Related papers: Time Domain Velocity Vector for Retracing the Mult…
This paper addresses the problem of localizing audio sources using binaural measurements. We propose a supervised formulation that simultaneously localizes multiple sources at different locations. The approach is intrinsically efficient…
The audio segmentation mismatch between training data and those seen at run-time is a major problem in direct speech translation. Indeed, while systems are usually trained on manually segmented corpora, in real use cases they are often…
Wave velocity is a key parameter for imaging complex media, but in vivo measurements are typically limited to reflection geometries, where only backscattered waves from short-scale heterogeneities are accessible. As a result, conventional…
A framework is proposed for developing and evaluating algorithms for extracting multipath propagation components (MPCs) from measurements collected by sounders at millimeter-wave (mmW) frequencies. To focus on algorithmic performance, an…
Visual sound localization is a typical and challenging problem that predicts the location of objects corresponding to the sound source in a video. Previous methods mainly used the audio-visual association between global audio and one-scale…
Time--distance inversions usually provide tomographic maps of the interesting plasma properties (we will focus on flows) at various depths. These maps however do not correspond directly to the flow field, but rather to the true flow field…
The concept of a common modulated oscillation spanning multiple time series is formalized, a method for the recovery of such a signal from potentially noisy observations is proposed, and the time-varying bias properties of the recovery…
As humans, we hear sound every second of our life. The sound we hear is often affected by the acoustics of the environment surrounding us. For example, a spacious hall leads to more reverberation. Room Impulse Responses (RIR) are commonly…
The frequency-dependent attenuation of broadband acoustics is often confronted in many different areas. However, the related time domain simulation is rarely found in literature due to enormous technical difficulty. The currently popular…
Ambisonics is a scene-based spatial audio format that has several useful features compared to object-based formats, such as efficient whole scene rotation and versatility. However, it does not provide direct access to the individual source…
A wireless acoustic sensor network records audio signals with sampling time and sampling rate offsets between the audio streams, if the analog-digital converters (ADCs) of the network devices are not synchronized. Here, we introduce a new…
Data-driven modeling of complex physical systems is receiving a growing amount of attention in the simulation and machine learning communities. Since most physical simulations are based on compute-intensive, iterative implementations of…
Learning from audio-visual data offers many possibilities to express correspondence between the audio and visual content, similar to the human perception that relates aural and visual information. In this work, we present a method for…
This paper presents a simple yet effective approach to modeling space-time correspondences in the context of video object segmentation. Unlike most existing approaches, we establish correspondences directly between frames without…
This paper presents an audio-visual approach for voice separation which produces state-of-the-art results at a low latency in two scenarios: speech and singing voice. The model is based on a two-stage network. Motion cues are obtained with…
The image source method (ISM) is often used to simulate room acoustics due to its ease of use and computational efficiency. The standard ISM is limited to simulations of room impulse responses between point sources and omnidirectional…
The evolution of acoustic waves can be evaluated in two ways: either as a temporal, or a spatial propagation. Propagating in space provides the considerable advantage of being able to handle dispersion and propagation across interfaces with…
Estimation of the direction-of-arrival (DoA) of a speaker in a room is important in many audio signal processing applications. Environments with reverberation that masks the DoA information are particularly challenging. Recently, a DoA…
Geometrical approaches for room acoustics simulation have the advantage of requiring limited computational resources while still achieving a high perceptual plausibility. A common approach is using the image source model for direct and…
In this paper, we propose a solution for improving the quality of temporal sound localization. We employ a multimodal fusion approach to combine visual and audio features. High-quality visual features are extracted using a state-of-the-art…