Related papers: On the Graceful Game
We describe symbolic constructions for listing and enumerating graphs having the same induced edge label sequence. We settle in the affirmative R. Whitty's [W08] conjectured existence of determinantal constructions for listing and…
The graph coloring game is a famous two-player game (re)introduced by Bodlaender in $1991$. Given a graph $G$ and $k \in \mathbb{N}$, Alice and Bob alternately (starting with Alice) color an uncolored vertex with some color in…
A function $f$ is a \textit{graceful labelling} of a graph $G=(V,E)$ with $m$ edges if $f$ is an injection $f:V\mapsto \{0,1,2,\dots,m\}$ such that each edge $uv \in E$ is assigned the label $|f(u)-f(v)|$, and no two edge labels are the…
Given a (proper) vertex coloring $f$ of a graph $G$, say $f\colon V(G)\to \mathbb{N}$, the difference edge labelling induced by $f$ is a function $h\colon E(G)\to \mathbb{N}$ defined as $h(uv)=|f(u)-f(v)|$ for every edge $uv$ of $G$. A…
The graph coloring game is a two-player game in which, given a graph G and a set of k colors, the two players, Alice and Bob, take turns coloring properly an uncolored vertex of G, Alice having the first move. Alice wins the game if and…
An $n$-vertex tree $T$ is said to be $\textit{graceful}$ if there exists a bijective labelling $\phi:V(T)\to \{1,\ldots,n\}$ such that the edge-differences $\{|\phi(x)-\phi(y)| : xy\in E(T)\}$ are pairwise distinct. The longstanding…
In this paper we define some new labellings for trees, called the in-improper and out-improper odd-graceful labellings such that some trees labelled with the new labellings can induce graceful graphs having at least a cycle. We, next, apply…
In 1991, Gnanajothi [4] proved that the path graph P_n with n vertex and n-1 edge is odd graceful, and the cycle graph C_m with m vertex and m edges is odd graceful if and only if m even, she proved the cycle graph is not graceful if m odd.…
In 1991, Gnanajothi [4] proved that the path graph P_n with n vertex and n-1 edge is odd graceful, and the cycle graph C_m with m vertex and m edges is odd graceful if and only if m even, she proved the cycle graph is not graceful if m odd.…
In 1982, Harary introduced the concept of Ramsey achievement game on graphs. Given a graph $F$ with no isolated vertices. Consider the following game played on the complete graph $K_n$ by two players Alice and Bob. First, Alice colors one…
The $[X,Y]$-edge colouring game is played with a set of $k$ colours on a graph $G$ with initially uncoloured edges by two players, Alice (A) and Bob (B). The players move alternately. Player $X\in\{A,B\}$ has the first move.…
We introduce a new two-player game on graphs, in which players alternate choosing vertices until the set of chosen vertices forms a dominating set. The last player to choose a vertex is the winner. The game fits into the scheme of several…
Rough graph is the graphical structure of information system with imprecise knowledge. Tong He designed the properties of rough graph in 2006[6] and following that He and Shi introduced the notion of edge rough graph[7]. He et al developed…
The distinguishing number of a graph $G$ is a symmetry related graph invariant whose study started two decades ago. The distinguishing number $D(G)$ is the least integer $d$ such that $G$ has a $d$-distinguishing coloring. A distinguishing…
Graph labeling is a technique that assigns unique labels or weights to the vertices or edges of a graph, often used to analyze and solve various graph-related problems. There are few methods with certain limitations conducted by researchers…
In this paper, we propose an algorithm to generate all possible graceful graphs (including trees) containing n vertices as lattice paths in a certain triangular lattice defined below. This lattice that corresponds to graphs containing n…
In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some…
An incidence of a graph $G$ is a pair $(v,e)$ where $v$ is a vertex of $G$ and $e$ an edge incident to $v$. Two incidences $(v,e)$ and $(w,f)$ are adjacent whenever $v = w$, or $e = f$, or $vw = e$ or $f$. The incidence coloring game [S.D.…
We investigate a variation of the graph coloring game, as studied in [2]. In the original coloring game, two players, Alice and Bob, alternate coloring vertices on a graph with legal colors from a fixed color set, where a color {\alpha} is…
Introducing the simplest of all No-Signalling Games: the RGB Game where two verifiers interrogate two provers, Alice and Bob, far enough from each other that communication between them is too slow to be possible. Each prover may be…