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Related papers: Dynamic information design

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We study optimal information provision in transportation networks when users are strategic and the network state is uncertain. An omniscient planner observes the network state and discloses information to the users with the goal of…

Computer Science and Game Theory · Computer Science 2023-12-01 Leonardo Cianfanelli , Alexia Ambrogio , Giacomo Como

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. For the applications of cyber deception, non-cooperative games become a natural choice of models to capture the adversarial interactions…

Cryptography and Security · Computer Science 2019-02-12 Tao Zhang , Linan Huang , Jeffrey Pawlick , Quanyan Zhu

We introduce a notion of competitive signaling equilibrium (CSE) in one-to-one matching markets with a continuum of heterogeneous senders and receivers. We then study monotone CSE where equilibrium outcomes - sender actions, receiver…

Theoretical Economics · Economics 2024-06-05 Seungjin Han , Alex Sam , Youngki Shin

We consider the problem of how strategic users with asymmetric information can learn an underlying time varying state in a user-recommendation system. Users who observe private signals about the state, sequentially make a decision about…

Computer Science and Game Theory · Computer Science 2018-04-17 Deepanshu Vasal , Vijay Subramanian , Achilleas Anastasopoulos

The pervasive threat of jamming attacks, particularly from adaptive jammers capable of optimizing their strategies, poses a significant challenge to the security and reliability of wireless communications. This paper addresses this issue by…

Signal Processing · Electrical Eng. & Systems 2025-12-22 Xiao Tang , Zhen Ma , Bin Li , Cong Li , Qinghe Du , Dusit Niyato , Zhu Han

This work tackles the problem of energy-efficient distributed power control in wireless networks with a large number of transmitters. The problem is modeled by a dynamic game. Each transmitter-receiver communication is characterized by a…

Information Theory · Computer Science 2013-01-30 François Mériaux , Vineeth Varma , Samson Lasaulce

In this paper, we establish a dynamic game to allocate CSR (Corporate Social Responsibility) to the members of a supply chain. We propose a model of three-tier supply chain in decentralized state that is including supplier, manufacturer and…

Optimization and Control · Mathematics 2015-03-17 Mehrnoosh Khademi , Massimiliano Ferrara , Bruno Pansera , Mehdi Salimi

Imitation is widely observed in populations of decision-making agents. Using our recent convergence results for asynchronous imitation dynamics on networks, we consider how such networks can be efficiently driven to a desired equilibrium…

Computer Science and Game Theory · Computer Science 2017-04-17 James Riehl , Pouria Ramazi , Ming Cao

Advanced Persistent Threats (APTs) have recently emerged as a significant security challenge for a cyber-physical system due to their stealthy, dynamic and adaptive nature. Proactive dynamic defenses provide a strategic and holistic…

Computer Science and Game Theory · Computer Science 2019-11-11 Linan Huang , Quanyan Zhu

A monopolist seller of multiple goods screens a buyer whose type is initially unknown to both but drawn from a commonly known distribution. The buyer privately learns about his type via a signal. We derive the seller's optimal mechanism in…

Theoretical Economics · Economics 2021-05-27 Rahul Deb , Anne-Katrin Roesler

We propose a model for games in which the players have shared access to a blockchain that allows them to deploy smart contracts to act on their behalf. This changes fundamental game-theoretic assumptions about rationality since a contract…

Computer Science and Game Theory · Computer Science 2023-04-05 Mathias Hall-Andersen , Nikolaj I. Schwartzbach

We study a routing game in an environment with multiple heterogeneous information systems and an uncertain state that affects edge costs of a congested network. Each information system sends a noisy signal about the state to its subscribed…

Computer Science and Game Theory · Computer Science 2020-03-10 Manxi Wu , Saurabh Amin , Asuman E. Ozdaglar

A persuasion policy successfully persuades an agent to pick a particular action only if the information is designed in a manner that convinces the agent that it is in their best interest to pick that action. Thus, it is natural to ask, what…

Computer Science and Game Theory · Computer Science 2024-08-27 Reema Deori , Ankur A. Kulkarni

This paper is concerned with the stochastic linear quadratic Stackelberg differential game with overlapping information, where the diffusion terms contain the control and state variables. Here the term "overlapping" means that there are…

Optimization and Control · Mathematics 2018-05-01 Jingtao Shi , Guangchen Wang , Jie Xiong

Motivated by applications in job scheduling, queuing networks, and load balancing in cyber-physical systems, we develop and analyze a game-theoretic framework to balance the load among servers in static and dynamic settings. In these…

Computer Science and Game Theory · Computer Science 2025-12-24 Fatemeh Fardno , S. Rasoul Etesami

In this work, we study the social learning problem, in which agents of a networked system collaborate to detect the state of the nature based on their private signals. A novel distributed graphical evolutionary game theoretic learning…

Computer Science and Game Theory · Computer Science 2017-05-24 Xuanyu Cao , K. J. Ray Liu

We initiate the study of game dynamics in the population protocol model: $n$ agents each maintain a current local strategy and interact in pairs uniformly at random. Upon each interaction, the agents play a two-person game and receive a…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-21 Dan Alistarh , Krishnendu Chatterjee , Mehrdad Karrabi , John Lazarsfeld

We study linear-quadratic games of incomplete information with Gaussian uncertainty, where each player's payoff depends on a privately observed type and a common state. The designer observes the state, elicits types, and sells action…

Computer Science and Game Theory · Computer Science 2025-11-04 Alessandro Bonatti , Munther A. Dahleh , Thibaut Horel

Game-theoretic inverse learning is the problem of inferring a player's objectives from their actions. We formulate an inverse learning problem in a Stackelberg game between a leader and a follower, where each player's action is the…

Computer Science and Game Theory · Computer Science 2024-10-15 William Ward , Yue Yu , Jacob Levy , Negar Mehr , David Fridovich-Keil , Ufuk Topcu

We study mechanism design when a designer repeatedly uses a fixed mechanism to interact with strategic agents who learn from observing their allocations. We introduce a static framework, calibrated mechanism design, requiring mechanisms to…

Theoretical Economics · Economics 2026-02-19 Laura Doval , Alex Smolin