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Related papers: Point2Mesh: A Self-Prior for Deformable Meshes

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Point cloud obtained from 3D scanning is often sparse, noisy, and irregular. To cope with these issues, recent studies have been separately conducted to densify, denoise, and complete inaccurate point cloud. In this paper, we advocate that…

Computer Vision and Pattern Recognition · Computer Science 2022-03-16 Jaesung Choe , Byeongin Joung , Francois Rameau , Jaesik Park , In So Kweon

We propose a novel approach to self-supervised learning of point cloud representations by differentiable neural rendering. Motivated by the fact that informative point cloud features should be able to encode rich geometry and appearance…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Di Huang , Sida Peng , Tong He , Honghui Yang , Xiaowei Zhou , Wanli Ouyang

We present an approach to inform the reconstruction of a surface from a point scan through topological priors. The reconstruction is based on basis functions which are optimized to provide a good fit to the point scan while satisfying…

Computational Geometry · Computer Science 2021-09-17 Rickard Brüel-Gabrielsson , Vignesh Ganapathi-Subramanian , Primoz Skraba , Leonidas J. Guibas

We present a learning-based approach to reconstruct buildings as 3D polygonal meshes from airborne LiDAR point clouds. What makes 3D building reconstruction from airborne LiDAR hard is the large diversity of building designs and especially…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Yujia Liu , Anton Obukhov , Jan Dirk Wegner , Konrad Schindler

Pixel2Mesh (P2M) is a classical approach for reconstructing 3D shapes from a single color image through coarse-to-fine mesh deformation. Although P2M is capable of generating plausible global shapes, its Graph Convolution Network (GCN)…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Shijie Zhang , Boyan Jiang , Keke He , Junwei Zhu , Ying Tai , Chengjie Wang , Yinda Zhang , Yanwei Fu

We present a novel approach for generating isotropic surface triangle meshes directly from unoriented 3D point clouds, with the mesh density adapting to the estimated local feature size (LFS). Popular reconstruction pipelines first…

Graphics · Computer Science 2025-04-24 Rao Fu , Kai Hormann , Pierre Alliez

In this paper, we tackle the challenging problem of point cloud completion from the perspective of feature learning. Our key observation is that to recover the underlying structures as well as surface details, given partial input, a…

Computer Vision and Pattern Recognition · Computer Science 2022-09-15 Zejia Su , Haibin Huang , Chongyang Ma , Hui Huang , Ruizhen Hu

It is challenging to reconstruct 3D point clouds in unseen classes from single 2D images. Instead of object-centered coordinate system, current methods generalized global priors learned in seen classes to reconstruct 3D shapes from unseen…

Computer Vision and Pattern Recognition · Computer Science 2024-09-05 Chao Chen , Yu-Shen Liu , Zhizhong Han

Point cloud filtering is a fundamental problem in geometry modeling and processing. Despite of significant advancement in recent years, the existing methods still suffer from two issues: 1) they are either designed without preserving sharp…

Graphics · Computer Science 2020-09-29 Dongbo Zhang , Xuequan Lu , Hong Qin , Ying He

We present Point2SSM, a novel unsupervised learning approach for constructing correspondence-based statistical shape models (SSMs) directly from raw point clouds. SSM is crucial in clinical research, enabling population-level analysis of…

Computer Vision and Pattern Recognition · Computer Science 2024-01-26 Jadie Adams , Shireen Elhabian

Computer Aided Design (CAD), especially the feature-based parametric CAD, plays an important role in modern industry and society. However, the reconstruction of featured CAD model is more challenging than the reconstruction of other CAD…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Zhihao Zong , Fazhi He , Rubin Fan , Yuxin Liu

Recently, various convolutions based on continuous or discrete kernels for point cloud processing have been widely studied, and achieve impressive performance in many applications, such as shape classification, scene segmentation and so on.…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Dengsheng Chen , Haowen Deng , Jun Li , Duo Li , Yao Duan , Kai Xu

We introduce a novel technique for neural point cloud consolidation which learns from only the input point cloud. Unlike other point upsampling methods which analyze shapes via local patches, in this work, we learn from global subsets. We…

Graphics · Computer Science 2022-05-16 Gal Metzer , Rana Hanocka , Raja Giryes , Daniel Cohen-Or

Estimating the pose of an object from a monocular image is an inverse problem fundamental in computer vision. The ill-posed nature of this problem requires incorporating deformation priors to solve it. In practice, many materials do not…

Computer Vision and Pattern Recognition · Computer Science 2023-03-20 Oriol Barbany , Adrià Colomé , Carme Torras

In this work, we propose a novel framework shape back-projection for computationally efficient point cloud processing in a probabilistic manner. The primary component of the technique is shape histogram and a back-projection procedure. The…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ashish Kumar , L. Behera

Surface reconstruction is a fundamental problem in 3D graphics. In this paper, we propose a learning-based approach for implicit surface reconstruction from raw point clouds without normals. Our method is inspired by Gauss Lemma in…

Computer Vision and Pattern Recognition · Computer Science 2022-02-22 Dong Xiao , Siyou Lin , Zuoqiang Shi , Bin Wang

In this paper, we present a self-prior-based mesh inpainting framework that requires only an incomplete mesh as input, without the need for any training datasets. Additionally, our method maintains the polygonal mesh format throughout the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Shota Hattori , Tatsuya Yatagawa , Yutaka Ohtake , Hiromasa Suzuki

The generation of triangle meshes from point clouds, i.e. meshing, is a core task in computer graphics and computer vision. Traditional techniques directly construct a surface mesh using local decision heuristics, while some recent methods…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Mathias Vetsch , Sandro Lombardi , Marc Pollefeys , Martin R. Oswald

In this paper, we propose a framework to reconstruct 3D models from raw scanned points by learning the prior knowledge of a specific class of objects. Unlike previous work that heuristically specifies particular regularities and defines…

Computational Geometry · Computer Science 2017-01-13 Oussama Remil , Qian Xie , Xingyu Xie , Kai Xu , Jun Wang

The growing size of point clouds enlarges consumptions of storage, transmission, and computation of 3D scenes. Raw data is redundant, noisy, and non-uniform. Therefore, simplifying point clouds for achieving compact, clean, and uniform…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Yuanqi Li , Jianwei Guo , Xinran Yang , Shun Liu , Jie Guo , Xiaopeng Zhang , Yanwen Guo
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