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We introduce a general problem about bribery in voting systems. In the $\mathcal{R}$-Multi-Bribery problem, the goal is to bribe a set of voters at minimum cost such that a desired candidate wins the perturbed election under the voting rule…

Data Structures and Algorithms · Computer Science 2018-12-06 Dušan Knop , Martin Koutecký , Matthias Mnich

Voting is a simple mechanism to aggregate the preferences of agents. Many voting rules have been shown to be NP-hard to manipulate. However, a number of recent theoretical results suggest that this complexity may only be in the worst-case…

Artificial Intelligence · Computer Science 2009-05-25 Toby Walsh

We consider the computational complexity of a problem modeling bribery in the context of voting systems. In the scenario of Swap Bribery, each voter assigns a certain price for swapping the positions of two consecutive candidates in his…

Computational Complexity · Computer Science 2015-05-20 Britta Dorn , Ildikó Schlotter

In multiple domains such as malware detection, automated driving systems, or fraud detection, classification algorithms are susceptible to being attacked by malicious agents willing to perturb the value of instance covariates to pursue…

Machine Learning · Statistics 2025-07-10 Victor Gallego , Roi Naveiro , Alberto Redondo , David Rios Insua , Fabrizio Ruggeri

We present a framework for computing with input data specified by intervals, representing uncertainty in the values of the input parameters. To compute a solution, the algorithm can query the input parameters that yield more refined…

Data Structures and Algorithms · Computer Science 2015-03-19 Manoj Gupta , Yogish Sabharwal , Sandeep Sen

In multiagent settings where the agents have different preferences, preference aggregation is a central issue. Voting is a general method for preference aggregation, but seminal results have shown that all general voting protocols are…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

Multiwinner voting captures a wide variety of settings, from parliamentary elections in democratic systems to product placement in online shopping platforms. There is a large body of work dealing with axiomatic characterizations,…

Computer Science and Game Theory · Computer Science 2023-12-12 Edith Elkind , Svetlana Obraztsova , Nicholas Teh

The simplified hypothesis that an election is polarized as an explanation of recent electoral outcomes worldwide is centered on perceptions of voting patterns rather than ideological data from the electorate. While the literature focuses on…

Computers and Society · Computer Science 2024-07-30 Carlos Navarrete , Mariana Macedo , Viktor Stojkoski , Marcela Parada-Contzen , Christopher A Martínez

Voting theory has become increasingly integrated with computational social choice and multiagent systems. Computational complexity has been extensively used as a shield against manipulation of voting systems, however for several voting…

Computer Science and Game Theory · Computer Science 2011-08-24 Curtis Menton , Preetjot Singh

Traditional survey-based political issue polling is becoming less tractable due to increasing costs and risk of bias associated with growing non-response rates and declining coverage of key demographic groups. With researchers and pollsters…

Computers and Society · Computer Science 2026-03-24 Eric Gong , Nathan E. Sanders , Bruce Schneier

The outcome of elections is strongly dependent on the districting choices, making thus possible (and frequent) the gerrymandering phenomenon, i.e.\ politicians suitably changing the shape of electoral districts in order to win the…

Optimization and Control · Mathematics 2019-10-22 Alberto Saracco , Giorgio Saracco

We study the complexity of influencing elections through bribery: How computationally complex is it for an external actor to determine whether by a certain amount of bribing voters a specified candidate can be made the election's winner? We…

Computer Science and Game Theory · Computer Science 2008-08-23 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

We study the well-known Vertex Cover problem parameterized above and below tight bounds. We show that two of the parameterizations (both were suggested by Mahajan, Raman and Sikdar, J. Computer and System Sciences, 75(2):137--153, 2009) are…

Computational Complexity · Computer Science 2009-08-28 Gregory Gutin , Eun Jung Kim , Michael Lampis , Valia Mitsou

We study the classic {\sc Dominating Set} problem with respect to several prominent parameters. Specifically, we present algorithmic results that sidestep time complexity barriers by the incorporation of either approximation or larger…

Data Structures and Algorithms · Computer Science 2023-09-28 Ioannis Koutis , Michał Włodarczyk , Meirav Zehavi

In this paper, we study some multiagent variants of the knapsack problem. Fluschnik et al. [AAAI 2019] considered the model in which every agent assigns some utility to every item. They studied three preference aggregation rules for finding…

Computer Science and Game Theory · Computer Science 2022-08-05 Sushmita Gupta , Pallavi Jain , Sanjay Seetharaman

Multi-winner voting plays a crucial role in selecting representative committees based on voter preferences. Previous research has predominantly focused on single-stage voting rules, which are susceptible to manipulation during preference…

Computer Science and Game Theory · Computer Science 2024-02-06 Shengjie Gong , Lingxiao Huang , Shuangping Huang , Yuyi Wang , Zhiqi Wang , Tao Xiao , Xiang Yan , Chunxue Yang

In this work we study the metric distortion problem in voting theory under a limited amount of ordinal information. Our primary contribution is threefold. First, we consider mechanisms which perform a sequence of pairwise comparisons…

Computer Science and Game Theory · Computer Science 2021-07-07 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

Voting is a general method for preference aggregation in multiagent settings, but seminal results have shown that all (nondictatorial) voting protocols are manipulable. One could try to avoid manipulation by using voting protocols where…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

We propose a framework for strategic voting when a voter may lack knowledge about the preferences of other voters, or about other voters' knowledge about her own preference. In this setting we define notions of manipulation, equilibrium,…

Computer Science and Game Theory · Computer Science 2021-11-30 Zeinab Bakhtiari , Hans van Ditmarsch , Abdallah Saffidine

Most of the computational study of election problems has assumed that each voter's preferences are, or should be extended to, a total order. However in practice voters may have preferences with ties. We study the complexity of manipulative…

Computer Science and Game Theory · Computer Science 2015-06-16 Zack Fitzsimmons , Edith Hemaspaandra
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