English
Related papers

Related papers: Making Robots Draw A Vivid Portrait In Two Minutes

200 papers

Understanding the stroke-based evolution of visual artworks is useful for advancing artwork learning, appreciation, and interactive display. While the stroke sequence of renowned artworks remains largely unknown, formulating this sequence…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Jeripothula Prudviraj , Vikram Jamwal

We introduce TurboPortrait3D: a method for low-latency novel-view synthesis of human portraits. Our approach builds on the observation that existing image-to-3D models for portrait generation, while capable of producing renderable 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Emily Kim , Julieta Martinez , Timur Bagautdinov , Jessica Hodgins

Doodling is a useful and common intelligent skill that people can learn and master. In this work, we propose a two-stage learning framework to teach a machine to doodle in a simulated painting environment via Stroke Demonstration and deep…

Computer Vision and Pattern Recognition · Computer Science 2018-10-16 Tao Zhou , Chen Fang , Zhaowen Wang , Jimei Yang , Byungmoon Kim , Zhili Chen , Jonathan Brandt , Demetri Terzopoulos

We introduce AvatarBooth, a novel method for generating high-quality 3D avatars using text prompts or specific images. Unlike previous approaches that can only synthesize avatars based on simple text descriptions, our method enables the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Yifei Zeng , Yuanxun Lu , Xinya Ji , Yao Yao , Hao Zhu , Xun Cao

3D human pose estimation from sketches has broad applications in computer animation and film production. Unlike traditional human pose estimation, this task presents unique challenges due to the abstract and disproportionate nature of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Li Wang , Yiyu Zhuang , Yanwen Wang , Xun Cao , Chuan Guo , Xinxin Zuo , Hao Zhu

The emerging trend of AR/VR places great demands on 3D content. However, most existing software requires expertise and is difficult for novice users to use. In this paper, we aim to create sketch-based modeling tools for user-friendly 3D…

Human-Computer Interaction · Computer Science 2023-10-30 Tianrun Chen , Chaotao Ding , Lanyun Zhu , Ying Zang , Yiyi Liao , Zejian Li , Lingyun Sun

Understanding the nature of human sketches is challenging because of the wide variation in how they are created. Recognizing complex structural patterns improves both the accuracy in recognizing sketches and the fidelity of the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Giulio Federico , Giuseppe Amato , Fabio Carrara , Claudio Gennaro , Marco Di Benedetto

Robots should learn new tasks from humans. But how do humans convey what they want the robot to do? Existing methods largely rely on humans physically guiding the robot arm throughout their intended task. Unfortunately -- as we scale up the…

Robotics · Computer Science 2025-05-20 Shaunak A. Mehta , Heramb Nemlekar , Hari Sumant , Dylan P. Losey

Existing diffusion models show great potential for identity-preserving generation. However, personalized portrait generation remains challenging due to the diversity in user profiles, including variations in appearance and lighting…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Han Yang , Enis Simsar , Sotiris Anagnostidis , Yanlong Zang , Thomas Hofmann , Ziwei Liu

General image completion and extrapolation methods often fail on portrait images where parts of the human body need to be recovered - a task that requires accurate human body structure and appearance synthesis. We present a two-stage deep…

Graphics · Computer Science 2019-12-06 Xian Wu , Rui-Long Li , Fang-Lue Zhang , Jian-Cheng Liu , Jue Wang , Ariel Shamir , Shi-Min Hu

Drawing a beautiful painting is a dream of many people since childhood. In this paper, we propose a novel scheme, Line Artist, to synthesize artistic style paintings with freehand sketch images, leveraging the power of deep learning and…

Computer Vision and Pattern Recognition · Computer Science 2018-03-20 Jinning Li , Siqi Liu , Mengyao Cao

This article compares two style transfer methods in image processing: the traditional method, which synthesizes new images by stitching together small patches from existing images, and a modern machine learning-based approach that uses a…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Xinhe Xu , Zhuoer Wang , Yihan Zhang , Yizhou Liu , Zhaoyue Wang , Zhihao Xu , Muhan Zhao , Huaiying Luo

3D meshes are a fundamental representation widely used in computer science and engineering. In robotics, they are particularly valuable because they capture objects in a form that aligns directly with how robots interact with the physical…

Robotics · Computer Science 2026-01-01 Qian Wang , Omar Abdellall , Tony Gao , Xiatao Sun , Daniel Rakita

Autonomy in robot-assisted minimally invasive surgery has the potential to reduce surgeon cognitive and task load, thereby increasing procedural efficiency. However, implementing accurate autonomous control can be difficult due to poor…

Robotics · Computer Science 2026-03-18 Shuyuan Yang , Zonghe Chua

The rapid development of AR/VR brings tremendous demands for 3D content. While the widely-used Computer-Aided Design (CAD) method requires a time-consuming and labor-intensive modeling process, sketch-based 3D modeling offers a potential…

Computer Vision and Pattern Recognition · Computer Science 2023-09-25 Tianrun Chen , Chenglong Fu , Ying Zang , Lanyun Zhu , Jia Zhang , Papa Mao , Lingyun Sun

Automatic face recognition is a research area with high popularity. Many different face recognition algorithms have been proposed in the last thirty years of intensive research in the field. With the popularity of deep learning and its…

Computer Vision and Pattern Recognition · Computer Science 2022-08-10 Tiago de Freitas Pereira , Dominic Schmidli , Yu Linghu , Xinyi Zhang , Sébastien Marcel , Manuel Günther

Many deep learning based 3D face reconstruction methods have been proposed recently, however, few of them have applications in games. Current game character customization systems either require players to manually adjust considerable face…

Computer Vision and Pattern Recognition · Computer Science 2021-02-09 Jiangke Lin , Yi Yuan , Zhengxia Zou

Socially assistive robots could help to support people's well-being in contexts such as art therapy where human therapists are scarce, by making art such as paintings together with people in a way that is emotionally contingent and…

Human-Computer Interaction · Computer Science 2020-05-12 Martin Cooney

Biphasic face photo-sketch synthesis has significant practical value in wide-ranging fields such as digital entertainment and law enforcement. Previous approaches directly generate the photo-sketch in a global view, they always suffer from…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Xingqun Qi , Muyi Sun , Zijian Wang , Jiaming Liu , Qi Li , Fang Zhao , Shanghang Zhang , Caifeng Shan

Computer animation in conjunction with 3D printing has the potential to positively impact traditional stop-motion animation. As 3D printing every frame of a computer animation is prohibitively slow and expensive, 3D printed stop-motion can…

Graphics · Computer Science 2019-07-25 Rinat Abdrashitov , Alec Jacobson , Karan Singh
‹ Prev 1 4 5 6 7 8 10 Next ›