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Polymorphic types are an important feature in most strongly typed programming languages. They allow functions to be written in a way that can be used with different data types, while still enforcing the relationship and constraints between…

Programming Languages · Computer Science 2024-05-22 Shuai Fu , Tim Dwyer , Peter J. Stuckey

A common approach to improve software quality is to use programming guidelines to avoid common kinds of errors. In this paper, we consider the problem of enforcing guidelines for Featherweight Java (FJ). We formalize guidelines as sets of…

Logic in Computer Science · Computer Science 2022-09-09 Serdar Erbatur , Ulrich Schöpp , Chuangjie Xu

Designing fonts for languages with a large number of characters, such as Japanese and Chinese, is an extremely labor-intensive and time-consuming task. In this study, we addressed the problem of automatically generating Japanese typographic…

Computer Vision and Pattern Recognition · Computer Science 2020-11-05 Haruka Aoki , Koki Tsubota , Hikaru Ikuta , Kiyoharu Aizawa

Mastering the game of Go has remained a long standing challenge to the field of AI. Modern computer Go systems rely on processing millions of possible future positions to play well, but intuitively a stronger and more 'humanlike' way to…

Artificial Intelligence · Computer Science 2015-01-28 Christopher Clark , Amos Storkey

Go gaming is a struggle for territory control between rival, black and white, stones on a board. We model the Go dynamics in a game by means of the Ising model whose interaction coefficients reflect essential rules and tactics employed in…

Artificial Intelligence · Computer Science 2017-10-23 Matías Alvarado , Arturo Yee , Carlos Villarreal

This paper describes a reduction from the halting problem of Turing machines to subtype checking in Java. It follows that subtype checking in Java is undecidable, which answers a question posed by Kennedy and Pierce in 2007. It also follows…

Programming Languages · Computer Science 2016-11-08 Radu Grigore

The construction of GNOOP as a domain-theoretic model of generic nominally-typed OOP is currently underway. This extended abstract presents the concepts of `nominal intervals' and `full generication' that are likely to help in building…

Programming Languages · Computer Science 2016-11-01 Moez A. AbdelGawad

Even for common NLP tasks, sufficient supervision is not available in many languages -- morphological tagging is no exception. In the work presented here, we explore a transfer learning scheme, whereby we train character-level recurrent…

Computation and Language · Computer Science 2025-04-25 Ryan Cotterell , Georg Heigold

We present a novel approach to generic programming over extensible data types. Row types capture the structure of records and variants, and can be used to express record and variant subtyping, record extension, and modular composition of…

Programming Languages · Computer Science 2023-07-21 Alex Hubers , J. Garrett Morris

Multi-level languages and Arrows both facilitate metaprogramming, the act of writing a program which generates a program. The arr function required of all Arrows turns arbitrary host language expressions into guest language expressions;…

Programming Languages · Computer Science 2011-04-13 Adam Megacz

The last decade has witnessed an experimental revolution in data science and machine learning, epitomised by deep learning methods. Indeed, many high-dimensional learning tasks previously thought to be beyond reach -- such as computer…

Machine Learning · Computer Science 2021-05-04 Michael M. Bronstein , Joan Bruna , Taco Cohen , Petar Veličković

The Go programming language has gained significant traction for developing software, especially in various infrastructure systems. Nonetheless, concurrency bugs have become a prevalent issue within Go, presenting a unique challenge due to…

Software Engineering · Computer Science 2024-12-12 Foivos Tsimpourlas , Chao Peng , Carlos Rosuero , Ping Yang , Ajitha Rajan

AlphaZero learns to play go, chess and shogi at a superhuman level through self play given only the rules of the game. This raises the question of whether a similar thing could be done for mathematics -- a MathZero. MathZero would require a…

Logic in Computer Science · Computer Science 2020-05-19 David McAllester

Choreographic programming is a promising new paradigm for programming concurrent systems where a developer writes a single centralized program that compiles to individual programs for each node. Existing choreographic languages, however,…

Programming Languages · Computer Science 2025-08-22 Ashley Samuelson , Andrew K. Hirsch , Ethan Cecchetti

We extend prior work on class-morphing to provide a more expressive pattern-based compile-time reflection language. Our MorphJ language offers a disciplined form of metaprogramming that produces types by statically iterating over and…

Programming Languages · Computer Science 2015-06-18 Aggelos Biboudis , George Fourtounis , Yannis Smaragdakis

Reference immutability is a type based technique for taming mutation that has long been studied in the context of object-oriented languages, like Java. Recently, though, languages like Scala have blurred the lines between functional…

Programming Languages · Computer Science 2023-11-14 Edward Lee , Ondřej Lhoták

This paper presents Gom, a language for describing abstract syntax trees and generating a Java implementation for those trees. Gom includes features allowing the user to specify and modify the interface of the data structure. These features…

Programming Languages · Computer Science 2007-05-23 Antoine Reilles

This paper presents a case for exemplar parallelism of neural networks using Go as parallelization framework. Further it is shown that also limited multi-core hardware systems are feasible for these parallelization tasks, as notebooks and…

Neural and Evolutionary Computing · Computer Science 2023-09-18 Georg Wiesinger , Erich Schikuta

Complex structures are typical in machine learning. Tailoring learning algorithms for every structure requires an effort that may be saved by defining a generic learning procedure adaptive to any complex structure. In this paper, we propose…

Machine Learning · Computer Science 2019-05-28 Pablo Strasser , Stephane Armand , Stephane Marchand-Maillet , Alexandros Kalousis

We show that shadowing is a generic property among continuous maps and surjections on a large class of locally connected one-dimensional continua.

Dynamical Systems · Mathematics 2021-01-13 Jonathan Meddaugh