Related papers: Making Robots Draw A Vivid Portrait In Two Minutes
Digital portrait photographs are everywhere, and while the number of face pictures keeps growing, not much work has been done to on automatic portrait beauty assessment. In this paper, we design a specific framework to automatically…
We present a novel approach for generating animatable 3D-aware art avatars from a single image, with controllable facial expressions, head poses, and shoulder movements. Unlike previous reenactment methods, our approach utilizes a…
In this work we demonstrate real-time portrait stylization, specifically, translating self-portrait into cartoon or anime style on mobile devices. We propose a latency-driven differentiable architecture search method, maintaining realistic…
We present MS2Mesh-XR, a novel multi-modal sketch-to-mesh generation pipeline that enables users to create realistic 3D objects in extended reality (XR) environments using hand-drawn sketches assisted by voice inputs. In specific, users can…
Creating visually pleasing stylized ink paintings from 3D models is a challenge in robotic manipulation. We propose a semi-automatic framework that can extract expressive strokes from 3D models and draw them in oriental ink painting styles…
Sketching enables many exciting applications, notably, image retrieval. The fear-to-sketch problem (i.e., "I can't sketch") has however proven to be fatal for its widespread adoption. This paper tackles this "fear" head on, and for the…
In this paper, we propose an efficient method for robust 3D self-portraits using a single RGBD camera. Benefiting from the proposed PIFusion and lightweight bundle adjustment algorithm, our method can generate detailed 3D self-portraits in…
We present a simple and efficient method based on deep learning to automatically decompose sketched objects into semantically valid parts. We train a deep neural network to transfer existing segmentations and labelings from 3D models to…
We propose a real time deep learning framework for video-based facial expression capture. Our process uses a high-end facial capture pipeline based on FACEGOOD to capture facial expression. We train a convolutional neural network to produce…
In the last few years, artistic image-making with deep learning models has gained a considerable amount of traction. A large number of these models operate directly in the pixel space and generate raster images. This is however not how most…
Controllable image synthesis with user scribbles is a topic of keen interest in the computer vision community. In this paper, for the first time we study the problem of photorealistic image synthesis from incomplete and primitive human…
In this work, we introduce a novel high-fidelity 3D head reconstruction method from a single portrait image, regardless of perspective, expression, or accessories. Despite significant efforts in adapting 2D generative models for novel view…
Physical sketches are created by learning programs to control a drawing robot. A differentiable rasteriser is used to optimise sets of drawing strokes to match an input image, using deep networks to provide an encoding for which we can…
We propose MegaPortrait. It's an innovative system for creating personalized portrait images in computer vision. It has three modules: Identity Net, Shading Net, and Harmonization Net. Identity Net generates learned identity using a…
Indirect image registration is a promising technique to improve image reconstruction quality by providing a shape prior for the reconstruction task. In this paper, we propose a novel hybrid method that seeks to reconstruct high quality…
Direct manipulation interfaces and programmatic systems have distinct and complementary strengths. The former provide intuitive, immediate visual feedback and enable rapid prototyping, whereas the latter enable complex, reusable…
This paper provides a novel approach to stitching surface images of rotationally symmetric parts. It presents a process pipeline that uses a feature-based stitching approach to create a distortion-free and true-to-life image from a video…
Creating and understanding art has long been a hallmark of human ability. When presented with finished digital artwork, professional graphic artists can intuitively deconstruct and replicate it using various drawing tools, such as the line…
We propose a new operator-sketching paradigm for designing efficient iterative data-driven reconstruction (IDR) schemes, e.g. Plug-and-Play algorithms and deep unrolling networks. These IDR schemes are currently the state-of-the-art…
Nowadays, it is possible to scan faces and automatically register them with high quality. However, the resulting face meshes often need further processing: we need to stabilize them to remove unwanted head movement. Stabilization is…