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The visible orientation of human eyes creates some transparency about people's spatial attention and other mental states. This leads to a dual role of the eyes as a means of sensing and communication. Accordingly, artificial eye models are…

Human-Computer Interaction · Computer Science 2026-01-30 Matti Krüger , Yutaka Oshima , Yu Fang

Objective: A proof-of-concept study aimed at designing and implementing VIEWER, a versatile toolkit for visual analytics of clinical data, and systematically evaluating its effectiveness across various clinical applications while gathering…

One of the primary purposes of visualization is to assist users in discovering insights. While there has been much research in information visualization aiming at complex data transformation and novel presentation techniques, relatively…

Human-Computer Interaction · Computer Science 2022-04-28 Chen He , Tung Vuong , Giulio Jacucci

Most personal wellbeing apps present summative dashboards of health and physical activity metrics, yet many users struggle to translate this information into meaningful understanding. These apps commonly support engagement through goals,…

Human-Computer Interaction · Computer Science 2026-01-22 Shanshan Zhu , Wenxuan Song , Jiayue Melissa Shi , Dong Whi Yoo , Karthik S. Bhat , Koustuv Saha

While self-tracking data is typically captured real-time in a lived experience, the data is often stored in a manner detached from the context where it belongs. Research has shown that there is a potential to enhance people's lived…

Human-Computer Interaction · Computer Science 2020-02-25 Maria Karyda , Merja Ryöppy , Jacob Buur , Andrés Lucero

Real-time reflection plays a vital role in synchronous communication. It enables users to adjust their communication strategies dynamically, thereby improving the effectiveness of their communication. Generative AI holds significant…

Human-Computer Interaction · Computer Science 2025-04-29 Yi Wen , Meng Xia

There is a growing interest in researching game design processes, artifacts and culture through active game design. Tools and processes to support these attempts are limited, especially in terms of a) capturing smaller design decisions…

Human-Computer Interaction · Computer Science 2026-02-16 Prabhav Bhatnagar , Jianheng He , Shamit Ahmed , Andrés Lucero , Perttu Hämäläinen

Natural language-based user profiles in recommender systems have been explored for their interpretability and potential to help users scrutinize and refine their interests, thereby improving recommendation quality. Building on this…

Human-Computer Interaction · Computer Science 2025-10-13 Ruixuan Sun , Junyuan Wang , Sanjali Roy , Joseph A. Konstan

The visual analytics community has long aimed to understand users better and assist them in their analytic endeavors. As a result, numerous conceptual models of visual analytics aim to formalize common workflows, techniques, and goals…

Human-Computer Interaction · Computer Science 2023-04-20 Shayan Monadjemi , Mengtian Guo , David Gotz , Roman Garnett , Alvitta Ottley

Recent advances in user modeling make it feasible to conduct open-ended inference over a person's everyday computer use. Despite longstanding visions of systems that deeply understand our actions and the purposes they serve in our lives,…

Human-Computer Interaction · Computer Science 2026-05-04 Shardul Sapkota , Matthew Jörke , Zane Sabbagh , Omar Shaikh , Grace Wang , James A. Landay

Requirements Engineering (RE) is closely tied to other development activities and is at the heart and foundation of every software development process. This makes RE the most data and communication-intensive activity compared to other…

Software Engineering · Computer Science 2017-07-10 Zahra Shakeri Hossein Abad , Alex Shymka , Jenny Le , Noor Hammad , Guenther Ruhe

Human interaction relies on a wide range of signals, including non-verbal cues. In order to develop effective Explainable Planning (XAIP) agents it is important that we understand the range and utility of these communication channels. Our…

Artificial Intelligence · Computer Science 2020-12-01 Alan Lindsay , Bart Craenen , Sara Dalzel-Job , Robin L. Hill , Ronald P. A. Petrick

In programming education, fostering self-regulated learning (SRL) skills is essential for both students and teachers. This paper introduces TrackThinkDashboard, an application designed to visualize the learning workflow by integrating web…

Human-Computer Interaction · Computer Science 2025-03-26 Ko Watanabe , Yuki Matsuda , Yugo Nakamura , Yutaka Arakawa , Shoya Ishimaru

Designing a scheme that can achieve a good performance in predicting single person activities and group activities is a challenging task. In this paper, we propose a novel robust and efficient human activity recognition scheme called ReHAR,…

Computer Vision and Pattern Recognition · Computer Science 2018-02-28 Xin Li , Mooi Choo Chuah

The paper presents a software tool for analysis and interactive engagement in various logical reasoning tasks. A first feature of the program consists in providing an interface for working with logic-specific repositories of formal…

Computers and Society · Computer Science 2015-07-15 Ştefan Minică

The deliberative potential of online platforms has been widely examined. However, little is known about how various interface-based reflection nudges impact the quality of deliberation. This paper presents two user studies with 12 and 120…

Human-Computer Interaction · Computer Science 2025-02-07 Shun Yi Yeo , Gionnieve Lim , Jie Gao , Weiyu Zhang , Simon Tangi Perrault

Generating interdisciplinary research ideas requires diverse domain expertise, but access to timely feedback is often limited by the availability of experts. In this paper, we introduce PersonaFlow, a novel system designed to provide…

Human-Computer Interaction · Computer Science 2025-07-10 Yiren Liu , Pranav Sharma , Mehul Jitendra Oswal , Haijun Xia , Yun Huang

This paper reports on the process of designing the UK Co-Benefits Atlas, which communicates and publicizes data for climate mitigation. Visualization atlases -- an emerging type of platform to make data about complex topics comprehensive…

Human-Computer Interaction · Computer Science 2026-04-23 Jinrui Wang , Alexis Pister , Sian Phillips , Sarah Bissett , Ruaidhri Higgins-Lavery , Clare Wharmby , Andrew Sudmant , Uta Hinrichs , Benjamin Bach

In digital knowledge work, flow promises not just productivity; it offers a pathway to well-being. Yet despite decades of flow research in HCI, we know little about how to design digital interventions that support it. In this work, we…

Human-Computer Interaction · Computer Science 2026-02-03 Fabio Stano , Max L Wilson , Christof Weinhardt , Michael T Knierim

Understanding user behaviors on social media has garnered significant scholarly attention, enhancing our comprehension of how virtual platforms impact society and empowering decision-makers. Simulating social media behaviors provides a…

Human-Computer Interaction · Computer Science 2025-06-18 Ziyue Lin , Yi Shan , Lin Gao , Xinghua Jia , Siming Chen