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Jacobs has proposed definitions for (weak, strong, split) generic objects for a fibered category; building on his definition of (split) generic objects, Jacobs develops a menagerie of important fibrational structures with applications to…

Logic in Computer Science · Computer Science 2023-03-10 Jonathan Sterling

Decisions on which classes to refactor are fraught with difficulty. The problem of identifying candidate classes becomes acute when confronted with large systems comprising hundreds or thousands of classes. In this paper, we describe a…

Software Engineering · Computer Science 2007-05-23 Richard Wheeldon , Steve Counsell

Modeling generics in object-oriented programming languages such as Java and C# is a challenge. Recently we proposed a new order-theoretic approach to modeling generics. Given the strong relation between order theory and category theory, in…

Programming Languages · Computer Science 2019-06-13 Moez A. AbdelGawad

Deep reinforcement learning provides a promising approach for text-based games in studying natural language communication between humans and artificial agents. However, the generalization still remains a big challenge as the agents depend…

Computation and Language · Computer Science 2021-09-22 Yunqiu Xu , Meng Fang , Ling Chen , Yali Du , Chengqi Zhang

Neural morphological tagging has been regarded as an extension to POS tagging task, treating each morphological tag as a monolithic label and ignoring its internal structure. We propose to view morphological tags as composite labels and…

Computation and Language · Computer Science 2018-10-23 Alexander Tkachenko , Kairit Sirts

We study program refactoring while considering the language or even the programming paradigm as a parameter. We use typed functional programs, namely Haskell programs, as the specification medium for a corresponding refactoring framework.…

Programming Languages · Computer Science 2007-05-23 Ralf Laemmel

Although optimization is the longstanding algorithmic backbone of machine learning, new models still require the time-consuming implementation of new solvers. As a result, there are thousands of implementations of optimization algorithms…

Machine Learning · Computer Science 2019-06-03 Sören Laue , Matthias Mitterreiter , Joachim Giesen

The underspecification of most machine learning pipelines means that we cannot rely solely on validation performance to assess the robustness of deep learning systems to naturally occurring distribution shifts. Instead, making sure that a…

Assuming that ORD is $\omega +\omega $-Erd\"os we show that if a class forcing amenable to $L$ (an $L$-forcing) has a generic then it has one definable in a set-generic extension of $L[O^\#]$. In fact we may choose such a generic to be {\it…

Logic · Mathematics 2016-09-06 Sy D. Friedman

Go has long been considered as a testbed for artificial intelligence. By introducing certain quantum features, such as superposition and collapse of wavefunction, we experimentally demonstrate a quantum version of Go by using correlated…

Although metaheuristics have been widely recognized as efficient techniques to solve real-world optimization problems, implementing them from scratch remains difficult for domain-specific experts without programming skills. In this…

Neural and Evolutionary Computing · Computer Science 2024-03-01 Aurora Ramírez , José Raúl Romero , Carlos García-Martínez , Sebastián Ventura

Current graph neural networks (GNNs) lack generalizability with respect to scales (graph sizes, graph diameters, edge weights, etc..) when solving many graph analysis problems. Taking the perspective of synthesizing graph theory programs,…

Machine Learning · Computer Science 2020-10-27 Hao Tang , Zhiao Huang , Jiayuan Gu , Bao-Liang Lu , Hao Su

We process a large corpus of game records of the board game of Go and propose a way of extracting summary information on played moves. We then apply several basic data-mining methods on the summary information to identify the most…

Artificial Intelligence · Computer Science 2012-09-25 Petr Baudiš , Josef Moudřík

Motivated by questions from program transformations, eight notions of isomorphisms between term rewriting systems are defined, analysed, and classified. The notions include global isomorphisms, where the renaming of variables and function…

Logic in Computer Science · Computer Science 2022-12-01 Michael Christian Fink Amores , David Sabel

Gene Ontology (GO) is the most important resource for gene function annotation. It provides a way to unify biological knowledge across different species via a dynamic and controlled vocabulary. GO is now widely represented in the Semantic…

Genomics · Quantitative Biology 2019-09-26 Yanying Wu

The paper presents an application of non-linear stacking ensembles for prediction of Go player attributes. An evolutionary algorithm is used to form a diverse ensemble of base learners, which are then aggregated by a stacking ensemble. This…

Artificial Intelligence · Computer Science 2017-09-25 Josef Moudřík , Roman Neruda

General game playing artificial intelligence has recently seen important advances due to the various techniques known as 'deep learning'. However the advances conceal equally important limitations in their reliance on: massive data sets;…

Human-Computer Interaction · Computer Science 2016-06-22 Benjamin Ultan Cowley

Despite the recent successes of deep neural networks in various fields such as image and speech recognition, natural language processing, and reinforcement learning, we still face big challenges in bringing the power of numeric optimization…

Artificial Intelligence · Computer Science 2018-02-16 Fei Wang , Tiark Rompf

Extending a given language with new dedicated features is a general and quite used approach to make the programming language more adapted to problems. Being closer to the application, this leads to less programming flaws and easier…

Logic in Computer Science · Computer Science 2010-03-26 Claude Kirchner , Pierre-Etienne Moreau , Cláudia Tavares

We propose design guidelines for a probabilistic programming facility suitable for deployment as a part of a production software system. As a reference implementation, we introduce Infergo, a probabilistic programming facility for Go, a…

Programming Languages · Computer Science 2019-06-27 David Tolpin