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In this paper, we study the classic optimization problem of Related Machine Online Load Balancing under the conditions of selfish machines and selfish jobs. We have $m$ related machines with varying speeds and $n$ jobs arriving online with…

Data Structures and Algorithms · Computer Science 2024-12-31 Wenqian Wang , Chenyang Xu , Yuhao Zhang

In this paper we analyze the worst-case performance of a greedy algorithm called Largest-Z-ratio-First for the problem of scheduling unreliable jobs on m parallel machines. Each job is characterized by a success probability and a reward…

Optimization and Control · Mathematics 2020-03-24 Alessandro Agnetis , Thomas Lidbetter

We study a participatory budgeting problem, where a set of strategic agents wish to split a divisible budget among different projects, by aggregating their proposals on a single division. Unfortunately, the straight-forward rule that…

Computer Science and Game Theory · Computer Science 2022-03-21 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

We provide a computationally efficient black-box reduction from mechanism design to algorithm design in very general settings. Specifically, we give an approximation-preserving reduction from truthfully maximizing \emph{any} objective under…

Computer Science and Game Theory · Computer Science 2013-05-20 Yang Cai , Constantinos Daskalakis , S. Matthew Weinberg

With the rise of smartphones and the internet-of-things, data is increasingly getting generated at the edge on local, personal devices. For privacy, latency and energy saving reasons, this shift is causing machine learning algorithms to…

Machine Learning · Computer Science 2021-04-29 Jiaqi Li , Ross Drummond , Stephen R. Duncan

We consider the classic problem of scheduling jobs on unrelated machines so as to minimize the weighted sum of completion times. Recently, for a small constant $\varepsilon >0 $, Bansal et al. gave a $(3/2-\varepsilon)$-approximation…

Data Structures and Algorithms · Computer Science 2017-03-16 Christos Kalaitzis , Ola Svensson , Jakub Tarnawski

This paper studies Makespan Minimization in the secretary model. Formally, jobs, specified by their processing times, are presented in a uniformly random order. An online algorithm has to assign each job permanently and irrevocably to one…

Data Structures and Algorithms · Computer Science 2021-10-28 Susanne Albers , Maximilian Janke

In this paper, we study a truthful two-obnoxious-facility location problem, in which each agent has a private location in [0, 1] and a public optional preference over two obnoxious facilities, and there is a minimum distance constraint d…

Computer Science and Game Theory · Computer Science 2025-08-12 Xiaojia Han , Wenjing Liu , Qizhi Fang

We consider the classic problem of scheduling a set of n jobs non-preemptively on a single machine. Each job j has non-negative processing time, weight, and deadline, and a feasible schedule needs to be consistent with chain-like precedence…

Data Structures and Algorithms · Computer Science 2015-07-06 Hossein Efsandiari , MohammadTaghi Hajiaghyi , Jochen Koenemann , Hamid Mahini , David Malec , Laura Sanita

The problem of scheduling with testing in the framework of explorable uncertainty models environments where some preliminary action can influence the duration of a task. In the model, each job has an unknown processing time that can be…

Data Structures and Algorithms · Computer Science 2021-08-20 Susanne Albers , Alexander Eckl

We propose a truthful-in-expectation, $(1-1/e)$-approximation mechanism for a strategic variant of the generalized assignment problem (GAP). In GAP, a set of items has to be optimally assigned to a set of bins without exceeding the capacity…

Computer Science and Game Theory · Computer Science 2016-08-17 Salman Fadaei , Martin Bichler

We investigate the scheduling of $n$ jobs divided into $c$ classes on $m$ identical parallel machines. For every class there is a setup time which is required whenever a machine switches from the processing of one class to another class.…

Data Structures and Algorithms · Computer Science 2019-05-02 Max A. Deppert , Klaus Jansen

We consider a natural generalization of scheduling $n$ jobs on $m$ parallel machines so as to minimize the makespan. In our extension the set of jobs is partitioned into several classes and a machine requires a setup whenever it switches…

Data Structures and Algorithms · Computer Science 2018-09-28 Klaus Jansen , Marten Maack , Alexander Mäcker

In a classical scheduling problem, we are given a set of $n$ jobs of unit length along with precedence constraints, and the goal is to find a schedule of these jobs on $m$ identical machines that minimizes the makespan. Using the standard…

Data Structures and Algorithms · Computer Science 2023-12-07 Jesper Nederlof , Céline M. F. Swennenhuis , Karol Węgrzycki

Given $n$ jobs with processing times $p_1,\dotsc,p_n\in\mathbb N$ and $m\le n$ machines with speeds $s_1,\dotsc,s_m\in\mathbb N$ our goal is to allocate the jobs to machines minimizing the makespan. We present an algorithm that solves the…

Data Structures and Algorithms · Computer Science 2025-01-10 Lars Rohwedder

We revisit the classic problem of fair division from a mechanism design perspective, using {\em Proportional Fairness} as a benchmark. In particular, we aim to allocate a collection of divisible items to a set of agents while incentivizing…

Computer Science and Game Theory · Computer Science 2014-02-26 Richard Cole , Vasilis Gkatzelis , Gagan Goel

Time-dependent scheduling with linear deterioration involves determining when to execute jobs whose processing times degrade as their beginning is delayed. Each job i is associated with a release time r_i and a processing time function…

Data Structures and Algorithms · Computer Science 2023-07-04 Angelos Gkikas , Dimitrios Letsios , Tomasz Radzik , Kathleen Steinhöfel

We study truthful mechanisms for matching and related problems in a partial information setting, where the agents' true utilities are hidden, and the algorithm only has access to ordinal preference information. Our model is motivated by the…

Computer Science and Game Theory · Computer Science 2016-10-20 Elliot Anshelevich , Shreyas Sekar

We study the problem of maximizing a non-monotone, non-negative submodular function subject to a matroid constraint. The prior best-known deterministic approximation ratio for this problem is $\frac{1}{4}-\epsilon$ under…

Data Structures and Algorithms · Computer Science 2020-10-23 Kai Han , Zongmai Cao , Shuang Cui , Benwei Wu

This paper considers scheduling on identical machines. The scheduling objective considered in this paper generalizes most scheduling minimization problems. In the problem, there are $n$ jobs and each job $j$ is associated with a…

Data Structures and Algorithms · Computer Science 2019-04-23 Benjamin Moseley
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