Related papers: White Paper: Recommendations for immersive accessi…
Situated in the intersection of audiovisual archives, computational methods, and immersive interactions, this work probes the increasingly important accessibility issues from a two-fold approach. Firstly, the work proposes an ontological…
The purpose of this study is to provide an accessibility measure of web-pages, in order to draw disabled users to the pages that have been designed to be ac-cessible to them. Our approach is based on the theory of belief functions, using…
The development and enhancement of methods for evaluating software accessibility is a relevant challenge in modern software engineering, as ensuring equal access to digital services is a key factor in improving their efficiency and…
The accessibility of content for all has been a key goal of the Web since its conception. However, true accessibility -- access to relevant content in the global context -- has been elusive for reasons that extend beyond physical…
Audio captioning aims to generate text descriptions of audio clips. In the real world, many objects produce similar sounds. How to accurately recognize ambiguous sounds is a major challenge for audio captioning. In this work, inspired by…
Digital geographic maps remain largely inaccessible to blind and low-vision individuals (BLVIs), despite global legislation adopting the Web Content Accessibility Guidelines (WCAG). A critical gap exists in defining "equivalent purpose" for…
The arrival of head-mounted displays (HMDs) to the consumer market requires a novel content format that is, first, adapted to the specificities of immersive displays and, second, that takes into account the current reality of multi-display…
Deaf and Hard-of-Hearing (DHH) learners face unique challenges in video-based learning due to the complex interplay between visual and auditory information in videos. Traditional approaches to making video content accessible primarily focus…
Blind or Low-Vision (BLV) users often rely on audio descriptions (AD) to access video content. However, conventional static ADs can leave out detailed information in videos, impose a high mental load, neglect the diverse needs and…
This paper provides a comprehensive and, to our knowledge, the first review of inclusive human-computer interaction (HCI) within autonomous vehicles (AVs) and human-driven cars with partial autonomy, emphasizing accessibility and…
Real world multimedia data is often composed of multiple modalities such as an image or a video with associated text (e.g. captions, user comments, etc.) and metadata. Such multimodal data packages are prone to manipulations, where a subset…
The Greek Language Multimodal Lip Reading with Integrated Sign Language Accessibility (GLaM-Sign) [1] is a groundbreaking resource in accessibility and multimodal AI, designed to support Deaf and Hard-of-Hearing (DHH) individuals. Developed…
While audio description (AD) is the standard approach for making videos accessible to blind and low vision (BLV) people, existing AD guidelines do not consider BLV users' varied preferences across viewing scenarios. These scenarios range…
Semantic web technologies have shown their effectiveness, especially when it comes to knowledge representation, reasoning, and data integration. However, the original semantic web vision, whereby machine readable web data could be…
Balancing dialogue, music, and sound effects with accompanying video is crucial for immersive storytelling, yet current audio mixing workflows remain largely manual and labor-intensive. While recent advancements have introduced the visually…
Immersive audio-visual perception relies on the spatial integration of both auditory and visual information which are heterogeneous sensing modalities with different fields of reception and spatial resolution. This study investigates the…
The digital realm has witnessed the rise of various search modalities, among which the Image-Based Conversational Search System stands out. This research delves into the design, implementation, and evaluation of this specific system,…
Digital inaccessibility continues to be a significant barrier to true inclusion and equality. WebAIM's 2024 report reveals that only 4.1% of the world's top one million website homepages are fully accessible. Furthermore, the percentage of…
Previous research underscored the potential of danmaku--a text-based commenting feature on videos--in engaging hearing audiences. Yet, for many Deaf and hard-of-hearing (DHH) individuals, American Sign Language (ASL) takes precedence over…
Automated audio captioning is a cross-modal translation task that aims to generate natural language descriptions for given audio clips. This task has received increasing attention with the release of freely available datasets in recent…