We aim at estimating the…
The sound propagation is usually described by a linear homogeneous wave equation, though the air flow in a duct is described by the gas dynamics equations, using a variable cross section, which corresponds to a non linear non homogneous…
The sampling of sound fields involves the measurement of spatially dependent room impulse responses, where the Nyquist-Shannon sampling theorem applies in both the temporal and spatial domain. Therefore, sampling inside a volume of interest…
In a sensor network with remote sensor devices, it is important to have a method that can accurately localize a sound event with a small amount of data transmitted from the sensors. In this paper, we propose a novel method for localization…
Speaker diarization, the process of segmenting an audio stream or transcribed speech content into homogenous partitions based on speaker identity, plays a crucial role in the interpretation and analysis of human speech. Most existing…
We propose a novel multi-source direction of arrival (DOA) estimation technique using a convolutional neural network algorithm which learns the modal coherence patterns of an incident soundfield through measured spherical harmonic…
General audio source separation is a key capability for multimodal AI systems that can perceive and reason about sound. Despite substantial progress in recent years, existing separation models are either domain-specific, designed for fixed…
The localization of sound sources by the human brain is computationally simulated from a neurobiological perspective. The simulation includes the neural representation of temporal differences in acoustic signals between the ipsilateral and…
Acoustic environment characterization opens doors for sound reproduction innovations, smart EQing, speech enhancement, hearing aids, and forensics. Reverberation time, clarity, and direct-to-reverberant ratio are acoustic parameters that…
Medical ultrasound imaging is the most widespread real-time non-invasive imaging system and its formulation comprises signal transmission, signal reception, and image formation. Ultrasound signal transmission modelling has been formalized…
We propose a two-stream convolutional network for audio recognition, that operates on time-frequency spectrogram inputs. Following similar success in visual recognition, we learn Slow-Fast auditory streams with separable convolutions and…
Self-supervised sound source localization is usually challenged by the modality inconsistency. In recent studies, contrastive learning based strategies have shown promising to establish such a consistent correspondence between audio and…
This paper addresses the challenge of quantitatively reconstructing initial acoustic sources from time-dependent wave measurements. We introduce novel indicator functions defined through spacetime integrals of acoustic data and carefully…
Obtaining sound inferences over remote networks via active or passive measurements is difficult. Active measurement campaigns face challenges of load, coverage, and visibility. Passive measurements require a privileged vantage point. Even…
An immersive acoustic experience enabled by spatial audio is just as crucial as the visual aspect in creating realistic virtual environments. However, existing methods for room impulse response estimation rely either on data-demanding…
As we interact with the world, for example when we communicate with our colleagues in a large open space or meeting room, we continuously analyse the surrounding environment and, in particular, localise and recognise acoustic events. While…
We address the challenge of sound propagation simulations in 3D virtual rooms with moving sources, which have applications in virtual/augmented reality, game audio, and spatial computing. Solutions to the wave equation can describe wave…