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Game feel design is the intentional design of the affective impact of moment-to-moment interaction with games. In this paper we survey academic research and publications by practitioners to give a complete overview of the state of research…

Human-Computer Interaction · Computer Science 2021-04-23 Martin Pichlmair , Mads Johansen

Human-swarm interaction (HSI) involves a number of human factors impacting human behaviour throughout the interaction. As the technologies used within HSI advance, it is more tempting to increase the level of swarm autonomy within the…

Human-Computer Interaction · Computer Science 2018-08-21 Aya Hussein , Hussein Abbass

Mixed-initiative dialogue tasks involve repeated exchanges of information and conversational control. Conversational agents gain control by generating responses that follow particular dialogue intents or strategies, prescribed by a policy…

Computation and Language · Computer Science 2023-05-09 Maximillian Chen , Xiao Yu , Weiyan Shi , Urvi Awasthi , Zhou Yu

Recent advancements have expanded the role of Large Language Models in board games from playing agents to creative co-designers. However, a critical gap remains: current systems lack the capacity to offer constructive critique grounded in…

Human-Computer Interaction · Computer Science 2026-04-14 Zizhen Li , Chuanhao Li , Yibin Wang , Yukang Feng , Jianwen Sun , Jiaxin Ai , Fanrui Zhang , Mingzhu Sun , Yifei Huang , Kaipeng Zhang

Multi-turn human-AI collaboration is fundamental to deploying interactive services such as adaptive tutoring, conversational recommendation, and professional consultation. However, optimizing these interactions via reinforcement learning is…

Machine Learning · Computer Science 2026-03-26 Haoyu Wang , Yuxin Chen , Liang Luo , Buyun Zhang , Ellie Dingqiao Wen , Pan Li

Technological advances continue to redefine the dynamics of human-machine interactions, particularly in task execution. This proposal responds to the advancements in Generative AI by outlining a research plan that probes intent-AI…

Human-Computer Interaction · Computer Science 2024-05-03 Zijian Ding

AI is growing increasingly capable of automatically generating user interfaces (GenUI) from user prompts. However, designing GenUI applications that enable users to discover diverse customizations while preserving GenUI's expressiveness…

Human-Computer Interaction · Computer Science 2026-01-27 Bryan Min , Peiling Jiang , Zhicheng Huang , Haijun Xia

Generative AI models are increasingly being integrated into human task workflows, enabling the production of expressive content across a wide range of contexts. Unlike traditional human-AI design methods, the new approach to designing…

Human-Computer Interaction · Computer Science 2025-04-01 Hari Subramonyam , Divy Thakkar , Andrew Ku , Jürgen Dieber , Anoop Sinha

An iterative computer-aided ideation procedure is introduced, building on recent quality-diversity algorithms, which search for diverse as well as high-performing solutions. Dimensionality reduction is used to define a similarity space, in…

Neural and Evolutionary Computing · Computer Science 2018-07-26 Alexander Hagg , Alexander Asteroth , Thomas Bäck

Follow-up experimental designs are popularly used in industry. In many follow-up designs, some additional factors with two or three levels may be added in the follow-up stage since they are quite important but may be neglected in the first…

Statistics Theory · Mathematics 2018-08-23 Feng Yang , Yong-Dao Zhou , Aijun Zhang

Biological systems in nature have evolved for millions of years to adapt and survive the environment. Many features they developed can be inspirational and beneficial for solving technical problems in modern industries. This leads to a…

Computation and Language · Computer Science 2022-04-22 Qihao Zhu , Xinyu Zhang , Jianxi Luo

As AI-powered code generation tools such as GitHub Copilot become popular, it is crucial to understand software developers' trust in AI tools -- a key factor for tool adoption and responsible usage. However, we know little about how…

Human-Computer Interaction · Computer Science 2024-05-29 Ruotong Wang , Ruijia Cheng , Denae Ford , Thomas Zimmermann

In recent years, a vivid interest in hybrid development methods has been observed as practitioners combine various approaches to software creation to improve productivity, product quality, and adaptability of the process to react to change.…

Software Engineering · Computer Science 2021-03-08 Rafał Włodarski , Jean-Rémy Falleri , Corinne Parvéry

In games, as in and many other domains, design validation and testing is a huge challenge as systems are growing in size and manual testing is becoming infeasible. This paper proposes a new approach to automated game validation and testing.…

Software Engineering · Computer Science 2022-08-22 Alessandro Sestini , Joakim Bergdahl , Konrad Tollmar , Andrew D. Bagdanov , Linus Gisslén

We propose the following question: what game-like interactive system would provide a good environment for measuring the impact and success of a co-creative, cooperative agent? Creativity is often formulated in terms of novelty, value,…

Artificial Intelligence · Computer Science 2018-09-27 Rodrigo Canaan , Stefan Menzel , Julian Togelius , Andy Nealen

In recent years, the fields of artificial intelligence and web-based programming have seen tremendous advancements, enabling developers to create dynamic and interactive websites and applications. At the forefront of these advancements,…

Human-Computer Interaction · Computer Science 2023-08-24 Benjamin Kenwright

When faced with accomplishing a task, human experts exhibit intentional behavior. Their unique intents shape their plans and decisions, resulting in experts demonstrating diverse behaviors to accomplish the same task. Due to the…

Machine Learning · Computer Science 2024-04-29 Sangwon Seo , Vaibhav Unhelkar

Embodied agents have achieved prominent performance in following human instructions to complete tasks. However, the potential of providing instructions informed by texts and images to assist humans in completing tasks remains underexplored.…

Computation and Language · Computer Science 2023-05-04 Yujie Lu , Pan Lu , Zhiyu Chen , Wanrong Zhu , Xin Eric Wang , William Yang Wang

The evaluation of procedural content generation (PCG) systems for generating video game levels is a complex and contested topic. Ideally, the field would have access to robust, generalisable and widely accepted evaluation approaches that…

Human-Computer Interaction · Computer Science 2024-04-30 Oliver Withington , Michael Cook , Laurissa Tokarchuk

3D object generation has undergone significant advancements, yielding high-quality results. However, fall short of achieving precise user control, often yielding results that do not align with user expectations, thus limiting their…

Graphics · Computer Science 2024-04-26 Shaocong Dong , Lihe Ding , Zhanpeng Huang , Zibin Wang , Tianfan Xue , Dan Xu